Player Matchup

Yemoja
Yemoja
ArgusMK
Yemoja
Level 139
God Stats
0W - 4L
1,156 SR
Queue Stats
37W - 51L
1,525 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ChrissMoss1212
Ah Muzen Cab
Level 57
God Stats
43W - 33L
1,604 SR
Queue Stats
241W - 209L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
Sociopatrick
Gilgamesh
Level 160
God Stats
34W - 31L
1,649 SR
Queue Stats
577W - 564L
1,654 Elo+
Party 3
Janus
Janus
Xaltedd
Janus
Level 160
God Stats
19W - 16L
1,613 SR
Queue Stats
520W - 537L
1,555 Elo+
Party 3
Ao Kuang
Ao Kuang
antiyok
Ao Kuang
Level 128
God Stats
1W - 4L
1,462 SR
Queue Stats
8W - 16L
1,450 Elo+
Party 3
Team Averages
Level 129
1,497 SR
1,554 Elo+

VS

Team Averages
Level 121
1,524 SR
1,563 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
NewBreesZombie
Odin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,564 Elo+
Party 2
Medusa
Medusa
VΦID
Medusa
Level 147
God Stats
14W - 9L
1,690 SR
Queue Stats
301W - 251L
1,616 Elo+
Party 1
Erlang Shen
Erlang Shen
failingcarrier
Erlang Shen
Level 126
God Stats
15W - 16L
1,595 SR
Queue Stats
1,059W - 1,031L
1,557 Elo+
Party 2
Sol
Sol
rodri2467894
Sol
Level 144
God Stats
1W - 0L
1,333 SR
Queue Stats
95W - 96L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArgusMK
Yemoja
13
0 / 4 / 0
8,440
384
3,119
15,254
14,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
ChrissMoss1212
Ah Muzen Cab
15
1 / 6 / 3
9,178
417
9,093
17,243
5,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Sociopatrick
Gilgamesh
17
7 / 5 / 3
11,402
518
18,240
25,213
21,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Xaltedd
Janus
18
0 / 3 / 6
10,872
494
9,700
11,185
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
antiyok
Ao Kuang
16
5 / 7 / 4
10,143
461
7,498
17,351
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
2 / 0 / 14
11,124
506
8,794
13,159
15,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 4 / 7
11,327
515
8,915
19,211
14,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
VΦID
Medusa
19
7 / 4 / 7
13,510
614
14,507
16,718
7,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
failingcarrier
Erlang Shen
19
6 / 5 / 10
12,550
570
22,656
19,341
13,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 0 / 4
13,108
596
16,096
15,984
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
13
Kills
25
25
Deaths
13
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
14
9
L
Yemoja
ArgusMK
Yemoja
0
4
0
0
L
Ah Muzen Cab
ChrissMoss1212
Ah Muzen Cab
1
6
3
0.42
W
2
4
7
1.38
L
Gilgamesh
Sociopatrick
Gilgamesh
7
5
3
1.7
W
Medusa
VΦID
Medusa
7
4
7
2.63
L
Janus
Xaltedd
Janus
0
3
6
1
L
Ao Kuang
antiyok
Ao Kuang
5
7
4
1
W
Erlang Shen
failingcarrier
Erlang Shen
6
5
10
2.2
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,650
Damage
70,968
86,246
Taken
84,413
51,171
Mitigated
58,346
17,885
Healing
31,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,794
594
0
3,154
13,159
15,248
30
4,491
8,388
21,412
0
L
Yemoja
ArgusMK
Yemoja
3,119
804
818
1,582
15,254
14,256
0
4,827
10,427
23,921
0
L
Ah Muzen Cab
ChrissMoss1212
Ah Muzen Cab
9,093
2,507
20
5,202
17,243
5,811
0
9,013
8,230
0
66,591
W
8,915
2,531
149
5,165
19,211
14,183
130
4,866
13,659
0
60,332
L
Gilgamesh
Sociopatrick
Gilgamesh
18,240
3,449
0
3,056
25,213
21,773
0
4,831
20,382
6,235
58,571
W
Medusa
VΦID
Medusa
14,507
8,146
0
5,413
16,718
7,744
3,518
6,197
9,917
0
110,572
L
Janus
Xaltedd
Janus
9,700
925
281
2,166
11,185
3,452
43
664
10,521
92,141
0
L
Ao Kuang
antiyok
Ao Kuang
7,498
1,197
0
4,760
17,351
5,879
187
4,005
13,346
50,120
0
W
Erlang Shen
failingcarrier
Erlang Shen
22,656
11,927
0
6,434
19,341
13,703
1,104
6,661
12,393
0
105,259
W
16,096
6,817
0
10,753
15,984
7,468
785
2,983
12,905
104,021
16,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,035
Gold Earned
61,619
550
Minions Killed
665
0
Camps Cleared
0
2,101,380
Distance Traveled
2,209,601
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,124
506
22
1
0
470,154
8
L
Yemoja
8,440
384
44
2
0
377,936
6
L
Ah Muzen Cab
9,178
417
120
5
0
433,656
5
W
Odin
11,327
515
109
5
0
427,934
3
L
Gilgamesh
11,402
518
119
5
0
398,942
10
W
Medusa
13,510
614
196
9
0
420,219
12
L
Janus
10,872
494
197
9
0
469,636
8
L
Ao Kuang
10,143
461
70
3
0
421,210
5
W
Erlang Shen
12,550
570
124
6
0
454,266
2
W
Sol
13,108
596
214
10
0
437,028
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role