Player Matchup

Ratatoskr
Ratatoskr
Gorillex
Ratatoskr
Level 79
God Stats
0W - 6L
1,062 SR
Queue Stats
432W - 413L
1,471 Elo+
Solo
Medusa
Medusa
Heavenshield
Medusa
Level 88
God Stats
0W - 1L
1,290 SR
Queue Stats
43W - 57L
1,371 Elo+
Solo
Ah Puch
Ah Puch
Jozze12
Ah Puch
Level 109
God Stats
1W - 1L
1,601 SR
Queue Stats
79W - 69L
1,538 Elo+
Solo
He Bo
He Bo
KyleRussell19
He Bo
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 93L
1,479 Elo+
Solo
Loki
Loki
Sacarelfua
Loki
Level 74
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 4L
1,157 Elo+
Solo
Team Averages
Level 102
1,422 SR
1,403 Elo+

VS

Team Averages
Level 132
1,456 SR
1,463 Elo+
Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FedeFoxxy90
Ares
Level 160
God Stats
21W - 12L
1,604 SR
Queue Stats
476W - 490L
1,442 Elo+
Party 1
Nox
Nox
KND_Kizzy
Nox
Level 126
God Stats
3W - 2L
1,370 SR
Queue Stats
149W - 165L
1,467 Elo+
Solo
Charybdis
Charybdis
Saris305
Charybdis
Level 126
God Stats
3W - 2L
1,522 SR
Queue Stats
396W - 393L
1,446 Elo+
Party 1
Chaac
Chaac
SmokeSalmonz
Chaac
Level 129
God Stats
1W - 1L
1,284 SR
Queue Stats
113W - 127L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Gorillex
Ratatoskr
15
3 / 6 / 7
10,251
683
10,173
21,060
26,053
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
16
1 / 5 / 3
9,508
634
11,416
12,551
5,729
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Jozze12
Ah Puch
19
6 / 6 / 3
11,080
739
17,514
14,803
6,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 6 / 3
8,925
595
7,265
10,375
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 7 / 6
9,462
631
5,661
12,177
8,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
4 / 2 / 18
11,532
769
13,641
10,129
4,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 3 / 14
11,392
759
10,092
14,181
14,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
14 / 1 / 13
13,316
888
16,964
11,087
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Saris305
Charybdis
17
3 / 5 / 18
10,773
718
10,937
12,389
5,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
3 / 3 / 21
10,860
724
10,344
15,963
16,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
114
12
Kills
30
30
Deaths
14
22
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
18
6.5
W
6
3
14
4.33
L
Ratatoskr
Gorillex
Ratatoskr
3
6
7
1.08
L
Medusa
1
5
3
0.5
L
Ah Puch
Jozze12
Ah Puch
6
6
3
1.25
W
14
1
13
20.5
L
1
6
3
0.42
L
1
7
6
0.57
W
Charybdis
Saris305
Charybdis
3
5
18
2.4
W
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,029
Damage
61,978
70,966
Taken
63,749
50,866
Mitigated
46,292
20,164
Healing
26,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,641
1,163
2,653
2,808
10,129
4,184
1,131
5,275
4,854
34,077
0
W
10,092
424
1,704
2,661
14,181
14,611
442
4,158
10,023
14,772
0
L
Ratatoskr
Gorillex
Ratatoskr
10,173
1,446
1,544
6,752
21,060
26,053
27
9,086
11,974
688
14,209
L
Medusa
11,416
3,882
0
1,917
12,551
5,729
1,089
6,746
5,805
0
27,926
L
Ah Puch
Jozze12
Ah Puch
17,514
379
659
4,169
14,803
6,680
258
7,964
6,839
47,223
0
W
16,964
226
1,168
3,260
11,087
5,631
1,548
4,123
6,964
36,956
0
L
7,265
197
1,322
2,324
10,375
4,039
116
8,048
2,327
15,808
0
L
5,661
891
518
959
12,177
8,365
0
8,853
3,324
0
13,079
W
Charybdis
Saris305
Charybdis
10,937
3,023
1,668
2,618
12,389
5,271
2,240
5,646
6,743
0
25,319
W
10,344
1,390
2,398
5,819
15,963
16,595
321
6,221
9,742
0
23,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,226
Gold Earned
57,873
145
Minions Killed
194
0
Camps Cleared
0
1,333,484
Distance Traveled
1,495,867
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,532
769
60
4
0
307,350
4
W
Ares
11,392
759
9
1
0
307,077
5
L
Ratatoskr
10,251
683
4
0
0
276,733
0
L
Medusa
9,508
634
39
3
0
260,725
0
L
Ah Puch
11,080
739
66
4
0
262,640
0
W
Nox
13,316
888
71
5
0
315,888
0
L
He Bo
8,925
595
20
1
0
245,117
0
L
Loki
9,462
631
16
1
0
288,269
1
W
Charybdis
10,773
718
25
2
0
265,076
0
W
Chaac
10,860
724
29
2
0
300,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role