Player Matchup

Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
NawtyBear_Maui
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 93L
1,535 Elo+
Party 1
Merlin
Merlin
PHB-64
Merlin
Level 123
God Stats
9W - 4L
1,544 SR
Queue Stats
333W - 240L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
YourInnerPanda
Cthulhu
Level 148
God Stats
3W - 2L
1,583 SR
Queue Stats
321W - 250L
1,631 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zaddy-Tigre
Ah Muzen Cab
Level 146
God Stats
4W - 3L
1,304 SR
Queue Stats
283W - 247L
1,580 Elo+
Party 1
Team Averages
Level 135
1,486 SR
1,572 Elo+

VS

Team Averages
Level 123
1,578 SR
1,586 Elo+
Artemis
Artemis
DaedricNyan
Artemis
Level 124
God Stats
3W - 2L
1,792 SR
Queue Stats
124W - 123L
1,477 Elo+
Solo
Susano
Susano
Digiomegamon
Susano
Level 159
God Stats
15W - 10L
1,603 SR
Queue Stats
1,062W - 846L
1,542 Elo+
Party 2
Hera
Hera
LudiusSeptem
Hera
Level 78
God Stats
0W - 1L
1,377 SR
Queue Stats
103W - 43L
1,667 Elo+
Party 2
Sobek
Sobek
Tucci 4K
Sobek
Level 125
God Stats
1W - 4L
1,454 SR
Queue Stats
89W - 63L
1,616 Elo+
Party 2
Sylvanus
Sylvanus
lX Troy XI
Sylvanus
Level 131
God Stats
18W - 10L
1,666 SR
Queue Stats
664W - 486L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
1 / 3 / 10
11,780
654
12,436
28,321
33,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 5 / 9
10,895
605
8,318
27,766
34,910
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
PHB-64
Merlin
20
5 / 5 / 8
12,448
692
29,073
18,482
8,785
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 1 / 8
13,106
728
25,452
26,679
30,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Zaddy-Tigre
Ah Muzen Cab
19
3 / 1 / 4
11,996
666
16,888
11,398
5,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaedricNyan
Artemis
18
4 / 5 / 6
11,572
643
23,557
19,758
10,902
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
18
4 / 2 / 10
11,076
615
23,515
17,895
10,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 3 / 9
11,371
632
22,255
11,674
5,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Tucci 4K
Sobek
17
1 / 4 / 10
10,348
575
14,691
30,379
39,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
lX Troy XI
Sylvanus
20
2 / 2 / 11
12,478
693
11,319
32,199
34,037
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
60
16
Kills
14
15
Deaths
16
39
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
3
10
2
L
Artemis
DaedricNyan
Artemis
4
5
6
1.4
L
Susano
4
2
10
4.5
L
3
3
9
2.5
W
1
5
9
1.1
W
Merlin
PHB-64
Merlin
5
5
8
1.8
L
Sobek
Tucci 4K
Sobek
1
4
10
1.5
W
6
1
8
10
W
Ah Muzen Cab
Zaddy-Tigre
Ah Muzen Cab
3
1
4
5
L
Sylvanus
lX Troy XI
Sylvanus
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,167
Damage
95,337
112,646
Taken
111,905
113,309
Mitigated
101,006
61,025
Healing
48,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
12,436
371
9,761
9,545
28,321
33,985
922
11,559
16,762
21,076
0
L
Artemis
DaedricNyan
Artemis
23,557
8,948
3,085
1,745
19,758
10,902
2,618
15,629
3,526
0
48,529
L
Susano
23,515
1,367
1,951
2,948
17,895
10,873
1,280
10,091
7,700
0
40,182
L
22,255
7,134
1,710
814
11,674
5,977
556
8,441
3,012
43,447
0
W
8,318
3,926
10,470
9,063
27,766
34,910
458
13,662
14,104
0
13,215
W
Merlin
PHB-64
Merlin
29,073
1,693
309
245
18,482
8,785
1,677
6,333
12,149
67,049
0
L
Sobek
Tucci 4K
Sobek
14,691
1,783
92
5,530
30,379
39,217
68
16,376
13,400
26,111
0
W
25,452
659
5,891
8,609
26,679
30,300
429
12,036
14,643
50,009
0
W
Ah Muzen Cab
Zaddy-Tigre
Ah Muzen Cab
16,888
4,419
3,249
3,883
11,398
5,329
2,676
4,675
6,723
0
47,670
L
Sylvanus
lX Troy XI
Sylvanus
11,319
1,425
15,811
15,148
32,199
34,037
294
13,980
17,306
17,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,225
Gold Earned
56,845
199
Minions Killed
215
0
Camps Cleared
0
1,754,555
Distance Traveled
1,627,154
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,780
654
21
1
0
346,055
0
L
Artemis
11,572
643
74
4
0
287,540
2
L
Susano
11,076
615
28
2
0
394,587
0
L
Hera
11,371
632
50
3
0
304,571
0
W
Horus
10,895
605
4
0
0
330,743
0
W
Merlin
12,448
692
63
4
0
290,234
0
L
Sobek
10,348
575
14
1
0
314,171
1
W
Cthulhu
13,106
728
51
3
0
412,684
0
W
Ah Muzen Cab
11,996
666
60
3
0
374,839
0
L
Sylvanus
12,478
693
49
3
0
326,285
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role