Player Matchup

Cthulhu
Cthulhu
ArmadylGosword
Cthulhu
Level 135
God Stats
0W - 1L
1,467 SR
Queue Stats
69W - 63L
1,570 Elo+
Party 2
Achilles
Achilles
Joh4nDark12
Achilles
Level 32
God Stats
7W - 7L
1,568 SR
Queue Stats
151W - 130L
1,473 Elo+
Solo
Charybdis
Charybdis
KING_BOSS_HOG
Charybdis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,566 Elo+
Party 2
Tiamat
Tiamat
Rowmage
Tiamat
Level 122
God Stats
13W - 23L
1,553 SR
Queue Stats
557W - 522L
1,665 Elo+
Party 4
Ratatoskr
Ratatoskr
Sanctus10
Ratatoskr
Level 48
God Stats
2W - 1L
1,618 SR
Queue Stats
34W - 28L
1,648 Elo+
Party 4
Team Averages
Level 71
1,541 SR
1,584 Elo+

VS

Team Averages
Level 78
1,653 SR
1,637 Elo+
Ao Kuang
Ao Kuang
Darklay7
Ao Kuang
Level 30
God Stats
34W - 30L
1,506 SR
Queue Stats
85W - 78L
1,578 Elo+
Solo
Yemoja
Yemoja
LogsdonM
Yemoja
Level 48
God Stats
2W - 0L
1,692 SR
Queue Stats
167W - 104L
1,685 Elo+
Party 3
Hercules
Hercules
Miamilove
Hercules
Level 105
God Stats
10W - 9L
1,714 SR
Queue Stats
314W - 228L
1,678 Elo+
Party 3
Tiamat
Tiamat
ZHIRP
Tiamat
Level 158
God Stats
5W - 2L
1,767 SR
Queue Stats
222W - 165L
1,666 Elo+
Party 1
Neith
Neith
savarinred
Neith
Level 47
God Stats
7W - 4L
1,584 SR
Queue Stats
183W - 134L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
2,843
569
1,213
3,812
1,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Joh4nDark12
Achilles
6
0 / 2 / 0
3,149
630
1,379
4,122
1,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
KING_BOSS_HOG
Charybdis
6
0 / 0 / 0
3,677
735
881
2,983
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
Rowmage
Tiamat
1
0 / 0 / 0
933
187
0
0
0
Ratatoskr
Sanctus10
Ratatoskr
5
0 / 0 / 0
3,246
649
855
2,246
520
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darklay7
Ao Kuang
5
2 / 0 / 0
3,848
770
961
2,157
651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
LogsdonM
Yemoja
5
0 / 0 / 1
3,470
694
793
1,209
488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Miamilove
Hercules
7
1 / 0 / 1
4,121
824
2,937
2,740
1,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
ZHIRP
Tiamat
7
0 / 0 / 0
3,794
759
1,619
1,996
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
5
0 / 0 / 1
3,166
633
1,904
2,201
694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ao Kuang
Darklay7
Ao Kuang
2
0
0
2
L
Achilles
Joh4nDark12
Achilles
0
2
0
0
L
Charybdis
KING_BOSS_HOG
Charybdis
0
0
0
0
W
Yemoja
LogsdonM
Yemoja
0
0
1
0.5
W
Hercules
Miamilove
Hercules
1
0
1
1.5
L
Tiamat
Rowmage
Tiamat
0
0
0
0
L
Ratatoskr
Sanctus10
Ratatoskr
0
0
0
0
W
Tiamat
ZHIRP
Tiamat
0
0
0
0
W
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,328
Damage
8,214
13,163
Taken
10,303
4,345
Mitigated
3,716
5,014
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,213
31
0
764
3,812
1,466
0
1,119
2,693
9,599
0
W
Ao Kuang
Darklay7
Ao Kuang
961
144
0
1,348
2,157
651
0
148
2,009
9,826
3,618
L
Achilles
Joh4nDark12
Achilles
1,379
381
0
1,559
4,122
1,519
0
128
3,779
0
10,078
L
Charybdis
KING_BOSS_HOG
Charybdis
881
377
0
1,225
2,983
840
0
1,721
1,262
0
18,345
W
Yemoja
LogsdonM
Yemoja
793
514
622
563
1,209
488
84
500
709
6,339
0
W
Hercules
Miamilove
Hercules
2,937
705
0
1,761
2,740
1,047
0
0
2,503
0
16,273
L
Tiamat
Rowmage
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Ratatoskr
Sanctus10
Ratatoskr
855
379
0
1,466
2,246
520
0
337
1,909
0
10,619
W
Tiamat
ZHIRP
Tiamat
1,619
233
0
1,075
1,996
836
0
0
1,996
18,919
0
W
Neith
1,904
975
0
747
2,201
694
98
565
1,636
0
14,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,848
Gold Earned
18,399
112
Minions Killed
174
0
Camps Cleared
0
407,741
Distance Traveled
507,681
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,843
569
9
2
0
97,240
2
W
Ao Kuang
3,848
770
34
7
0
116,306
1
L
Achilles
3,149
630
17
3
0
99,875
0
L
Charybdis
3,677
735
52
10
0
97,823
2
W
Yemoja
3,470
694
16
3
0
89,910
2
W
Hercules
4,121
824
50
10
0
113,243
2
L
Tiamat
933
187
0
0
0
0
0
L
Ratatoskr
3,246
649
34
7
0
112,803
0
W
Tiamat
3,794
759
46
9
0
101,068
2
W
Neith
3,166
633
28
6
0
87,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role