Player Matchup

Hel
Hel
AtomicOrange13
Hel
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,098 Elo+
Party 2
Medusa
Medusa
Dynahog
Medusa
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
998 Elo+
Party 2
Sobek
Sobek
WILLDTHESEXYMAN
Sobek
Level 24
God Stats
1W - 1L
1,455 SR
Queue Stats
2W - 4L
1,098 Elo+
Party 2
Team Averages
Level 25
1,485 SR
1,065 Elo+

VS

Team Averages
Level 38
1,425 SR
1,230 Elo+
Medusa
Medusa
Cieriah
Medusa
Level 69
God Stats
1W - 5L
1,276 SR
Queue Stats
44W - 97L
1,282 Elo+
Party 1
Kali
Kali
ReaperInYellow
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 54L
1,166 Elo+
Party 1
Ganesha
Ganesha
VerMagnus
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 9
10,899
606
8,918
12,892
4,041
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Dynahog
Medusa
18
11 / 6 / 3
13,792
766
23,510
13,499
5,559
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 13
11,692
650
5,621
20,558
19,767
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cieriah
Medusa
17
11 / 6 / 4
13,242
736
26,403
16,616
5,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 4 / 11
12,182
677
7,458
13,718
5,314
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
VerMagnus
Ganesha
15
0 / 5 / 13
11,777
654
4,709
16,970
16,909
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
15
Kills
15
16
Deaths
15
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
L
Medusa
Cieriah
Medusa
11
6
4
2.17
W
Medusa
Dynahog
Medusa
11
6
3
2.08
L
4
4
11
2.38
L
Ganesha
VerMagnus
Ganesha
0
5
13
1.3
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,049
Damage
38,570
46,949
Taken
47,304
29,367
Mitigated
27,782
6,995
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,918
1,347
2,179
2,908
12,892
4,041
594
1,309
11,583
23,602
0
L
Medusa
Cieriah
Medusa
26,403
9,340
0
1,829
16,616
5,559
873
5,128
11,488
0
80,279
W
Medusa
Dynahog
Medusa
23,510
9,150
0
1,455
13,499
5,559
1,912
804
12,695
0
75,820
L
7,458
1,387
0
2,683
13,718
5,314
0
5,580
8,138
0
17,750
L
Ganesha
VerMagnus
Ganesha
4,709
505
1,428
2,060
16,970
16,909
0
4,692
12,278
16,305
0
W
5,621
661
0
453
20,558
19,767
344
2,856
17,702
12,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,383
Gold Earned
37,201
172
Minions Killed
166
6
Camps Cleared
6
845,564
Distance Traveled
888,897
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,899
606
34
2
1
253,546
3
L
Medusa
13,242
736
132
7
5
304,395
0
W
Medusa
13,792
766
130
7
3
279,423
1
L
Kali
12,182
677
27
2
1
300,962
5
L
Ganesha
11,777
654
7
0
0
283,540
3
W
Sobek
11,692
650
8
0
2
312,595
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role