Player Matchup

Thoth
Thoth
Gold V
McMuhffiin
Thoth
Gold V
Level 125
God Stats
5W - 2L
1,780 SR
Queue Stats
26W - 16L
1,754 MMR
Party 1
Persephone
Persephone
Gold V
McSwanskii
Persephone
Gold V
Level 109
God Stats
1W - 1L
1,592 SR
Queue Stats
26W - 16L
1,754 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
Nefeliion
Gilgamesh
Gold V
Level 122
God Stats
3W - 0L
1,710 SR
Queue Stats
26W - 16L
1,754 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,694 SR
1,754 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,616 SR
1,760 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond III
AustinNewman
Ah Muzen Cab
Diamond III
Level 87
God Stats
24W - 6L
1,893 SR
Queue Stats
88W - 65L
2,075 MMR
Party 2
Bellona
Bellona
Bronze III
God of war45880
Bellona
Bronze III
Level 139
God Stats
0W - 1L
1,168 SR
Queue Stats
11W - 21L
1,318 MMR
Solo
Raijin
Raijin
Platinum I
Zedula
Raijin
Platinum I
Level 154
God Stats
6W - 3L
1,786 SR
Queue Stats
200W - 123L
1,887 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
7 / 4 / 13
16,373
682
22,585
18,799
9,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
McSwanskii
Persephone
19
6 / 1 / 13
16,299
679
22,085
16,157
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Nefeliion
Gilgamesh
19
10 / 4 / 13
16,322
680
20,743
30,995
33,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
HelGebOdinFenrirBaron Samedi

VS

Bans
BastetYemojaAchillesYmirMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AustinNewman
Ah Muzen Cab
19
6 / 4 / 3
15,000
625
32,258
22,653
14,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 14 / 4
11,947
498
7,349
31,824
23,437
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Zedula
Raijin
17
3 / 6 / 5
13,912
580
12,233
19,124
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
23
Kills
9
9
Deaths
24
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AustinNewman
Ah Muzen Cab
6
4
3
1.88
L
0
14
4
0.14
W
Thoth
7
4
13
3.38
W
Persephone
McSwanskii
Persephone
6
1
13
12.5
W
Gilgamesh
Nefeliion
Gilgamesh
10
4
13
4.13
L
Raijin
Zedula
Raijin
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,413
Damage
51,840
65,951
Taken
73,601
49,532
Mitigated
43,946
19,052
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AustinNewman
Ah Muzen Cab
32,258
7,380
0
8,073
22,653
14,782
1,822
14,589
7,536
0
114,492
L
7,349
3,632
303
2,309
31,824
23,437
0
19,234
11,665
0
17,110
W
Thoth
22,585
753
0
4,437
18,799
9,657
1,353
2,376
15,097
91,976
0
W
Persephone
McSwanskii
Persephone
22,085
753
1,510
5,148
16,157
6,130
1,929
3,968
11,089
79,579
0
W
Gilgamesh
Nefeliion
Gilgamesh
20,743
5,279
669
7,288
30,995
33,745
883
6,268
23,096
6,467
37,747
L
Raijin
Zedula
Raijin
12,233
904
0
1,620
19,124
5,727
127
12,822
6,090
74,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,994
Gold Earned
40,859
318
Minions Killed
296
14
Camps Cleared
8
1,399,611
Distance Traveled
1,284,595
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
15,000
625
168
7
6
513,747
1
L
Bellona
11,947
498
10
0
0
350,571
0
W
Thoth
16,373
682
128
5
8
431,522
3
W
Persephone
16,299
679
125
5
3
469,276
11
W
Gilgamesh
16,322
680
65
3
3
498,813
0
L
Raijin
13,912
580
118
5
2
420,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role