Player Matchup

Persephone
Persephone
Galahad711
Persephone
Level 37
God Stats
2W - 0L
1,778 SR
Queue Stats
44W - 40L
1,508 Elo+
Party 1
Bastet
Bastet
Kurco18
Bastet
Level 29
God Stats
2W - 1L
1,771 SR
Queue Stats
16W - 23L
1,448 Elo+
Party 1
Ne Zha
Ne Zha
NotTodayHe
Ne Zha
Level 23
God Stats
3W - 2L
1,825 SR
Queue Stats
97W - 89L
1,493 Elo+
Solo
Janus
Janus
PlaguedMedic
Janus
Level 128
God Stats
1W - 0L
1,295 SR
Queue Stats
59W - 46L
1,493 Elo+
Party 2
Agni
Agni
muridz
Agni
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 82L
1,439 Elo+
Party 2
Team Averages
Level 48
1,634 SR
1,476 Elo+

VS

Team Averages
Level 54
1,472 SR
1,497 Elo+
Jing Wei
Jing Wei
Apyr roAy6R
Jing Wei
Level 23
God Stats
0W - 2L
1,348 SR
Queue Stats
1W - 6L
1,291 Elo+
Party 3
Hou Yi
Hou Yi
HeadyPetty
Hou Yi
Level 143
God Stats
1W - 10L
1,511 SR
Queue Stats
101W - 114L
1,441 Elo+
Party 3
Hera
Hera
Kingslatra
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,580 Elo+
Party 3
Nike
Nike
TXO WarIord
Nike
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,469 Elo+
Party 3
Nu Wa
Nu Wa
Timetoosplit
Nu Wa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Galahad711
Persephone
20
14 / 2 / 16
13,116
820
15,864
12,491
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Kurco18
Bastet
18
8 / 3 / 22
12,034
752
16,066
14,894
5,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
NotTodayHe
Ne Zha
20
9 / 3 / 32
12,634
790
19,995
34,938
19,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
10 / 1 / 30
13,880
868
25,426
9,304
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
muridz
Agni
19
11 / 5 / 20
12,290
768
15,130
13,670
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Apyr roAy6R
Jing Wei
13
0 / 16 / 8
9,031
564
5,317
21,867
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
HeadyPetty
Hou Yi
19
5 / 9 / 2
12,028
752
10,194
19,088
7,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 12 / 2
9,315
582
14,745
15,265
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 7 / 6
11,022
689
15,006
26,961
20,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 8 / 3
10,844
678
19,773
17,416
5,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
34
52
Kills
13
14
Deaths
52
120
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Apyr roAy6R
Jing Wei
0
16
8
0.25
W
Persephone
Galahad711
Persephone
14
2
16
11
L
Hou Yi
HeadyPetty
Hou Yi
5
9
2
0.67
L
2
12
2
0.25
W
Bastet
Kurco18
Bastet
8
3
22
6.33
W
Ne Zha
NotTodayHe
Ne Zha
9
3
32
8.33
W
10
1
30
25
L
1
7
6
0.57
L
5
8
3
0.81
W
Agni
muridz
Agni
11
5
20
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,481
Damage
65,035
85,297
Taken
100,597
39,104
Mitigated
45,243
43,758
Healing
20,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Apyr roAy6R
Jing Wei
5,317
3,322
0
248
21,867
6,787
0
12,095
9,466
0
8,279
W
Persephone
Galahad711
Persephone
15,864
1,141
2,651
4,871
12,491
4,839
999
6,084
6,267
44,494
0
L
Hou Yi
HeadyPetty
Hou Yi
10,194
3,340
862
3,441
19,088
7,322
306
10,746
8,176
0
32,292
L
14,745
2,912
1,123
694
15,265
5,142
42
7,902
7,165
20,309
0
W
Bastet
Kurco18
Bastet
16,066
3,369
2,492
4,901
14,894
5,762
483
5,923
8,929
0
23,514
W
Ne Zha
NotTodayHe
Ne Zha
19,995
4,778
2,378
16,991
34,938
19,571
707
16,035
18,481
0
40,303
W
25,426
497
3,060
2,735
9,304
3,873
2,027
3,461
5,803
70,165
0
L
15,006
510
1,162
8,070
26,961
20,116
50
13,786
12,857
9,211
21,652
L
19,773
3,858
1,017
3,654
17,416
5,876
372
10,715
6,513
37,917
0
W
Agni
muridz
Agni
15,130
477
1,675
2,004
13,670
5,059
320
5,697
7,899
26,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,954
Gold Earned
52,240
209
Minions Killed
141
0
Camps Cleared
0
1,620,425
Distance Traveled
1,175,950
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,031
564
14
1
0
237,265
0
W
Persephone
13,116
820
32
2
0
293,653
0
L
Hou Yi
12,028
752
54
3
0
230,369
0
L
Hera
9,315
582
9
1
0
209,337
0
W
Bastet
12,034
752
9
1
0
364,150
1
W
Ne Zha
12,634
790
20
1
0
318,341
0
W
Janus
13,880
868
113
7
0
331,595
1
L
Nike
11,022
689
24
2
0
280,021
0
L
Nu Wa
10,844
678
40
3
0
218,958
0
W
Agni
12,290
768
35
2
0
312,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role