Player Matchup

Jing Wei
Jing Wei
DiegoMm_04
Jing Wei
Level 49
God Stats
4W - 5L
1,338 SR
Queue Stats
166W - 198L
1,310 Elo+
Party 3
Sun Wukong
Sun Wukong
GGRAKSHASHA
Sun Wukong
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 85L
1,402 Elo+
Party 1
Serqet
Serqet
Joseobando19
Serqet
Level 56
God Stats
0W - 2L
1,323 SR
Queue Stats
191W - 255L
1,289 Elo+
Party 3
Nu Wa
Nu Wa
RahkajiinSenpai
Nu Wa
Level 23
God Stats
0W - 2L
1,294 SR
Queue Stats
16W - 40L
1,364 Elo+
Party 1
Tsukuyomi
Tsukuyomi
notPankers
Tsukuyomi
Level 68
God Stats
1W - 1L
1,729 SR
Queue Stats
57W - 78L
1,409 Elo+
Party 1
Team Averages
Level 45
1,437 SR
1,355 Elo+

VS

Team Averages
Level 48
1,557 SR
1,486 Elo+
Poseidon
Poseidon
RickTheBarbarian
Poseidon
Level 45
God Stats
5W - 6L
1,516 SR
Queue Stats
158W - 153L
1,504 Elo+
Party 2
Hercules
Hercules
RoscoJr
Hercules
Level 107
God Stats
6W - 8L
1,500 SR
Queue Stats
261W - 236L
1,497 Elo+
Party 2
Tyr
Tyr
Yeetacles
Tyr
Level 16
God Stats
2W - 0L
1,753 SR
Queue Stats
44W - 38L
1,450 Elo+
Party 2
Neith
Neith
YourGuyLuthar
Neith
Level 32
God Stats
4W - 2L
1,574 SR
Queue Stats
24W - 20L
1,488 Elo+
Solo
Atlas
Atlas
lordoftoes
Atlas
Level 42
God Stats
2W - 3L
1,440 SR
Queue Stats
102W - 98L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DiegoMm_04
Jing Wei
8
0 / 5 / 0
5,011
456
2,223
7,417
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
GGRAKSHASHA
Sun Wukong
9
1 / 4 / 2
5,629
512
5,226
8,919
3,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
7
0 / 4 / 0
4,673
425
951
9,362
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 5 / 0
5,462
497
3,421
5,496
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
notPankers
Tsukuyomi
9
3 / 4 / 0
5,901
536
5,519
7,717
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
6,543
595
4,841
4,336
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
RoscoJr
Hercules
11
8 / 2 / 3
7,055
641
7,644
7,315
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 4
5,811
528
3,830
9,737
5,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
4 / 0 / 2
6,186
562
4,547
5,155
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
10
5 / 0 / 10
6,642
604
4,251
7,005
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
5
Kills
22
22
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DiegoMm_04
Jing Wei
0
5
0
0
L
Sun Wukong
GGRAKSHASHA
Sun Wukong
1
4
2
0.5
L
Serqet
0
4
0
0
L
1
5
0
0.2
W
3
1
5
5.5
W
Hercules
RoscoJr
Hercules
8
2
3
4.75
W
2
2
4
2
W
4
0
2
5
W
Atlas
5
0
10
10
L
Tsukuyomi
notPankers
Tsukuyomi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,340
Damage
25,113
38,911
Taken
33,548
12,528
Mitigated
18,003
8,104
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DiegoMm_04
Jing Wei
2,223
1,725
0
1,480
7,417
1,781
0
2,260
5,157
0
26,897
L
Sun Wukong
GGRAKSHASHA
Sun Wukong
5,226
949
0
2,790
8,919
3,716
0
1,050
7,413
0
28,574
L
Serqet
951
142
0
1,287
9,362
3,485
0
2,429
6,933
0
10,528
L
3,421
495
0
481
5,496
1,323
171
1,787
3,669
22,787
0
W
4,841
651
0
1,168
4,336
1,032
0
409
3,885
42,643
0
W
Hercules
RoscoJr
Hercules
7,644
2,539
0
1,779
7,315
3,500
0
994
6,223
0
34,897
W
3,830
645
0
3,782
9,737
5,149
0
192
9,523
0
20,493
W
4,547
1,974
75
2,647
5,155
1,893
472
405
4,626
0
29,913
W
Atlas
4,251
2,037
306
1,632
7,005
6,429
58
1,278
5,607
13,669
0
L
Tsukuyomi
notPankers
Tsukuyomi
5,519
1,434
0
2,066
7,717
2,223
0
1,566
6,123
0
26,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,676
Gold Earned
32,237
254
Minions Killed
261
0
Camps Cleared
0
995,880
Distance Traveled
1,039,423
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,011
456
54
5
0
202,642
2
L
Sun Wukong
5,629
512
57
5
0
191,916
4
L
Serqet
4,673
425
22
2
0
211,610
2
L
Nu Wa
5,462
497
62
6
0
168,423
3
W
Poseidon
6,543
595
76
7
0
212,607
3
W
Hercules
7,055
641
64
6
0
232,418
3
W
Tyr
5,811
528
54
5
0
202,461
3
W
Neith
6,186
562
54
5
0
169,006
1
W
Atlas
6,642
604
13
1
0
222,931
3
L
Tsukuyomi
5,901
536
59
5
0
221,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role