Player Matchup

Arachne
Arachne
CatMilk_YT
Arachne
Level 120
God Stats
2W - 2L
1,515 SR
Queue Stats
98W - 105L
1,515 Elo+
Party 3
Chronos
Chronos
Graveity
Chronos
Level 41
God Stats
2W - 5L
1,306 SR
Queue Stats
128W - 119L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
JurassicMeat
Baron Samedi
Level 89
God Stats
5W - 2L
1,519 SR
Queue Stats
109W - 112L
1,507 Elo+
Party 3
Ah Puch
Ah Puch
Shmeegus
Ah Puch
Level 117
God Stats
2W - 1L
1,458 SR
Queue Stats
109W - 115L
1,506 Elo+
Party 3
Cerberus
Cerberus
thepersianlion8
Cerberus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,459 Elo+
Party 3
Team Averages
Level 89
1,460 SR
1,498 Elo+

VS

Team Averages
Level 117
1,495 SR
1,498 Elo+
Olorun
Olorun
Bear_A_Cuda
Olorun
Level 117
God Stats
0W - 2L
1,295 SR
Queue Stats
14W - 14L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
CanIPlayCoach
Kukulkan
Level 83
God Stats
4W - 2L
1,717 SR
Queue Stats
200W - 205L
1,475 Elo+
Party 2
Loki
Loki
DoctorKrieger44
Loki
Level 139
God Stats
12W - 13L
1,460 SR
Queue Stats
1,011W - 1,001L
1,503 Elo+
Solo
Hou Yi
Hou Yi
Jbreezyyy
Hou Yi
Level 122
God Stats
16W - 23L
1,501 SR
Queue Stats
517W - 516L
1,551 Elo+
Party 2
King Arthur
King Arthur
ThatBoiiBryan
King Arthur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CatMilk_YT
Arachne
15
9 / 3 / 9
9,800
891
9,933
12,558
7,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Graveity
Chronos
16
4 / 3 / 15
9,360
851
7,973
8,687
3,423
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
JurassicMeat
Baron Samedi
17
5 / 2 / 19
9,726
884
11,471
8,900
4,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
Shmeegus
Ah Puch
16
8 / 3 / 13
10,356
941
14,148
8,333
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
16
5 / 1 / 21
10,257
932
7,450
15,534
16,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 7 / 7
6,946
631
7,243
10,050
3,676
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
CanIPlayCoach
Kukulkan
14
2 / 4 / 5
8,029
730
7,683
6,601
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 6 / 4
9,118
829
12,022
9,128
3,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
Jbreezyyy
Hou Yi
14
5 / 6 / 5
8,678
789
11,525
11,162
3,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ThatBoiiBryan
King Arthur
12
0 / 8 / 7
7,192
654
5,006
18,339
6,997
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
40
31
Kills
12
12
Deaths
31
77
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
7
7
0.5
L
Kukulkan
CanIPlayCoach
Kukulkan
2
4
5
1.13
W
Arachne
CatMilk_YT
Arachne
9
3
9
4.5
L
5
6
4
1.17
W
Chronos
Graveity
Chronos
4
3
15
3.83
L
Hou Yi
Jbreezyyy
Hou Yi
5
6
5
1.25
W
Baron Samedi
JurassicMeat
Baron Samedi
5
2
19
7.25
W
Ah Puch
Shmeegus
Ah Puch
8
3
13
4.83
L
King Arthur
ThatBoiiBryan
King Arthur
0
8
7
0.44
W
Cerberus
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,975
Damage
43,479
54,012
Taken
55,280
34,787
Mitigated
19,922
27,632
Healing
9,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,243
2,010
845
1,067
10,050
3,676
0
7,960
2,010
13,647
0
L
Kukulkan
CanIPlayCoach
Kukulkan
7,683
849
57
547
6,601
2,387
0
4,645
1,884
18,513
0
W
Arachne
CatMilk_YT
Arachne
9,933
6,129
778
4,872
12,558
7,173
1,034
4,456
8,102
0
18,470
L
12,022
1,219
376
1,090
9,128
3,312
0
5,640
3,466
0
23,714
W
Chronos
Graveity
Chronos
7,973
2,026
1,741
1,819
8,687
3,423
2,175
2,951
5,736
20,361
0
L
Hou Yi
Jbreezyyy
Hou Yi
11,525
4,838
838
1,945
11,162
3,550
27
9,059
1,930
0
19,546
W
Baron Samedi
JurassicMeat
Baron Samedi
11,471
789
4,006
3,605
8,900
4,939
692
1,783
7,117
21,884
0
W
Ah Puch
Shmeegus
Ah Puch
14,148
1,262
692
1,742
8,333
2,924
1,013
894
7,439
32,239
0
L
King Arthur
ThatBoiiBryan
King Arthur
5,006
1,358
745
1,704
18,339
6,997
0
13,259
4,948
0
8,880
W
Cerberus
7,450
1,004
1,420
6,957
15,534
16,328
421
4,842
10,692
13,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,499
Gold Earned
39,963
133
Minions Killed
109
0
Camps Cleared
0
1,049,556
Distance Traveled
904,431
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,946
631
21
2
0
170,059
1
L
Kukulkan
8,029
730
28
3
0
191,010
0
W
Arachne
9,800
891
14
1
0
220,414
1
L
Loki
9,118
829
26
2
0
195,465
4
W
Chronos
9,360
851
29
3
0
218,795
0
L
Hou Yi
8,678
789
24
2
0
179,431
3
W
Baron Samedi
9,726
884
22
2
0
192,780
0
W
Ah Puch
10,356
941
49
4
0
189,766
0
L
King Arthur
7,192
654
10
1
0
168,466
0
W
Cerberus
10,257
932
19
2
0
227,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role