Player Matchup

Mulan
Mulan
EljuhDaddy
Mulan
Level 129
God Stats
2W - 2L
1,303 SR
Queue Stats
68W - 57L
1,571 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MagicalMikeM
Tsukuyomi
Level 148
God Stats
4W - 2L
1,683 SR
Queue Stats
138W - 111L
1,653 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
loki1959
Morgan Le Fay
Level 101
God Stats
1W - 0L
1,799 SR
Queue Stats
14W - 10L
1,598 Elo+
Party 2
Cthulhu
Cthulhu
shineyes
Cthulhu
Level 49
God Stats
14W - 5L
1,747 SR
Queue Stats
63W - 42L
1,560 Elo+
Party 2
Cerberus
Cerberus
turtleparade2
Cerberus
Level 39
God Stats
2W - 0L
1,479 SR
Queue Stats
17W - 11L
1,577 Elo+
Party 2
Team Averages
Level 93
1,602 SR
1,592 Elo+

VS

Team Averages
Level 64
1,472 SR
1,420 Elo+
Jormungandr
Jormungandr
BMONEY2896
Jormungandr
Level 104
God Stats
0W - 1L
1,595 SR
Queue Stats
47W - 37L
1,529 Elo+
Party 1
Neith
Neith
Luxxai
Neith
Level 21
God Stats
46W - 58L
1,385 SR
Queue Stats
76W - 93L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
PwziPopnPenguin
Nu Wa
Level 120
God Stats
5W - 10L
1,512 SR
Queue Stats
91W - 106L
1,405 Elo+
Party 1
Ymir
Ymir
Riles18
Ymir
Level 60
God Stats
3W - 1L
1,415 SR
Queue Stats
11W - 14L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
dogeatsdoritos
Kukulkan
Level 16
God Stats
27W - 29L
1,451 SR
Queue Stats
50W - 58L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
7 / 0 / 21
11,868
1,079
18,724
13,362
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
MagicalMikeM
Tsukuyomi
20
24 / 2 / 14
14,997
1,363
37,305
10,676
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
loki1959
Morgan Le Fay
19
9 / 1 / 26
12,533
1,139
29,719
8,307
5,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
shineyes
Cthulhu
19
1 / 3 / 25
10,622
966
11,681
16,544
22,565
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
turtleparade2
Cerberus
19
3 / 2 / 28
11,138
1,013
10,801
15,909
24,742
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BMONEY2896
Jormungandr
16
4 / 15 / 4
10,900
991
15,133
32,953
10,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Luxxai
Neith
16
2 / 6 / 2
9,406
855
8,145
16,741
4,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 7 / 7
10,614
965
18,403
21,092
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
Riles18
Ymir
15
0 / 7 / 4
9,552
868
3,019
24,789
28,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
15
1 / 9 / 4
9,954
905
9,316
16,164
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
29
44
Kills
8
8
Deaths
44
114
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BMONEY2896
Jormungandr
4
15
4
0.4
W
Mulan
7
0
21
17.5
L
Neith
Luxxai
Neith
2
6
2
0.5
W
Tsukuyomi
MagicalMikeM
Tsukuyomi
24
2
14
15.5
L
1
7
7
0.64
L
Ymir
Riles18
Ymir
0
7
4
0.29
L
Kukulkan
1
9
4
0.33
W
Morgan Le Fay
loki1959
Morgan Le Fay
9
1
26
22
W
Cthulhu
shineyes
Cthulhu
1
3
25
4.5
W
Cerberus
turtleparade2
Cerberus
3
2
28
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,230
Damage
54,016
64,798
Taken
111,739
71,848
Mitigated
55,974
7,875
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BMONEY2896
Jormungandr
15,133
5,459
8
2,529
32,953
10,616
0
17,532
14,890
29,728
0
W
Mulan
18,724
2,486
0
1,765
13,362
13,727
0
8,799
4,353
5,385
29,482
L
Neith
Luxxai
Neith
8,145
4,009
0
1,283
16,741
4,585
0
7,529
8,926
0
12,069
W
Tsukuyomi
MagicalMikeM
Tsukuyomi
37,305
10,034
0
1,085
10,676
5,058
0
7,345
3,269
0
63,039
L
18,403
5,185
495
2,434
21,092
6,788
0
9,711
10,910
47,320
0
L
Ymir
Riles18
Ymir
3,019
554
0
361
24,789
28,897
0
11,995
12,158
11,612
0
L
Kukulkan
9,316
478
0
376
16,164
5,088
0
6,403
9,481
35,023
0
W
Morgan Le Fay
loki1959
Morgan Le Fay
29,719
3,124
0
872
8,307
5,756
0
5,692
2,593
64,885
0
W
Cthulhu
shineyes
Cthulhu
11,681
1,159
264
1,998
16,544
22,565
0
11,179
4,908
31,299
0
W
Cerberus
turtleparade2
Cerberus
10,801
1,029
0
1,891
15,909
24,742
0
12,077
3,668
18,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,158
Gold Earned
50,426
248
Minions Killed
174
10
Camps Cleared
3
1,016,637
Distance Traveled
901,004
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,900
991
37
3
0
165,679
0
W
Mulan
11,868
1,079
42
4
3
217,752
1
L
Neith
9,406
855
9
1
0
199,257
0
W
Tsukuyomi
14,997
1,363
61
6
6
222,841
1
L
Nu Wa
10,614
965
45
4
0
181,598
0
L
Ymir
9,552
868
17
2
2
183,466
0
L
Kukulkan
9,954
905
66
6
1
171,004
1
W
Morgan Le Fay
12,533
1,139
78
7
1
192,061
0
W
Cthulhu
10,622
966
41
4
0
177,268
0
W
Cerberus
11,138
1,013
26
2
0
206,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role