Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AioShingo
Cerberus
Level 8
God Stats
1W - 0L
1,271 SR
Queue Stats
2W - 0L
1,705 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
INMARTAL-KAILINA
Ah Muzen Cab
Level 88
God Stats
7W - 4L
1,519 SR
Queue Stats
222W - 220L
1,569 Elo+
Party 1
Team Averages
Level 85
1,430 SR
1,591 Elo+

VS

Team Averages
Level 104
1,320 SR
1,411 Elo+
Sol
Sol
NO_hop3zZz
Sol
Level 103
God Stats
39W - 40L
1,503 SR
Queue Stats
223W - 280L
1,404 Elo+
Solo
Nemesis
Nemesis
ThePossum44
Nemesis
Level 145
God Stats
1W - 10L
1,141 SR
Queue Stats
615W - 670L
1,443 Elo+
Solo
Charybdis
Charybdis
XAussie_SlayerxX
Charybdis
Level 65
God Stats
0W - 4L
1,316 SR
Queue Stats
85W - 132L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
7 / 3 / 1
8,823
802
14,552
10,886
4,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
AioShingo
Cerberus
11
1 / 0 / 6
8,453
768
3,968
12,852
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
INMARTAL-KAILINA
Ah Muzen Cab
12
0 / 2 / 6
7,648
695
5,854
8,200
3,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,370
670
9,581
8,348
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
ThePossum44
Nemesis
11
1 / 2 / 4
7,426
675
6,496
10,761
4,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
12
3 / 3 / 1
7,715
701
5,561
9,374
3,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
5
5
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
3
1
2.5
W
Cerberus
AioShingo
Cerberus
1
0
6
4
W
Ah Muzen Cab
INMARTAL-KAILINA
Ah Muzen Cab
0
2
6
1.5
L
1
3
2
0.67
L
Nemesis
ThePossum44
Nemesis
1
2
4
1.5
L
Charybdis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,374
Damage
21,638
31,938
Taken
28,483
20,231
Mitigated
10,801
11,930
Healing
4,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,552
1,368
0
4,831
10,886
4,092
981
2,759
8,127
43,429
0
W
Cerberus
AioShingo
Cerberus
3,968
192
0
3,247
12,852
12,933
353
3,791
9,061
10,730
0
W
Ah Muzen Cab
INMARTAL-KAILINA
Ah Muzen Cab
5,854
2,079
693
3,159
8,200
3,206
1,103
2,738
5,462
0
36,644
L
9,581
2,874
0
1,575
8,348
2,763
0
6,454
1,894
26,845
2,065
L
Nemesis
ThePossum44
Nemesis
6,496
1,643
132
1,683
10,761
4,797
0
6,349
4,412
0
19,102
L
Charybdis
5,561
1,412
0
737
9,374
3,241
0
6,187
3,187
0
22,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,924
Gold Earned
22,511
144
Minions Killed
131
6
Camps Cleared
4
640,712
Distance Traveled
627,345
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,823
802
49
4
4
197,988
1
W
Cerberus
8,453
768
27
2
1
235,257
0
W
Ah Muzen Cab
7,648
695
68
6
1
207,467
2
L
Sol
7,370
670
44
4
3
210,120
1
L
Nemesis
7,426
675
30
3
1
229,576
0
L
Charybdis
7,715
701
57
5
0
187,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role