Player Matchup

Chaac
Chaac
DaddyTimbo_X2
Chaac
Level 31
God Stats
3W - 5L
1,562 SR
Queue Stats
68W - 101L
1,334 Elo+
Solo
Geb
Geb
JediMasterWp64
Geb
Level 37
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 7L
1,068 Elo+
Party 1
Da Ji
Da Ji
RadiantRhythm
Da Ji
Level 22
God Stats
0W - 4L
1,168 SR
Queue Stats
0W - 5L
1,272 Elo+
Party 1
Team Averages
Level 30
1,412 SR
1,225 Elo+

VS

Team Averages
Level 72
1,455 SR
1,316 Elo+
Chronos
Chronos
Caylencloud1
Chronos
Level 89
God Stats
1W - 1L
1,451 SR
Queue Stats
136W - 166L
1,335 Elo+
Party 2
Ao Kuang
Ao Kuang
chzburger35
Ao Kuang
Level 69
God Stats
7W - 2L
1,433 SR
Queue Stats
37W - 40L
1,357 Elo+
Party 2
Vamana
Vamana
iGHTDOeTrepoint
Vamana
Level 59
God Stats
87W - 88L
1,481 SR
Queue Stats
304W - 391L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
8,087
622
11,246
15,976
12,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 8 / 4
8,540
657
6,132
16,685
15,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 9 / 2
8,835
680
5,359
13,309
5,270
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Caylencloud1
Chronos
14
5 / 0 / 13
10,147
781
8,305
7,240
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
chzburger35
Ao Kuang
15
9 / 2 / 12
11,146
857
15,193
13,931
5,536
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 3 / 10
10,931
841
15,250
14,668
10,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
5
Kills
24
24
Deaths
5
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chronos
Caylencloud1
Chronos
5
0
13
11.5
L
1
7
4
0.43
L
1
8
4
0.38
L
3
9
2
0.44
W
Ao Kuang
chzburger35
Ao Kuang
9
2
12
7.5
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,737
Damage
38,748
45,970
Taken
35,839
32,961
Mitigated
18,884
4,006
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Caylencloud1
Chronos
8,305
4,649
0
1,965
7,240
2,960
1,272
1,387
5,853
24,960
3,785
L
11,246
2,640
0
2,792
15,976
12,607
0
7,073
8,903
0
35,788
L
6,132
1,203
0
727
16,685
15,084
0
9,108
7,577
14,021
0
L
5,359
1,755
0
487
13,309
5,270
0
6,149
7,160
0
17,797
W
Ao Kuang
chzburger35
Ao Kuang
15,193
4,754
0
5,087
13,931
5,536
856
2,482
11,449
37,296
0
W
15,250
9,563
0
5,362
14,668
10,388
1,116
2,748
11,920
0
46,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,462
Gold Earned
32,224
97
Minions Killed
136
0
Camps Cleared
9
650,579
Distance Traveled
728,555
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,147
781
46
4
2
232,054
1
L
Chaac
8,087
622
46
4
0
237,026
0
L
Geb
8,540
657
14
1
0
216,614
4
L
Da Ji
8,835
680
37
3
0
196,939
2
W
Ao Kuang
11,146
857
45
3
2
238,805
2
W
Vamana
10,931
841
45
3
5
257,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role