Player Matchup

Mulan
Mulan
BoomerWatch
Mulan
Level 66
God Stats
20W - 15L
1,570 SR
Queue Stats
312W - 274L
1,478 Elo+
Party 1
Ganesha
Ganesha
DorkyDelian
Ganesha
Level 118
God Stats
7W - 0L
1,875 SR
Queue Stats
780W - 705L
1,544 Elo+
Party 1
Sobek
Sobek
NA Bee3337
Sobek
Level 125
God Stats
9W - 11L
1,387 SR
Queue Stats
966W - 890L
1,538 Elo+
Party 1
Geb
Geb
StrawAlarm19202
Geb
Level 61
God Stats
4W - 3L
1,517 SR
Queue Stats
89W - 132L
1,331 Elo+
Party 3
Chiron
Chiron
Tswag908
Chiron
Level 69
God Stats
6W - 1L
1,509 SR
Queue Stats
146W - 173L
1,366 Elo+
Party 3
Team Averages
Level 88
1,572 SR
1,451 Elo+

VS

Team Averages
Level 89
1,443 SR
1,427 Elo+
Hachiman
Hachiman
Lord Willy III
Hachiman
Level 57
God Stats
12W - 8L
1,621 SR
Queue Stats
50W - 50L
1,463 Elo+
Party 4
Cabrakan
Cabrakan
Spicymeatballls
Cabrakan
Level 53
God Stats
6W - 10L
1,310 SR
Queue Stats
138W - 146L
1,439 Elo+
Solo
King Arthur
King Arthur
ThyPandaKing
King Arthur
Level 101
God Stats
1W - 3L
1,407 SR
Queue Stats
331W - 355L
1,434 Elo+
Party 2
Hera
Hera
TonnyKroonoz
Hera
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,365 Elo+
Party 4
Arachne
Arachne
b_rad12021
Arachne
Level 104
God Stats
2W - 6L
1,378 SR
Queue Stats
567W - 572L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 3
8,622
616
11,493
7,323
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
DorkyDelian
Ganesha
13
0 / 2 / 13
7,555
540
6,254
7,157
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
14
7 / 0 / 4
8,480
606
8,019
13,812
10,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 1 / 6
6,992
499
2,969
9,378
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Tswag908
Chiron
13
4 / 1 / 2
7,387
528
5,770
5,460
1,599
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 4 / 2
5,642
403
4,941
7,496
1,530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
9
2 / 5 / 2
6,025
430
3,819
11,115
6,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
ThyPandaKing
King Arthur
8
0 / 4 / 0
5,623
402
5,392
9,718
4,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 6 / 1
6,413
458
2,250
9,249
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
b_rad12021
Arachne
10
3 / 6 / 0
6,334
452
5,145
10,407
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
25
Kills
5
5
Deaths
25
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
12
1
3
13.5
W
Ganesha
DorkyDelian
Ganesha
0
2
13
3.25
L
Hachiman
0
4
2
0.25
W
Sobek
7
0
4
9
L
Cabrakan
2
5
2
0.6
W
2
1
6
5
L
King Arthur
ThyPandaKing
King Arthur
0
4
0
0
L
0
6
1
0.08
W
Chiron
Tswag908
Chiron
4
1
2
5
L
Arachne
b_rad12021
Arachne
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,505
Damage
21,547
43,130
Taken
47,985
22,993
Mitigated
19,260
20,534
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,493
695
0
4,361
7,323
3,288
260
1,413
5,872
0
47,814
W
Ganesha
DorkyDelian
Ganesha
6,254
521
0
462
7,157
3,095
132
1,188
5,877
36,777
0
L
Hachiman
4,941
2,103
0
1,130
7,496
1,530
0
2,030
5,423
0
27,471
W
Sobek
8,019
562
0
9,168
13,812
10,668
46
626
12,423
50,373
0
L
Cabrakan
3,819
913
168
1,485
11,115
6,821
0
2,006
9,067
14,721
0
W
2,969
679
0
4,087
9,378
4,343
203
1,497
7,881
14,575
0
L
King Arthur
ThyPandaKing
King Arthur
5,392
803
0
1,904
9,718
4,526
0
5,362
3,574
0
22,268
L
2,250
729
0
1,084
9,249
2,249
0
2,260
6,989
37,668
0
W
Chiron
Tswag908
Chiron
5,770
3,641
313
2,143
5,460
1,599
2,970
1,175
4,285
0
50,743
L
Arachne
b_rad12021
Arachne
5,145
3,182
0
2,106
10,407
4,134
0
4,557
5,690
0
31,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,036
Gold Earned
30,037
412
Minions Killed
243
0
Camps Cleared
0
1,404,468
Distance Traveled
1,194,701
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,622
616
98
7
0
311,962
0
W
Ganesha
7,555
540
57
4
0
275,811
3
L
Hachiman
5,642
403
42
3
0
262,657
3
W
Sobek
8,480
606
126
9
0
289,160
4
L
Cabrakan
6,025
430
25
2
0
224,285
5
W
Geb
6,992
499
19
1
0
263,525
2
L
King Arthur
5,623
402
46
3
0
178,990
0
L
Hera
6,413
458
77
6
0
245,928
1
W
Chiron
7,387
528
112
8
0
264,010
0
L
Arachne
6,334
452
53
4
0
282,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role