Player Matchup

Ullr
Ullr
Izcy
Ullr
Level 92
God Stats
0W - 1L
1,339 SR
Queue Stats
105W - 80L
1,604 Elo+
Party 1
Hades
Hades
Linedarc
Hades
Level 82
God Stats
0W - 1L
1,701 SR
Queue Stats
108W - 83L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
Rowmage
Sun Wukong
Level 122
God Stats
60W - 39L
1,660 SR
Queue Stats
557W - 522L
1,653 Elo+
Party 3
Ah Puch
Ah Puch
Sanctus10
Ah Puch
Level 48
God Stats
0W - 1L
1,653 SR
Queue Stats
34W - 28L
1,636 Elo+
Party 3
Cerberus
Cerberus
eBoyt
Cerberus
Level 39
God Stats
3W - 4L
1,711 SR
Queue Stats
46W - 29L
1,654 Elo+
Party 1
Team Averages
Level 77
1,613 SR
1,630 Elo+

VS

Team Averages
Level 98
1,666 SR
1,663 Elo+
Zhong Kui
Zhong Kui
AlQatelx
Zhong Kui
Level 158
God Stats
3W - 2L
1,636 SR
Queue Stats
145W - 104L
1,691 Elo+
Party 2
Kali
Kali
JHAZEoM3RCY
Kali
Level 125
God Stats
30W - 6L
1,880 SR
Queue Stats
188W - 132L
1,761 Elo+
Party 2
Ganesha
Ganesha
Jotloo
Ganesha
Level 37
God Stats
20W - 10L
1,731 SR
Queue Stats
82W - 43L
1,716 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LokiestOfLokis
Ah Muzen Cab
Level 138
God Stats
3W - 0L
1,803 SR
Queue Stats
227W - 171L
1,733 Elo+
Party 2
Bellona
Bellona
TheBaniner
Bellona
Level 32
God Stats
2W - 3L
1,281 SR
Queue Stats
48W - 51L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Izcy
Ullr
11
0 / 4 / 0
6,195
477
4,725
9,256
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hades
Linedarc
Hades
13
3 / 3 / 1
7,770
598
4,273
7,548
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Rowmage
Sun Wukong
12
2 / 3 / 0
6,968
536
7,556
11,965
5,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Sanctus10
Ah Puch
10
0 / 7 / 1
5,736
441
6,690
8,822
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
eBoyt
Cerberus
9
1 / 4 / 2
6,341
488
2,598
11,992
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlQatelx
Zhong Kui
14
10 / 2 / 3
8,583
660
10,417
9,365
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 0 / 6
8,515
655
9,066
11,005
5,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Jotloo
Ganesha
12
0 / 1 / 13
7,713
593
3,722
7,762
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
LokiestOfLokis
Ah Muzen Cab
14
4 / 1 / 0
7,975
613
6,908
8,087
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
TheBaniner
Bellona
12
2 / 2 / 3
6,702
516
4,897
9,037
6,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
21
21
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AlQatelx
Zhong Kui
10
2
3
5.75
L
Ullr
Izcy
Ullr
0
4
0
0
W
5
0
6
8
W
Ganesha
Jotloo
Ganesha
0
1
13
6.5
L
Hades
Linedarc
Hades
3
3
1
1.17
W
Ah Muzen Cab
LokiestOfLokis
Ah Muzen Cab
4
1
0
4
L
Sun Wukong
Rowmage
Sun Wukong
2
3
0
0.67
L
Ah Puch
Sanctus10
Ah Puch
0
7
1
0.07
W
Bellona
TheBaniner
Bellona
2
2
3
1.75
L
Cerberus
eBoyt
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,842
Damage
35,010
49,583
Taken
45,256
18,001
Mitigated
28,402
15,249
Healing
18,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AlQatelx
Zhong Kui
10,417
1,267
0
2,850
9,365
7,616
414
5,617
3,748
37,470
0
L
Ullr
Izcy
Ullr
4,725
2,102
0
2,805
9,256
1,674
0
1,184
8,072
0
44,266
W
9,066
4,421
0
6,379
11,005
5,450
363
2,131
8,635
0
58,307
W
Ganesha
Jotloo
Ganesha
3,722
175
580
2,202
7,762
6,296
420
3,558
4,204
21,884
0
L
Hades
Linedarc
Hades
4,273
327
682
3,024
7,548
2,379
0
2,089
5,348
36,213
0
W
Ah Muzen Cab
LokiestOfLokis
Ah Muzen Cab
6,908
2,414
0
4,191
8,087
2,473
2,505
1,535
6,552
0
60,961
L
Sun Wukong
Rowmage
Sun Wukong
7,556
1,030
0
4,476
11,965
5,793
0
680
11,242
0
40,693
L
Ah Puch
Sanctus10
Ah Puch
6,690
80
0
1,292
8,822
1,758
0
4,916
3,522
31,731
0
W
Bellona
TheBaniner
Bellona
4,897
944
0
2,496
9,037
6,567
249
874
7,504
0
25,836
L
Cerberus
eBoyt
Cerberus
2,598
108
273
2,697
11,992
6,397
0
4,612
7,260
14,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
39,488
357
Minions Killed
422
0
Camps Cleared
0
1,180,350
Distance Traveled
1,290,550
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,583
660
109
8
0
237,493
1
L
Ullr
6,195
477
85
7
0
236,120
4
W
Kali
8,515
655
114
9
0
297,135
4
W
Ganesha
7,713
593
17
1
0
263,238
2
L
Hades
7,770
598
90
7
0
241,779
1
W
Ah Muzen Cab
7,975
613
133
10
0
229,848
4
L
Sun Wukong
6,968
536
93
7
0
258,423
3
L
Ah Puch
5,736
441
55
4
0
214,339
0
W
Bellona
6,702
516
49
4
0
262,836
2
L
Cerberus
6,341
488
34
3
0
229,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role