Player Matchup

Freya
Freya
Bmgeorgia20
Freya
Level 29
God Stats
1W - 0L
1,827 SR
Queue Stats
7W - 3L
1,498 Elo+
Party 3
Cthulhu
Cthulhu
Brign
Cthulhu
Level 146
God Stats
1W - 0L
1,875 SR
Queue Stats
8W - 3L
1,519 Elo+
Party 3
Apollo
Apollo
Jiblomee
Apollo
Level 159
God Stats
2W - 0L
1,771 SR
Queue Stats
8W - 3L
1,519 Elo+
Party 3
Tsukuyomi
Tsukuyomi
pdpffxv
Tsukuyomi
Level 129
God Stats
1W - 0L
1,849 SR
Queue Stats
8W - 3L
1,519 Elo+
Party 3
Team Averages
Level 116
1,831 SR
1,514 Elo+

VS

Team Averages
Level 55
1,411 SR
1,448 Elo+
Hel
Hel
Hexoxide
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JMan2098
Tsukuyomi
Level 28
God Stats
2W - 2L
1,441 SR
Queue Stats
12W - 20L
1,407 Elo+
Party 2
Neith
Neith
Mythirl
Neith
Level 119
God Stats
0W - 1L
1,204 SR
Queue Stats
8W - 15L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
Tpain21
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 13
9,676
880
4,955
8,501
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Brign
Cthulhu
16
6 / 0 / 17
10,513
956
10,925
11,767
18,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Jiblomee
Apollo
17
13 / 0 / 13
11,414
1,038
17,857
10,472
5,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
pdpffxv
Tsukuyomi
17
9 / 3 / 10
11,002
1,000
14,062
17,189
8,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 0
7,799
709
5,723
13,122
4,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
JMan2098
Tsukuyomi
14
2 / 9 / 5
8,320
756
8,834
12,011
4,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Mythirl
Neith
15
4 / 6 / 2
8,989
817
6,393
10,883
4,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Tpain21
Gilgamesh
12
0 / 8 / 1
7,660
696
6,132
18,251
9,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
32
Kills
7
7
Deaths
32
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
W
Cthulhu
Brign
Cthulhu
6
0
17
14.5
L
1
9
0
0.11
L
Tsukuyomi
JMan2098
Tsukuyomi
2
9
5
0.5
W
Apollo
Jiblomee
Apollo
13
0
13
19.5
L
Neith
Mythirl
Neith
4
6
2
0.83
L
Gilgamesh
Tpain21
Gilgamesh
0
8
1
0.06
W
Tsukuyomi
pdpffxv
Tsukuyomi
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,799
Damage
27,082
47,929
Taken
54,267
36,626
Mitigated
22,723
8,076
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,955
1,448
0
2,346
8,501
4,267
1,897
497
8,004
16,853
0
W
Cthulhu
Brign
Cthulhu
10,925
729
665
634
11,767
18,711
674
3,075
8,692
23,601
0
L
5,723
215
2,192
1,539
13,122
4,824
0
3,866
9,256
15,649
0
L
Tsukuyomi
JMan2098
Tsukuyomi
8,834
2,035
0
546
12,011
4,588
0
2,886
9,125
0
17,838
W
Apollo
Jiblomee
Apollo
17,857
9,204
0
1,207
10,472
5,400
2,067
1,044
9,428
0
41,346
L
Neith
Mythirl
Neith
6,393
2,640
0
1,136
10,883
4,224
102
2,137
8,746
0
31,944
L
Gilgamesh
Tpain21
Gilgamesh
6,132
1,669
521
894
18,251
9,087
0
7,283
10,968
0
22,754
W
Tsukuyomi
pdpffxv
Tsukuyomi
14,062
4,063
0
3,224
17,189
8,248
1,248
1,686
15,503
0
52,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,605
Gold Earned
32,768
175
Minions Killed
133
18
Camps Cleared
5
1,011,791
Distance Traveled
681,413
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,676
880
25
2
4
229,060
0
W
Cthulhu
10,513
956
27
2
1
231,160
0
L
Hel
7,799
709
22
2
0
159,174
2
L
Tsukuyomi
8,320
756
12
1
2
172,889
1
W
Apollo
11,414
1,038
56
5
4
294,356
0
L
Neith
8,989
817
61
6
1
176,639
0
L
Gilgamesh
7,660
696
38
3
2
172,711
6
W
Tsukuyomi
11,002
1,000
67
6
9
257,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role