Player Matchup

Janus
Janus
Silver II
 
Janus
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Chr100
Ah Muzen Cab
Silver I
Level 96
God Stats
5W - 1L
1,385 SR
Queue Stats
21W - 17L
1,511 MMR
Solo
Fenrir
Fenrir
Gold I
nadia11
Fenrir
Gold I
Level 153
God Stats
14W - 20L
1,560 SR
Queue Stats
50W - 58L
1,669 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,482 SR
1,560 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,496 SR
1,373 MMR
Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Platinum V
Aahmedoh
Hachiman
Platinum V
Level 157
God Stats
3W - 5L
1,559 SR
Queue Stats
690W - 857L
1,696 MMR
Solo
Kukulkan
Kukulkan
Silver V
jampimania
Kukulkan
Silver V
Level 125
God Stats
14W - 30L
1,429 SR
Queue Stats
143W - 196L
923 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 11
7,291
729
8,103
4,527
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ah Muzen Cab
Chr100
Ah Muzen Cab
13
6 / 0 / 9
8,066
807
11,797
7,318
2,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
nadia11
Fenrir
13
9 / 0 / 8
8,496
850
8,813
8,990
6,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetGilgameshThothPersephoneAchilles

VS

Bans
ScyllaMorgan Le FaySolNoxZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 3 / 0
6,193
619
4,176
14,109
16,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
Aahmedoh
Hachiman
9
1 / 9 / 1
6,213
621
5,698
10,336
3,442
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
jampimania
Kukulkan
9
1 / 5 / 1
6,228
623
5,142
6,656
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
17
Kills
2
2
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
11
3.75
L
Kuzenbo
 
Kuzenbo
0
3
0
0
L
Hachiman
Aahmedoh
Hachiman
1
9
1
0.17
W
Ah Muzen Cab
Chr100
Ah Muzen Cab
6
0
9
10.5
L
Kukulkan
jampimania
Kukulkan
1
5
1
0.3
W
Fenrir
nadia11
Fenrir
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,713
Damage
15,016
20,835
Taken
31,101
10,213
Mitigated
22,076
5,588
Healing
4,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,103
1,143
0
251
4,527
1,472
0
1,390
3,137
21,060
0
L
Kuzenbo
 
Kuzenbo
4,176
1,629
0
3,251
14,109
16,270
0
2,411
11,131
11,313
0
L
Hachiman
Aahmedoh
Hachiman
5,698
2,089
0
1,108
10,336
3,442
0
3,896
5,843
0
13,218
W
Ah Muzen Cab
Chr100
Ah Muzen Cab
11,797
5,540
0
2,224
7,318
2,674
761
3,688
3,630
0
41,582
L
Kukulkan
jampimania
Kukulkan
5,142
476
0
280
6,656
2,364
0
1,296
5,113
18,978
0
W
Fenrir
nadia11
Fenrir
8,813
1,899
0
3,113
8,990
6,067
329
4,653
4,337
0
16,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,853
Gold Earned
18,634
140
Minions Killed
88
8
Camps Cleared
1
614,631
Distance Traveled
506,728
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,291
729
41
4
2
190,503
3
L
Kuzenbo
6,193
619
21
2
0
181,242
4
L
Hachiman
6,213
621
26
3
0
153,521
4
W
Ah Muzen Cab
8,066
807
73
7
4
205,430
1
L
Kukulkan
6,228
623
41
4
1
171,965
2
W
Fenrir
8,496
850
26
3
2
218,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role