Player Matchup

Ullr
Ullr
Contopia02
Ullr
Level 129
God Stats
3W - 3L
1,839 SR
Queue Stats
84W - 97L
1,454 Elo+
Party 1
Ares
Ares
FaZe_Noivern
Ares
Level 24
God Stats
11W - 15L
1,515 SR
Queue Stats
45W - 56L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
G1rlXcr0w
Zhong Kui
Level 67
God Stats
6W - 9L
1,450 SR
Queue Stats
442W - 615L
1,363 Elo+
Solo
Bellona
Bellona
MajinBuuSglizzy
Bellona
Level 68
God Stats
0W - 3L
1,430 SR
Queue Stats
18W - 18L
1,506 Elo+
Party 1
Zeus
Zeus
YaBoiHowster
Zeus
Level 28
God Stats
17W - 19L
1,551 SR
Queue Stats
18W - 21L
1,487 Elo+
Party 1
Team Averages
Level 63
1,557 SR
1,448 Elo+

VS

Team Averages
Level 74
1,572 SR
1,553 Elo+
Neith
Neith
Angrytroutt
Neith
Level 17
God Stats
17W - 7L
1,599 SR
Queue Stats
21W - 9L
1,630 Elo+
Party 2
Agni
Agni
DustyTurtle
Agni
Level 45
God Stats
48W - 23L
1,718 SR
Queue Stats
76W - 36L
1,676 Elo+
Party 2
Ganesha
Ganesha
RubixxDeschain
Ganesha
Level 105
God Stats
67W - 89L
1,442 SR
Queue Stats
346W - 486L
1,471 Elo+
Solo
Odin
Odin
ShotgunBully
Odin
Level 154
God Stats
5W - 4L
1,660 SR
Queue Stats
426W - 319L
1,653 Elo+
Party 2
Hera
Hera
rere86
Hera
Level 48
God Stats
2W - 2L
1,444 SR
Queue Stats
64W - 94L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
9,852
896
13,338
14,435
6,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 4
9,729
884
4,166
13,053
11,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
G1rlXcr0w
Zhong Kui
16
3 / 3 / 3
9,613
874
5,787
6,168
4,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 3
10,685
971
12,784
21,287
21,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 7 / 2
9,434
858
13,899
13,405
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

146

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 9
11,459
1,042
12,395
9,086
3,324
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
4 / 0 / 13
10,889
990
14,205
3,649
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 3 / 20
10,646
968
7,985
18,628
15,957
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
12 / 1 / 10
12,404
1,128
18,394
13,011
15,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
rere86
Hera
17
0 / 1 / 10
9,525
866
9,321
10,087
3,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
6
Kills
23
23
Deaths
6
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
1
4
3
0.63
W
4
0
13
10.5
L
0
4
4
0.5
L
Zhong Kui
G1rlXcr0w
Zhong Kui
3
3
3
1.5
L
2
5
3
0.7
W
0
3
20
3.33
W
12
1
10
17
L
0
7
2
0.14
W
Hera
rere86
Hera
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,974
Damage
62,300
68,348
Taken
54,461
47,498
Mitigated
38,701
4,999
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,395
5,564
0
1,287
9,086
3,324
0
4,230
4,856
0
37,980
L
13,338
3,378
0
111
14,435
6,236
0
7,436
6,726
0
40,554
W
14,205
484
0
342
3,649
1,067
0
1,148
2,501
32,807
0
L
4,166
38
0
818
13,053
11,532
0
5,955
6,640
13,467
0
L
Zhong Kui
G1rlXcr0w
Zhong Kui
5,787
193
0
490
6,168
4,053
0
3,377
2,644
11,792
0
L
12,784
3,301
1,378
1,734
21,287
21,062
0
11,455
9,367
0
34,475
W
7,985
421
596
1,614
18,628
15,957
0
10,186
8,442
23,573
0
W
18,394
3,342
0
1,015
13,011
15,000
0
4,154
8,857
7,892
18,783
L
13,899
1,125
0
468
13,405
4,615
0
7,371
5,649
39,000
0
W
Hera
rere86
Hera
9,321
2,166
0
0
10,087
3,353
0
4,134
5,953
19,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,313
Gold Earned
54,923
183
Minions Killed
194
6
Camps Cleared
8
812,929
Distance Traveled
1,076,461
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,459
1,042
71
6
3
214,786
0
L
Ullr
9,852
896
45
4
0
200,198
0
W
Agni
10,889
990
63
6
2
216,204
0
L
Ares
9,729
884
20
2
0
133,065
0
L
Zhong Kui
9,613
874
14
1
0
89,372
1
L
Bellona
10,685
971
39
4
2
213,347
5
W
Ganesha
10,646
968
0
0
0
207,567
1
W
Odin
12,404
1,128
19
2
2
232,447
1
L
Zeus
9,434
858
65
6
4
176,947
0
W
Hera
9,525
866
41
4
1
205,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role