Player Matchup

Kukulkan
Kukulkan
BrickTamlin
Kukulkan
Level 109
God Stats
1W - 2L
1,504 SR
Queue Stats
55W - 57L
1,533 Elo+
Party 2
Ne Zha
Ne Zha
Goparr2099
Ne Zha
Level 148
God Stats
2W - 2L
1,572 SR
Queue Stats
113W - 117L
1,595 Elo+
Solo
Hera
Hera
coachcoach
Hera
Level 126
God Stats
1W - 3L
1,387 SR
Queue Stats
281W - 297L
1,491 Elo+
Party 2
Heimdallr
Heimdallr
llvllaRk13
Heimdallr
Level 117
God Stats
9W - 16L
1,487 SR
Queue Stats
558W - 468L
1,555 Elo+
Party 1
Hercules
Hercules
xXP2DaHoPXx
Hercules
Level 124
God Stats
9W - 5L
1,687 SR
Queue Stats
408W - 345L
1,551 Elo+
Party 1
Team Averages
Level 125
1,528 SR
1,545 Elo+

VS

Team Averages
Level 145
1,597 SR
1,547 Elo+
Skadi
Skadi
Be Offended
Skadi
Level 146
God Stats
11W - 4L
1,702 SR
Queue Stats
450W - 419L
1,566 Elo+
Solo
Medusa
Medusa
DivineTemptres
Medusa
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
386W - 368L
1,602 Elo+
Solo
Thoth
Thoth
Kiddflash19
Thoth
Level 147
God Stats
3W - 7L
1,334 SR
Queue Stats
414W - 459L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
MeowStir
Sun Wukong
Level 124
God Stats
2W - 1L
1,434 SR
Queue Stats
191W - 157L
1,541 Elo+
Solo
Nemesis
Nemesis
dukewicked
Nemesis
Level 160
God Stats
8W - 0L
2,017 SR
Queue Stats
844W - 837L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrickTamlin
Kukulkan
17
2 / 4 / 9
9,948
765
11,173
9,416
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Goparr2099
Ne Zha
16
3 / 9 / 6
9,470
728
10,230
15,066
9,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 3 / 7
9,721
748
10,105
9,673
2,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
llvllaRk13
Heimdallr
16
2 / 7 / 8
9,598
738
11,286
13,725
4,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
xXP2DaHoPXx
Hercules
15
3 / 5 / 4
8,540
657
6,467
24,109
20,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 19
10,878
837
13,788
9,794
4,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
14 / 3 / 6
11,954
920
21,821
10,283
4,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 4 / 19
10,364
797
10,979
8,123
2,869
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MeowStir
Sun Wukong
16
3 / 2 / 18
9,964
766
13,372
18,423
15,247
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
dukewicked
Nemesis
17
5 / 2 / 16
10,116
778
7,138
12,550
10,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
106
13
Kills
28
28
Deaths
14
34
Assists
78
Player
Kills
Deaths
Assists
KDA
W
3
3
19
4.17
L
Kukulkan
BrickTamlin
Kukulkan
2
4
9
1.63
W
14
3
6
5.67
L
Ne Zha
Goparr2099
Ne Zha
3
9
6
0.67
W
3
4
19
3.13
W
Sun Wukong
MeowStir
Sun Wukong
3
2
18
6
L
3
3
7
2.17
W
Nemesis
dukewicked
Nemesis
5
2
16
6.5
L
Heimdallr
llvllaRk13
Heimdallr
2
7
8
0.86
L
Hercules
xXP2DaHoPXx
Hercules
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,261
Damage
67,098
71,989
Taken
59,173
40,762
Mitigated
38,182
23,791
Healing
26,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,788
3,760
1,451
1,490
9,794
4,104
2,515
3,939
5,612
0
39,069
L
Kukulkan
BrickTamlin
Kukulkan
11,173
1,324
1,806
1,381
9,416
2,928
0
2,283
7,133
30,146
0
W
21,821
10,485
1,298
1,739
10,283
4,980
2,469
4,322
5,676
0
51,061
L
Ne Zha
Goparr2099
Ne Zha
10,230
780
1,103
1,912
15,066
9,171
0
2,187
12,879
207
23,400
W
10,979
290
2,398
1,398
8,123
2,869
0
3,322
4,718
24,411
0
W
Sun Wukong
MeowStir
Sun Wukong
13,372
2,083
3,515
6,969
18,423
15,247
101
4,682
13,138
0
20,804
L
10,105
1,764
1,752
2,682
9,673
2,895
0
1,150
8,523
23,636
0
W
Nemesis
dukewicked
Nemesis
7,138
1,286
2,590
3,452
12,550
10,982
525
4,541
7,728
0
11,375
L
Heimdallr
llvllaRk13
Heimdallr
11,286
3,361
988
1,554
13,725
4,843
0
2,875
10,850
0
24,598
L
Hercules
xXP2DaHoPXx
Hercules
6,467
1,043
1,056
9,557
24,109
20,925
28
2,484
21,625
342
8,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,277
Gold Earned
53,276
134
Minions Killed
150
0
Camps Cleared
0
1,163,203
Distance Traveled
1,445,698
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,878
837
53
4
0
293,995
1
L
Kukulkan
9,948
765
41
3
0
242,736
0
W
Medusa
11,954
920
54
4
0
260,408
0
L
Ne Zha
9,470
728
16
1
0
214,023
0
W
Thoth
10,364
797
22
2
0
290,717
2
W
Sun Wukong
9,964
766
11
1
0
271,639
5
L
Hera
9,721
748
31
2
0
252,961
0
W
Nemesis
10,116
778
10
1
0
328,939
1
L
Heimdallr
9,598
738
36
3
0
231,137
1
L
Hercules
8,540
657
10
1
0
222,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role