Player Matchup

Anubis
Anubis
Depressedeku
Anubis
Level 26
God Stats
0W - 4L
1,417 SR
Queue Stats
9W - 24L
1,239 Elo+
Party 2
Charybdis
Charybdis
NUCL3AR SLOTH
Charybdis
Level 34
God Stats
0W - 4L
1,455 SR
Queue Stats
12W - 30L
1,264 Elo+
Party 2
Zhong Kui
Zhong Kui
StimmyD
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Syyn13
Tsukuyomi
Level 106
God Stats
23W - 21L
1,512 SR
Queue Stats
79W - 90L
1,420 Elo+
Solo
Athena
Athena
mrjosephsmith
Athena
Level 144
God Stats
10W - 7L
1,658 SR
Queue Stats
192W - 189L
1,446 Elo+
Solo
Team Averages
Level 65
1,508 SR
1,374 Elo+

VS

Team Averages
Level 141
1,491 SR
1,381 Elo+
Zhong Kui
Zhong Kui
BlackValkyrie99
Zhong Kui
Level 119
God Stats
94W - 86L
1,506 SR
Queue Stats
904W - 1,195L
1,314 Elo+
Party 1
Hun Batz
Hun Batz
BuuBoo
Hun Batz
Level 154
God Stats
3W - 0L
1,675 SR
Queue Stats
56W - 57L
1,413 Elo+
Solo
Scylla
Scylla
GORILLAPOKEZ
Scylla
Level 127
God Stats
28W - 40L
1,416 SR
Queue Stats
513W - 648L
1,391 Elo+
Party 1
Izanami
Izanami
ms_rarity
Izanami
Level 143
God Stats
17W - 22L
1,430 SR
Queue Stats
878W - 1,186L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
skyhigh1226
Cthulhu
Level 160
God Stats
15W - 25L
1,425 SR
Queue Stats
1,344W - 1,754L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 4 / 3
6,348
635
2,646
8,154
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
NUCL3AR SLOTH
Charybdis
13
0 / 2 / 3
6,462
646
3,116
7,985
2,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
StimmyD
Zhong Kui
13
3 / 4 / 1
7,138
714
8,649
10,671
7,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Syyn13
Tsukuyomi
14
3 / 4 / 0
7,554
755
9,165
8,610
4,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 2
6,320
632
2,270
11,757
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlackValkyrie99
Zhong Kui
15
7 / 3 / 9
9,276
928
16,544
9,033
5,802
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
BuuBoo
Hun Batz
13
3 / 3 / 5
7,847
785
4,740
6,660
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
3 / 0 / 9
7,764
776
5,431
5,185
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ms_rarity
Izanami
14
1 / 0 / 11
7,773
777
6,084
5,464
2,114
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
skyhigh1226
Cthulhu
15
5 / 0 / 9
9,476
948
8,914
8,108
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
19
19
Deaths
6
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BlackValkyrie99
Zhong Kui
7
3
9
3.83
W
Hun Batz
BuuBoo
Hun Batz
3
3
5
1.83
L
Anubis
0
4
3
0.38
W
Scylla
3
0
9
7.5
L
Charybdis
NUCL3AR SLOTH
Charybdis
0
2
3
0.75
L
Zhong Kui
StimmyD
Zhong Kui
3
4
1
0.88
L
Tsukuyomi
Syyn13
Tsukuyomi
3
4
0
0.75
L
0
5
2
0.2
W
Izanami
ms_rarity
Izanami
1
0
11
6.5
W
Cthulhu
skyhigh1226
Cthulhu
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,846
Damage
41,713
47,177
Taken
34,450
26,127
Mitigated
19,654
6,185
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BlackValkyrie99
Zhong Kui
16,544
1,688
265
3,837
9,033
5,802
52
4,361
4,672
30,489
0
W
Hun Batz
BuuBoo
Hun Batz
4,740
1,000
0
553
6,660
2,370
0
3,618
3,042
0
20,494
L
Anubis
2,646
72
0
663
8,154
3,888
0
6,101
2,031
17,814
0
W
Scylla
5,431
216
0
250
5,185
1,819
336
2,110
3,075
16,508
0
L
Charybdis
NUCL3AR SLOTH
Charybdis
3,116
1,713
0
1,105
7,985
2,924
0
5,077
2,840
0
17,863
L
Zhong Kui
StimmyD
Zhong Kui
8,649
1,432
0
2,432
10,671
7,790
1
5,557
4,936
22,392
0
L
Tsukuyomi
Syyn13
Tsukuyomi
9,165
2,068
0
1,133
8,610
4,193
0
5,099
3,511
0
29,996
L
2,270
549
191
661
11,757
7,332
0
8,939
2,672
6,046
0
W
Izanami
ms_rarity
Izanami
6,084
1,899
0
1,011
5,464
2,114
2,021
1,381
4,083
0
27,375
W
Cthulhu
skyhigh1226
Cthulhu
8,914
555
1,174
2,394
8,108
7,549
0
2,283
5,825
18,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,822
Gold Earned
42,136
183
Minions Killed
220
7
Camps Cleared
7
869,726
Distance Traveled
916,539
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,276
928
50
5
0
165,886
1
W
Hun Batz
7,847
785
46
5
4
171,091
2
L
Anubis
6,348
635
44
4
2
173,829
1
W
Scylla
7,764
776
29
3
2
192,224
0
L
Charybdis
6,462
646
39
4
1
178,071
0
L
Zhong Kui
7,138
714
41
4
1
167,256
5
L
Tsukuyomi
7,554
755
51
5
3
194,443
0
L
Athena
6,320
632
8
1
0
156,127
3
W
Izanami
7,773
777
70
7
1
184,146
3
W
Cthulhu
9,476
948
25
3
0
203,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role