Player Matchup

Terra
Terra
DoCtOr SSK
Terra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 80L
1,491 Elo+
Party 1
Scylla
Scylla
Jail Yard
Scylla
Level 126
God Stats
9W - 10L
1,660 SR
Queue Stats
428W - 403L
1,451 Elo+
Party 1
Eset
Eset
SqUiRt SSK
Eset
Level 154
God Stats
15W - 11L
1,566 SR
Queue Stats
368W - 374L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
brockbaseball24
Cernunnos
Level 42
God Stats
6W - 2L
1,783 SR
Queue Stats
203W - 194L
1,499 Elo+
Party 1
Discordia
Discordia
insanekilla43
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,242 Elo+
Party 1
Team Averages
Level 89
1,602 SR
1,438 Elo+

VS

Team Averages
Level 62
1,500 SR
1,468 Elo+
Morgan Le Fay
Morgan Le Fay
BarleyDoofus
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,453 Elo+
Party 2
Tyr
Tyr
Bryanhv
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,419 Elo+
Solo
Chiron
Chiron
DobyfromJARWARS
Chiron
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,486 Elo+
Party 2
Bellona
Bellona
GrimDEADMAN
Bellona
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,525 Elo+
Party 2
Ra
Ra
Weeter21
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
19
1 / 3 / 34
11,547
770
9,731
21,122
30,124
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
Jail Yard
Scylla
20
11 / 3 / 20
13,000
867
28,833
13,900
7,215
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 4 / 22
13,700
913
29,075
20,349
11,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
brockbaseball24
Cernunnos
20
14 / 3 / 17
13,715
914
16,943
16,868
9,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
insanekilla43
Discordia
11
0 / 7 / 8
8,819
588
2,275
7,759
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BarleyDoofus
Morgan Le Fay
18
2 / 8 / 12
11,140
743
12,160
17,272
6,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
15
0 / 11 / 8
9,003
600
3,807
19,406
13,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
7 / 8 / 5
11,815
788
16,072
18,246
5,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bellona
GrimDEADMAN
Bellona
19
8 / 7 / 6
12,135
809
23,426
24,450
15,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 8 / 6
11,318
755
12,121
14,785
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
57
42
Kills
20
20
Deaths
42
101
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BarleyDoofus
Morgan Le Fay
2
8
12
1
L
Tyr
0
11
8
0.36
W
Terra
1
3
34
6
L
7
8
5
1.19
L
Bellona
GrimDEADMAN
Bellona
8
7
6
1.57
W
Scylla
Jail Yard
Scylla
11
3
20
7
W
16
4
22
6.75
L
3
8
6
0.75
W
Cernunnos
brockbaseball24
Cernunnos
14
3
17
7.5
W
Discordia
insanekilla43
Discordia
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,857
Damage
67,586
79,998
Taken
94,159
60,338
Mitigated
45,911
38,172
Healing
24,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BarleyDoofus
Morgan Le Fay
12,160
495
843
2,347
17,272
6,406
611
13,244
3,421
33,211
0
L
Tyr
3,807
477
1,663
2,003
19,406
13,705
108
12,266
6,382
0
11,817
W
Terra
9,731
966
11,751
6,753
21,122
30,124
738
7,304
13,515
18,278
0
L
16,072
4,079
1,891
3,683
18,246
5,878
222
12,315
5,295
0
36,485
L
Bellona
GrimDEADMAN
Bellona
23,426
3,462
815
3,774
24,450
15,310
520
17,919
5,705
0
30,502
W
Scylla
Jail Yard
Scylla
28,833
1,054
2,976
2,045
13,900
7,215
1,490
4,371
9,253
44,172
0
W
29,075
998
4,806
6,242
20,349
11,258
1,995
3,818
16,080
44,291
0
L
12,121
533
4,890
2,198
14,785
4,612
405
10,876
3,440
25,055
0
W
Cernunnos
brockbaseball24
Cernunnos
16,943
6,835
1,539
2,017
16,868
9,223
1,310
6,154
10,470
0
51,104
W
Discordia
insanekilla43
Discordia
2,275
96
35
8
7,759
2,518
0
2,634
5,080
3,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,781
Gold Earned
55,411
162
Minions Killed
146
0
Camps Cleared
0
1,237,038
Distance Traveled
1,178,204
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,140
743
41
3
0
231,251
0
L
Tyr
9,003
600
6
0
0
234,545
4
W
Terra
11,547
770
18
1
0
298,482
0
L
Chiron
11,815
788
48
3
0
234,699
0
L
Bellona
12,135
809
17
1
0
236,354
0
W
Scylla
13,000
867
47
3
0
254,651
2
W
Eset
13,700
913
35
2
0
254,151
0
L
Ra
11,318
755
34
2
0
241,355
0
W
Cernunnos
13,715
914
59
4
0
252,516
0
W
Discordia
8,819
588
3
0
0
177,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role