Player Matchup

King Arthur
King Arthur
PirateJones
King Arthur
Level 117
God Stats
19W - 14L
1,663 SR
Queue Stats
121W - 75L
1,682 Elo+
Party 2
Artio
Artio
RGSOven
Artio
Level 60
God Stats
31W - 20L
1,675 SR
Queue Stats
198W - 159L
1,601 Elo+
Party 2
Chang'e
Chang'e
RagnarokGaming02
Chang'e
Level 124
God Stats
9W - 10L
1,556 SR
Queue Stats
698W - 659L
1,594 Elo+
Solo
Medusa
Medusa
TheSnailTrail
Medusa
Level 61
God Stats
2W - 1L
1,838 SR
Queue Stats
190W - 110L
1,609 Elo+
Party 2
Pele
Pele
younglaboon
Pele
Level 81
God Stats
21W - 18L
1,596 SR
Queue Stats
32W - 25L
1,582 Elo+
Solo
Team Averages
Level 89
1,666 SR
1,614 Elo+

VS

Team Averages
Level 146
1,661 SR
1,554 Elo+
Gilgamesh
Gilgamesh
ColKobiashvili
Gilgamesh
Level 160
God Stats
29W - 20L
1,643 SR
Queue Stats
916W - 841L
1,554 Elo+
Party 1
Chernobog
Chernobog
KlondiekBar303
Chernobog
Level 128
God Stats
8W - 1L
1,961 SR
Queue Stats
261W - 251L
1,559 Elo+
Party 3
Yemoja
Yemoja
PhilSais96
Yemoja
Level 143
God Stats
13W - 12L
1,444 SR
Queue Stats
992W - 953L
1,544 Elo+
Party 3
Sol
Sol
Suprblakhawk
Sol
Level 160
God Stats
19W - 10L
1,707 SR
Queue Stats
603W - 529L
1,532 Elo+
Party 1
Ra
Ra
peneccudda20cm
Ra
Level 138
God Stats
13W - 8L
1,550 SR
Queue Stats
306W - 270L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PirateJones
King Arthur
10
0 / 2 / 0
5,702
570
3,232
5,900
2,806
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
RGSOven
Artio
8
0 / 2 / 1
4,501
450
2,808
6,557
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 2 / 1
4,514
451
3,767
6,098
1,879
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 5 / 0
5,991
599
5,605
6,546
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
5,299
530
3,872
5,870
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ColKobiashvili
Gilgamesh
11
1 / 0 / 3
6,012
601
2,269
4,707
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
KlondiekBar303
Chernobog
10
3 / 2 / 4
6,120
612
6,123
7,218
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
PhilSais96
Yemoja
9
3 / 0 / 1
5,845
585
2,828
5,628
2,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 1 / 0
6,071
607
6,260
6,702
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 1
5,918
592
1,852
4,325
3,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ColKobiashvili
Gilgamesh
1
0
3
2.5
W
Chernobog
KlondiekBar303
Chernobog
3
2
4
2.5
W
Yemoja
PhilSais96
Yemoja
3
0
1
3.5
L
King Arthur
PirateJones
King Arthur
0
2
0
0
L
Artio
RGSOven
Artio
0
2
1
0.25
L
0
2
1
0.25
W
4
1
0
4
L
2
5
0
0.4
W
1
0
1
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,284
Damage
19,332
30,971
Taken
28,580
10,353
Mitigated
11,770
10,953
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ColKobiashvili
Gilgamesh
2,269
1,034
0
686
4,707
1,757
0
706
4,001
0
37,470
W
Chernobog
KlondiekBar303
Chernobog
6,123
3,788
0
1,614
7,218
1,574
0
963
6,255
0
33,771
W
Yemoja
PhilSais96
Yemoja
2,828
1,007
2,815
2,232
5,628
2,600
200
2,343
3,285
9,398
0
L
King Arthur
PirateJones
King Arthur
3,232
147
0
1,804
5,900
2,806
0
2,021
3,879
0
34,506
L
Artio
RGSOven
Artio
2,808
207
821
2,381
6,557
2,638
0
3,023
3,534
15,155
0
L
3,767
526
484
2,425
6,098
1,879
0
2,842
3,256
22,451
0
W
6,260
3,684
0
3,044
6,702
1,973
1,219
2,563
4,139
41,525
0
L
5,605
2,759
0
455
6,546
1,312
1,203
547
5,999
0
36,502
W
1,852
445
3
2,430
4,325
3,866
120
0
4,325
32,019
0
L
3,872
1,327
0
2,583
5,870
1,718
0
2,507
3,363
0
24,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,007
Gold Earned
29,966
286
Minions Killed
322
0
Camps Cleared
0
954,912
Distance Traveled
931,563
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,012
601
88
9
0
229,686
0
W
Chernobog
6,120
612
65
7
0
188,244
0
W
Yemoja
5,845
585
20
2
0
165,590
3
L
King Arthur
5,702
570
83
8
0
196,681
3
L
Artio
4,501
450
30
3
0
200,978
1
L
Chang'e
4,514
451
34
3
0
182,425
3
W
Sol
6,071
607
75
8
0
189,085
1
L
Medusa
5,991
599
86
9
0
167,877
3
W
Ra
5,918
592
74
7
0
158,958
0
L
Pele
5,299
530
53
5
0
206,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role