Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
TBM_Aniquilador
Poseidon
Level 105
God Stats
4W - 2L
1,620 SR
Queue Stats
295W - 315L
1,505 Elo+
Party 2
Anubis
Anubis
TBM_Lilvirgolini
Anubis
Level 81
God Stats
45W - 44L
1,540 SR
Queue Stats
226W - 280L
1,493 Elo+
Party 2
Mulan
Mulan
TBM_israellicea
Mulan
Level 48
God Stats
4W - 6L
1,263 SR
Queue Stats
14W - 18L
1,444 Elo+
Party 2
Team Averages
Level 94
1,485 SR
1,488 Elo+

VS

Team Averages
Level 57
1,641 SR
1,532 Elo+
Hachiman
Hachiman
BIG_SOULJA254
Hachiman
Level 45
God Stats
1W - 1L
1,795 SR
Queue Stats
101W - 104L
1,509 Elo+
Party 1
Ymir
Ymir
Melllxz
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
TheFecesMan
Nemesis
Level 31
God Stats
4W - 5L
1,500 SR
Queue Stats
70W - 85L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
bluefire48
Sun Wukong
Level 107
God Stats
2W - 4L
1,609 SR
Queue Stats
347W - 308L
1,593 Elo+
Party 1
Agni
Agni
jj20084
Agni
Level 96
God Stats
14W - 5L
1,800 SR
Queue Stats
344W - 313L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 0 / 8
10,070
559
7,122
9,213
3,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
 
Scylla
16
7 / 3 / 3
9,989
555
7,598
8,392
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
17
3 / 3 / 9
9,966
554
8,585
12,217
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 7 / 1
9,030
502
7,906
13,665
5,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 9
9,785
544
4,484
12,771
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BIG_SOULJA254
Hachiman
13
0 / 4 / 0
7,278
404
5,226
11,062
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Melllxz
Ymir
11
1 / 4 / 1
7,430
413
702
9,700
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
TheFecesMan
Nemesis
13
3 / 7 / 0
7,965
443
5,921
13,229
5,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
bluefire48
Sun Wukong
14
4 / 4 / 0
8,640
480
12,596
15,580
11,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
jj20084
Agni
15
5 / 4 / 1
9,055
503
10,988
8,787
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
22
Kills
13
14
Deaths
23
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
8
7
W
Scylla
 
Scylla
7
3
3
2.83
L
Hachiman
BIG_SOULJA254
Hachiman
0
4
0
0
L
Ymir
Melllxz
Ymir
1
4
1
0.38
W
Poseidon
3
3
9
2.5
W
4
7
1
0.64
W
5
1
9
9.5
L
Nemesis
TheFecesMan
Nemesis
3
7
0
0.43
L
Sun Wukong
bluefire48
Sun Wukong
4
4
0
1
L
Agni
jj20084
Agni
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,695
Damage
35,433
56,258
Taken
58,358
24,536
Mitigated
30,762
18,663
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,122
3,735
0
4,991
9,213
3,221
688
698
8,483
0
89,319
W
Scylla
 
Scylla
7,598
977
0
2,332
8,392
2,166
837
4,560
3,528
48,535
0
L
Hachiman
BIG_SOULJA254
Hachiman
5,226
1,948
0
2,393
11,062
3,167
18
871
10,191
0
49,901
L
Ymir
Melllxz
Ymir
702
125
0
796
9,700
7,584
0
2,376
7,324
17,799
0
W
Poseidon
8,585
1,553
0
3,580
12,217
3,580
0
2,205
9,855
81,298
0
W
7,906
274
0
4,038
13,665
5,154
264
1,829
10,917
46,197
0
W
4,484
560
560
3,162
12,771
10,415
866
2,003
10,514
0
31,312
L
Nemesis
TheFecesMan
Nemesis
5,921
2,435
0
1,911
13,229
5,124
0
7,441
5,788
0
48,548
L
Sun Wukong
bluefire48
Sun Wukong
12,596
2,806
0
5,129
15,580
11,621
0
8,642
6,938
0
51,786
L
Agni
jj20084
Agni
10,988
126
0
453
8,787
3,266
301
4,759
4,028
59,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,840
Gold Earned
40,368
523
Minions Killed
393
0
Camps Cleared
0
1,563,715
Distance Traveled
1,559,877
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,070
559
164
9
0
313,060
2
W
Scylla
9,989
555
80
4
0
289,706
3
L
Hachiman
7,278
404
82
5
0
289,722
3
L
Ymir
7,430
413
34
2
0
311,068
0
W
Poseidon
9,966
554
134
7
0
356,539
1
W
Anubis
9,030
502
78
4
0
242,369
0
W
Mulan
9,785
544
67
4
0
362,041
3
L
Nemesis
7,965
443
75
4
0
332,605
2
L
Sun Wukong
8,640
480
94
5
0
314,427
1
L
Agni
9,055
503
108
6
0
312,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role