Player Matchup

Janus
Janus
LeGordis
Janus
Level 88
God Stats
5W - 8L
1,478 SR
Queue Stats
236W - 302L
1,502 Elo+
Party 2
Vamana
Vamana
MinetaH0T
Vamana
Level 85
God Stats
1W - 2L
1,491 SR
Queue Stats
240W - 319L
1,442 Elo+
Party 2
Charybdis
Charybdis
OtakuGamerNyaa
Charybdis
Level 88
God Stats
5W - 12L
1,323 SR
Queue Stats
239W - 310L
1,443 Elo+
Party 2
Thor
Thor
Vinisexotruco
Thor
Level 107
God Stats
4W - 7L
1,421 SR
Queue Stats
186W - 257L
1,398 Elo+
Party 2
Yemoja
Yemoja
kiritomodooscuro
Yemoja
Level 129
God Stats
1W - 6L
1,545 SR
Queue Stats
350W - 428L
1,498 Elo+
Party 2
Team Averages
Level 99
1,452 SR
1,457 Elo+

VS

Team Averages
Level 112
1,583 SR
1,543 Elo+
Da Ji
Da Ji
Donaldkat
Da Ji
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 70L
1,539 Elo+
Solo
He Bo
He Bo
RedPandaPrince
He Bo
Level 107
God Stats
1W - 1L
1,333 SR
Queue Stats
129W - 110L
1,563 Elo+
Party 1
Chang'e
Chang'e
Senorsexynips
Chang'e
Level 118
God Stats
11W - 0L
1,768 SR
Queue Stats
260W - 229L
1,548 Elo+
Party 1
Freya
Freya
bryanliu78
Freya
Level 90
God Stats
9W - 2L
1,746 SR
Queue Stats
235W - 207L
1,534 Elo+
Party 3
Mulan
Mulan
moneywise1238
Mulan
Level 135
God Stats
6W - 3L
1,570 SR
Queue Stats
264W - 236L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LeGordis
Janus
9
0 / 7 / 3
5,471
497
2,928
7,000
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
MinetaH0T
Vamana
9
0 / 3 / 2
5,071
461
3,588
8,953
7,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
OtakuGamerNyaa
Charybdis
8
0 / 4 / 0
5,043
458
3,194
6,480
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 0
6,643
604
2,752
8,582
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 5 / 4
5,834
530
2,856
9,702
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Donaldkat
Da Ji
11
3 / 2 / 6
6,990
635
4,438
7,388
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 2 / 1
7,292
663
4,988
5,735
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
12
2 / 1 / 3
7,287
662
5,295
6,052
3,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
13
3 / 1 / 2
7,543
686
4,743
6,835
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
9 / 0 / 1
8,013
728
7,575
7,463
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
23
23
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Donaldkat
Da Ji
3
2
6
3
L
Janus
LeGordis
Janus
0
7
3
0.21
L
Vamana
MinetaH0T
Vamana
0
3
2
0.33
L
Charybdis
OtakuGamerNyaa
Charybdis
0
4
0
0
W
6
2
1
3.25
W
Chang'e
2
1
3
3.5
L
4
4
0
1
W
Freya
3
1
2
4
L
1
5
4
0.6
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,318
Damage
27,039
40,717
Taken
33,473
18,144
Mitigated
14,489
11,836
Healing
13,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Donaldkat
Da Ji
4,438
995
0
245
7,388
2,259
0
560
6,746
0
32,967
L
Janus
LeGordis
Janus
2,928
43
0
1,141
7,000
1,546
0
2,807
3,991
23,515
0
L
Vamana
MinetaH0T
Vamana
3,588
2,093
0
3,576
8,953
7,110
0
4,282
4,597
0
25,610
L
Charybdis
OtakuGamerNyaa
Charybdis
3,194
1,731
0
1,908
6,480
1,464
0
2,529
3,951
0
23,716
W
4,988
118
0
841
5,735
1,570
138
1,497
4,066
35,227
0
W
Chang'e
5,295
734
593
3,852
6,052
3,239
96
738
5,204
39,337
0
L
2,752
767
0
2,912
8,582
2,844
0
1,985
6,525
0
35,170
W
Freya
4,743
2,419
0
4,042
6,835
2,038
0
1,614
5,221
44,164
0
L
2,856
1,219
972
1,327
9,702
5,180
12
3,075
6,627
12,020
0
W
7,575
1,815
445
3,633
7,463
5,383
0
1,074
6,389
0
34,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,062
Gold Earned
37,125
249
Minions Killed
362
0
Camps Cleared
0
1,056,779
Distance Traveled
1,131,520
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,990
635
48
4
0
215,084
1
L
Janus
5,471
497
60
5
0
222,052
4
L
Vamana
5,071
461
40
4
0
198,288
4
L
Charybdis
5,043
458
61
6
0
202,505
4
W
He Bo
7,292
663
73
7
0
226,250
1
W
Chang'e
7,287
662
91
8
0
219,437
1
L
Thor
6,643
604
72
7
0
241,431
1
W
Freya
7,543
686
101
9
0
223,413
7
L
Yemoja
5,834
530
16
1
0
192,503
3
W
Mulan
8,013
728
49
4
0
247,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role