Player Matchup

Hel
Hel
BigHarleyTV
Hel
Level 31
God Stats
6W - 4L
1,518 SR
Queue Stats
192W - 121L
1,623 Elo+
Solo
Guan Yu
Guan Yu
Guy12345678
Guan Yu
Level 147
God Stats
4W - 0L
1,792 SR
Queue Stats
56W - 45L
1,669 Elo+
Party 2
Bacchus
Bacchus
StaticalSteam
Bacchus
Level 114
God Stats
2W - 2L
1,527 SR
Queue Stats
59W - 64L
1,517 Elo+
Party 2
Team Averages
Level 97
1,612 SR
1,603 Elo+

VS

Team Averages
Level 121
1,634 SR
1,619 Elo+
Atlas
Atlas
Edrizzle658
Atlas
Level 146
God Stats
16W - 12L
1,603 SR
Queue Stats
438W - 377L
1,704 Elo+
Party 1
Vulcan
Vulcan
Richey_Rich322
Vulcan
Level 148
God Stats
2W - 1L
1,834 SR
Queue Stats
247W - 184L
1,691 Elo+
Party 1
Awilix
Awilix
Tupactapuss
Awilix
Level 68
God Stats
2W - 2L
1,465 SR
Queue Stats
18W - 16L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
10,146
725
9,236
6,535
2,408
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Guy12345678
Guan Yu
14
4 / 0 / 6
10,677
763
10,190
16,982
14,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
12
3 / 1 / 3
9,048
646
5,229
11,028
8,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
8,748
625
7,444
8,959
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 2
8,147
582
12,163
6,812
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
10
1 / 9 / 1
7,979
570
6,051
14,620
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
2
2
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
1
1
1
1.5
W
Guan Yu
Guy12345678
Guan Yu
4
0
6
7
L
0
2
2
0.5
W
Bacchus
3
1
3
4.5
L
Awilix
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,655
Damage
25,658
34,545
Taken
30,391
24,957
Mitigated
15,514
18,870
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,236
1,067
5,007
3,775
6,535
2,408
1,468
5,328
1,207
49,014
0
L
7,444
2,573
0
1,808
8,959
8,085
0
4,330
4,403
13,772
0
W
Guan Yu
Guy12345678
Guan Yu
10,190
2,114
1,523
7,090
16,982
14,486
390
8,879
8,103
0
32,514
L
12,163
1,864
0
1,078
6,812
2,464
0
3,081
3,580
50,074
0
W
Bacchus
5,229
391
0
1,475
11,028
8,063
547
5,839
5,189
27,506
0
L
Awilix
6,051
2,190
230
898
14,620
4,965
0
6,675
7,701
0
21,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
24,874
197
Minions Killed
130
10
Camps Cleared
4
809,127
Distance Traveled
719,190
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,146
725
106
8
2
279,077
0
L
Atlas
8,748
625
6
0
0
231,679
3
W
Guan Yu
10,677
763
41
3
6
265,021
5
L
Vulcan
8,147
582
94
7
3
255,337
1
W
Bacchus
9,048
646
50
4
2
265,029
3
L
Awilix
7,979
570
30
2
1
232,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role