Player Matchup

Khepri
Khepri
Bornky
Khepri
Level 87
God Stats
43W - 30L
1,589 SR
Queue Stats
177W - 196L
1,464 Elo+
Solo
Thoth
Thoth
Chilled_Mango
Thoth
Level 104
God Stats
2W - 3L
1,471 SR
Queue Stats
318W - 321L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
KAMIKAZE_KARROT
Cliodhna
Level 83
God Stats
22W - 22L
1,543 SR
Queue Stats
234W - 232L
1,493 Elo+
Party 1
Sol
Sol
ThyPandaKing
Sol
Level 101
God Stats
1W - 4L
1,155 SR
Queue Stats
331W - 355L
1,444 Elo+
Party 2
Amaterasu
Amaterasu
b_rad12021
Amaterasu
Level 104
God Stats
5W - 10L
1,409 SR
Queue Stats
567W - 572L
1,444 Elo+
Party 2
Team Averages
Level 96
1,434 SR
1,469 Elo+

VS

Team Averages
Level 95
1,559 SR
1,468 Elo+
Heimdallr
Heimdallr
Blastfemii
Heimdallr
Level 105
God Stats
13W - 4L
1,705 SR
Queue Stats
217W - 210L
1,446 Elo+
Solo
Hun Batz
Hun Batz
GEBTHYLAND
Hun Batz
Level 109
God Stats
5W - 5L
1,458 SR
Queue Stats
423W - 429L
1,464 Elo+
Solo
Achilles
Achilles
Joeburger
Achilles
Level 78
God Stats
2W - 3L
1,557 SR
Queue Stats
108W - 95L
1,478 Elo+
Solo
Aphrodite
Aphrodite
MVP_DVO
Aphrodite
Level 80
God Stats
13W - 4L
1,654 SR
Queue Stats
408W - 390L
1,447 Elo+
Solo
Hel
Hel
XxSWAGGLEZxX
Hel
Level 105
God Stats
5W - 8L
1,421 SR
Queue Stats
714W - 712L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bornky
Khepri
14
1 / 3 / 16
10,200
443
7,550
21,975
30,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 6 / 5
10,464
455
15,934
12,421
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
17
6 / 8 / 3
10,978
477
11,322
18,889
8,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
14 / 6 / 5
11,815
514
22,953
21,210
7,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
b_rad12021
Amaterasu
16
3 / 7 / 0
10,528
458
12,415
24,836
18,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blastfemii
Heimdallr
17
2 / 11 / 9
11,050
480
13,632
20,490
7,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
GEBTHYLAND
Hun Batz
19
9 / 4 / 10
13,219
575
17,885
20,958
7,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Joeburger
Achilles
18
10 / 3 / 9
12,496
543
20,180
26,539
29,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
MVP_DVO
Aphrodite
14
0 / 6 / 6
9,555
415
6,682
17,601
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
9 / 3 / 12
12,883
560
20,367
19,666
6,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
76
26
Kills
30
30
Deaths
27
29
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Blastfemii
Heimdallr
2
11
9
0.59
L
Khepri
Bornky
Khepri
1
3
16
3
L
2
6
5
0.75
W
Hun Batz
GEBTHYLAND
Hun Batz
9
4
10
3.5
W
Achilles
Joeburger
Achilles
10
3
9
4.83
L
Cliodhna
6
8
3
0.94
W
Aphrodite
MVP_DVO
Aphrodite
0
6
6
0.5
L
14
6
5
2.75
W
9
3
12
5
L
Amaterasu
b_rad12021
Amaterasu
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,174
Damage
78,746
99,331
Taken
105,254
70,149
Mitigated
62,565
27,736
Healing
47,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Blastfemii
Heimdallr
13,632
7,575
522
3,770
20,490
7,368
3,870
12,697
7,729
0
70,016
L
Khepri
Bornky
Khepri
7,550
169
1,022
3,196
21,975
30,802
70
6,767
14,515
30,340
0
L
15,934
340
0
1,209
12,421
4,906
0
4,207
7,843
76,292
0
W
Hun Batz
GEBTHYLAND
Hun Batz
17,885
3,313
0
3,158
20,958
7,601
802
7,311
13,356
0
88,120
W
Achilles
Joeburger
Achilles
20,180
5,049
0
6,295
26,539
29,140
1,205
4,832
20,817
12,716
60,135
L
Cliodhna
11,322
997
254
6,768
18,889
8,106
0
3,812
14,648
0
73,539
W
Aphrodite
MVP_DVO
Aphrodite
6,682
1,307
6,404
7,862
17,601
11,548
420
12,482
4,897
26,164
0
L
22,953
10,188
0
9,971
21,210
7,528
1,324
6,536
14,276
77,972
0
W
20,367
1,278
7,500
11,978
19,666
6,908
1,415
8,287
10,824
77,601
0
L
Amaterasu
b_rad12021
Amaterasu
12,415
3,543
0
5,316
24,836
18,807
672
6,947
16,678
0
62,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,985
Gold Earned
59,203
521
Minions Killed
491
0
Camps Cleared
0
2,144,319
Distance Traveled
2,154,314
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,050
480
105
5
0
380,439
4
L
Khepri
10,200
443
26
1
0
416,018
3
L
Thoth
10,464
455
122
5
0
433,477
7
W
Hun Batz
13,219
575
119
5
0
465,404
5
W
Achilles
12,496
543
88
4
0
467,851
2
L
Cliodhna
10,978
477
122
5
0
476,006
1
W
Aphrodite
9,555
415
45
2
0
390,392
0
L
Sol
11,815
514
142
6
0
408,480
2
W
Hel
12,883
560
134
6
0
450,228
0
L
Amaterasu
10,528
458
109
5
0
410,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role