Player Matchup

Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
IDropBows
Gilgamesh
Level 27
God Stats
1W - 1L
1,342 SR
Queue Stats
36W - 9L
1,755 Elo+
Party 2
Baron Samedi
Baron Samedi
LennyBiggs
Baron Samedi
Level 108
God Stats
42W - 16L
1,728 SR
Queue Stats
196W - 131L
1,636 Elo+
Party 2
Team Averages
Level 91
1,523 SR
1,630 Elo+

VS

Team Averages
Level 26
1,524 SR
1,261 Elo+
Anubis
Anubis
Orbitas
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 1
Neith
Neith
SloppyMaggie
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,165 Elo+
Party 1
Ganesha
Ganesha
WordenWins69lol
Ganesha
Level 55
God Stats
30W - 21L
1,571 SR
Queue Stats
106W - 106L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
13 / 0 / 8
7,826
1,118
9,100
5,446
2,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
IDropBows
Gilgamesh
10
5 / 2 / 14
6,550
936
3,685
9,838
4,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
LennyBiggs
Baron Samedi
11
5 / 0 / 18
6,870
981
7,962
4,563
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Orbitas
Anubis
8
0 / 7 / 1
4,506
644
3,063
6,339
2,952
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 8 / 0
5,323
760
7,087
7,802
2,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 8 / 2
4,755
679
1,725
10,320
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
23
Kills
2
2
Deaths
23
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
0
8
17
W
Gilgamesh
IDropBows
Gilgamesh
5
2
14
6
W
Baron Samedi
LennyBiggs
Baron Samedi
5
0
18
14
L
Anubis
Orbitas
Anubis
0
7
1
0.07
L
2
8
0
0.25
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,747
Damage
11,875
19,847
Taken
24,461
7,887
Mitigated
12,200
9,772
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,100
5,187
0
2,155
5,446
2,440
2,054
1,028
4,418
0
29,363
W
Gilgamesh
IDropBows
Gilgamesh
3,685
1,193
21
2,983
9,838
4,096
0
2,971
6,867
0
13,100
W
Baron Samedi
LennyBiggs
Baron Samedi
7,962
1,197
2,114
2,499
4,563
1,351
608
1,203
3,360
20,531
0
L
Anubis
Orbitas
Anubis
3,063
570
0
514
6,339
2,952
0
2,188
4,151
9,482
0
L
7,087
1,752
0
525
7,802
2,508
0
1,631
6,171
0
15,635
L
1,725
193
65
558
10,320
6,740
0
4,257
6,063
5,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,246
Gold Earned
14,584
86
Minions Killed
43
5
Camps Cleared
1
358,723
Distance Traveled
250,204
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,826
1,118
39
6
3
111,755
2
W
Gilgamesh
6,550
936
14
2
1
127,941
0
W
Baron Samedi
6,870
981
33
5
1
119,027
0
L
Anubis
4,506
644
22
3
0
72,671
0
L
Neith
5,323
760
21
3
1
102,871
0
L
Ganesha
4,755
679
0
0
0
74,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role