Player Matchup

Charybdis
Charybdis
MRGreedSenpai
Charybdis
Level 155
God Stats
2W - 5L
1,339 SR
Queue Stats
172W - 146L
1,712 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nomar_tokugawa
Kumbhakarna
Level 85
God Stats
1W - 3L
1,320 SR
Queue Stats
45W - 53L
1,435 Elo+
Party 1
Zeus
Zeus
WooDamn50
Zeus
Level 126
God Stats
2W - 1L
1,390 SR
Queue Stats
63W - 73L
1,532 Elo+
Solo
Team Averages
Level 122
1,350 SR
1,559 Elo+

VS

Team Averages
Level 91
1,321 SR
1,617 Elo+
Anhur
Anhur
RayyRay-
Anhur
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,601 Elo+
Party 2
Eset
Eset
king_reynolds
Eset
Level 68
God Stats
1W - 4L
1,166 SR
Queue Stats
245W - 229L
1,638 Elo+
Party 2
Chaac
Chaac
x_One_N_Only
Chaac
Level 140
God Stats
1W - 5L
1,298 SR
Queue Stats
343W - 277L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MRGreedSenpai
Charybdis
17
7 / 3 / 7
12,348
726
17,096
15,153
6,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Nomar_tokugawa
Kumbhakarna
16
1 / 1 / 10
12,005
706
4,733
21,803
29,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
16
7 / 4 / 5
12,150
715
30,404
10,762
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
RayyRay-
Anhur
14
3 / 6 / 3
10,778
634
9,801
15,878
5,520
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 5
9,834
578
7,992
16,634
6,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 3 / 4
11,300
665
20,313
25,459
30,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
15
Kills
8
8
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
MRGreedSenpai
Charybdis
7
3
7
3.5
W
Kumbhakarna
Nomar_tokugawa
Kumbhakarna
1
1
10
6
L
Anhur
RayyRay-
Anhur
3
6
3
0.75
W
Zeus
7
4
5
2.38
L
1
6
5
0.58
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,233
Damage
38,106
47,718
Taken
57,971
40,346
Mitigated
42,999
17,104
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
MRGreedSenpai
Charybdis
17,096
8,353
0
4,400
15,153
6,250
2,070
1,858
12,701
0
68,764
W
Kumbhakarna
Nomar_tokugawa
Kumbhakarna
4,733
481
424
8,722
21,803
29,726
49
5,011
16,042
12,800
0
L
Anhur
RayyRay-
Anhur
9,801
4,839
0
2,976
15,878
5,520
0
10,413
4,957
0
27,352
W
Zeus
30,404
1,996
106
3,452
10,762
4,370
855
1,731
8,536
76,712
0
L
7,992
554
574
3,234
16,634
6,670
0
10,494
5,462
30,545
0
L
20,313
3,864
345
8,142
25,459
30,809
0
12,841
12,039
146
55,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,503
Gold Earned
31,912
233
Minions Killed
183
12
Camps Cleared
4
862,030
Distance Traveled
840,121
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,348
726
98
6
6
278,896
4
W
Kumbhakarna
12,005
706
16
1
0
302,033
1
L
Anhur
10,778
634
52
3
2
258,543
1
W
Zeus
12,150
715
119
7
6
281,101
1
L
Eset
9,834
578
61
4
2
279,485
1
L
Chaac
11,300
665
70
4
0
302,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role