Player Matchup

Aphrodite
Aphrodite
Bostonrican704
Aphrodite
Level 49
God Stats
1W - 6L
1,195 SR
Queue Stats
72W - 103L
1,214 Elo+
Party 1
Jormungandr
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
Level 63
God Stats
3W - 9L
1,238 SR
Queue Stats
108W - 164L
1,295 Elo+
Solo
Nike
Nike
Luis_Raziel
Nike
Level 103
God Stats
5W - 10L
1,293 SR
Queue Stats
64W - 77L
1,265 Elo+
Solo
Sol
Sol
REPT1LE15
Sol
Level 63
God Stats
0W - 5L
1,129 SR
Queue Stats
118W - 191L
1,291 Elo+
Solo
Nemesis
Nemesis
skinnyboy413
Nemesis
Level 52
God Stats
0W - 1L
1,325 SR
Queue Stats
79W - 111L
1,212 Elo+
Party 1
Team Averages
Level 66
1,236 SR
1,255 Elo+

VS

Team Averages
Level 48
1,497 SR
1,336 Elo+
Ymir
Ymir
Mr Shorti
Ymir
Level 52
God Stats
20W - 10L
1,505 SR
Queue Stats
67W - 66L
1,360 Elo+
Solo
Ah Puch
Ah Puch
Sukaiurufu-shin
Ah Puch
Level 49
God Stats
5W - 5L
1,552 SR
Queue Stats
156W - 147L
1,480 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Zyrianbunton0911
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 175L
1,287 Elo+
Party 2
Izanami
Izanami
alamortician
Izanami
Level 29
God Stats
20W - 21L
1,426 SR
Queue Stats
93W - 131L
1,234 Elo+
Party 3
Medusa
Medusa
sleepy_dreamer0
Medusa
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 210L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bostonrican704
Aphrodite
14
0 / 7 / 2
8,535
388
4,518
14,858
9,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jormungandr
GAMECRAZYPLAYER_
Jormungandr
15
4 / 4 / 0
10,224
465
8,599
15,622
8,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 2 / 1
9,592
436
10,252
14,660
10,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 7 / 1
8,239
375
7,389
16,478
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
skinnyboy413
Nemesis
14
0 / 8 / 4
8,474
385
8,652
20,753
7,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 1 / 9
10,700
486
8,689
15,758
9,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 1 / 8
12,510
569
25,063
19,615
8,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Zyrianbunton0911
Ah Muzen Cab
17
5 / 1 / 8
10,579
481
11,929
11,580
4,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
alamortician
Izanami
17
1 / 3 / 7
11,669
530
6,953
14,340
4,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
8 / 0 / 10
11,535
524
11,601
11,716
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
6
Kills
28
28
Deaths
6
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bostonrican704
Aphrodite
0
7
2
0.14
L
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
4
4
0
1
L
2
2
1
1.25
W
Ymir
3
1
9
7.5
L
0
7
1
0.07
W
11
1
8
15
W
Ah Muzen Cab
Zyrianbunton0911
Ah Muzen Cab
5
1
8
9
W
Izanami
alamortician
Izanami
1
3
7
1.5
L
Nemesis
skinnyboy413
Nemesis
0
8
4
0.25
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,410
Damage
64,235
82,371
Taken
73,009
40,398
Mitigated
32,515
25,171
Healing
28,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bostonrican704
Aphrodite
4,518
398
4,556
5,055
14,858
9,438
0
5,036
9,822
50,423
0
L
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
8,599
1,055
109
2,926
15,622
8,330
0
8,360
7,262
37,981
0
L
10,252
1,289
0
5,068
14,660
10,407
430
4,736
9,924
0
56,959
W
Ymir
8,689
1,027
0
4,002
15,758
9,421
668
4,344
11,167
64,717
0
L
7,389
1,728
170
4,185
16,478
4,990
688
9,822
6,656
43,028
0
W
25,063
1,848
542
12,123
19,615
8,874
1,880
7,019
11,944
101,075
0
W
Ah Muzen Cab
Zyrianbunton0911
Ah Muzen Cab
11,929
3,427
0
3,727
11,580
4,306
657
2,618
8,852
0
60,134
W
Izanami
alamortician
Izanami
6,953
5,210
0
4,748
14,340
4,777
6,860
2,374
11,106
0
78,646
L
Nemesis
skinnyboy413
Nemesis
8,652
2,561
220
2,882
20,753
7,233
0
5,798
14,955
0
34,345
W
11,601
4,674
0
3,078
11,716
5,137
2,031
3,243
8,261
0
72,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,064
Gold Earned
56,993
459
Minions Killed
634
0
Camps Cleared
0
1,770,229
Distance Traveled
2,055,860
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,535
388
147
7
0
345,576
0
L
Jormungandr
10,224
465
61
3
0
289,844
0
L
Nike
9,592
436
115
5
0
377,855
3
W
Ymir
10,700
486
101
5
0
428,143
0
L
Sol
8,239
375
78
4
0
330,591
0
W
Ah Puch
12,510
569
148
7
0
398,988
4
W
Ah Muzen Cab
10,579
481
93
4
0
387,879
5
W
Izanami
11,669
530
168
8
0
387,751
0
L
Nemesis
8,474
385
58
3
0
426,363
2
W
Medusa
11,535
524
124
6
0
453,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role