Player Matchup

Ah Puch
Ah Puch
BarbEricTeksus65
Ah Puch
Level 60
God Stats
5W - 5L
1,413 SR
Queue Stats
9W - 12L
1,330 Elo+
Party 1
Nike
Nike
JuiceDawg91
Nike
Level 68
God Stats
1W - 3L
1,423 SR
Queue Stats
9W - 16L
1,312 Elo+
Party 1
Scylla
Scylla
Tg_Od90
Scylla
Level 73
God Stats
9W - 13L
1,461 SR
Queue Stats
19W - 32L
1,328 Elo+
Party 1
Team Averages
Level 67
1,432 SR
1,323 Elo+

VS

Team Averages
Level 28
1,417 SR
1,249 Elo+
Merlin
Merlin
AltoStatch
Merlin
Level 28
God Stats
1W - 2L
1,423 SR
Queue Stats
54W - 81L
1,259 Elo+
Party 2
Yemoja
Yemoja
Thealiendrone
Yemoja
Level 47
God Stats
2W - 4L
1,327 SR
Queue Stats
112W - 141L
1,320 Elo+
Party 2
Thanatos
Thanatos
thecakeisalive1
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 12
11,128
655
13,370
11,836
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
8 / 1 / 10
11,792
694
11,035
12,536
12,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Tg_Od90
Scylla
14
6 / 3 / 11
11,194
658
15,697
10,721
3,763
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AltoStatch
Merlin
13
1 / 7 / 0
9,260
545
12,075
15,223
5,324
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 2
10,692
629
3,733
17,953
18,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
11
1 / 10 / 2
9,413
554
1,659
17,782
6,693
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
4
5
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
AltoStatch
Merlin
1
7
0
0.14
W
4
1
12
10
W
8
1
10
13
W
Scylla
Tg_Od90
Scylla
6
3
11
3.83
L
2
1
2
3
L
Thanatos
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,102
Damage
17,467
35,093
Taken
50,958
20,173
Mitigated
30,488
6,849
Healing
13,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AltoStatch
Merlin
12,075
1,044
164
1,616
15,223
5,324
431
8,412
6,463
49,792
0
W
13,370
1,179
0
2,154
11,836
4,265
591
4,863
6,973
42,861
0
W
11,035
1,181
668
2,040
12,536
12,145
110
5,781
6,755
0
31,696
W
Scylla
Tg_Od90
Scylla
15,697
1,081
0
1,987
10,721
3,763
1,372
6,141
4,580
39,231
0
L
3,733
497
5,001
3,527
17,953
18,471
187
12,742
4,896
14,906
0
L
Thanatos
1,659
230
109
3,003
17,782
6,693
1,144
8,760
8,566
0
16,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,114
Gold Earned
29,365
159
Minions Killed
125
6
Camps Cleared
5
922,283
Distance Traveled
797,018
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,260
545
71
4
4
246,032
0
W
Ah Puch
11,128
655
60
4
1
325,434
0
W
Nike
11,792
694
40
2
4
314,290
0
W
Scylla
11,194
658
59
3
1
282,559
1
L
Yemoja
10,692
629
21
1
1
295,860
0
L
Thanatos
9,413
554
33
2
0
255,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role