Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AlkoRx2
Hades
Level 118
God Stats
1W - 2L
1,504 SR
Queue Stats
93W - 96L
1,366 Elo+
Party 1
Kukulkan
Kukulkan
IVITVVxB3RG3Rx
Kukulkan
Level 74
God Stats
3W - 2L
1,460 SR
Queue Stats
183W - 221L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
KuzonGV
Jormungandr
Level 40
God Stats
7W - 7L
1,466 SR
Queue Stats
156W - 224L
1,435 Elo+
Party 2
Bastet
Bastet
LovesToSploot
Bastet
Level 88
God Stats
6W - 4L
1,598 SR
Queue Stats
206W - 259L
1,450 Elo+
Party 2
Team Averages
Level 89
1,506 SR
1,445 Elo+

VS

Team Averages
Level 69
1,316 SR
1,421 Elo+
Thor
Thor
BarnC
Thor
Level 137
God Stats
0W - 6L
1,018 SR
Queue Stats
354W - 359L
1,412 Elo+
Party 3
King Arthur
King Arthur
Dantheman664587
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
LadyTC
Discordia
Level 80
God Stats
30W - 19L
1,578 SR
Queue Stats
396W - 412L
1,426 Elo+
Party 3
Nox
Nox
Mateo___3
Nox
Level 29
God Stats
0W - 3L
1,186 SR
Queue Stats
88W - 82L
1,366 Elo+
Solo
Xbalanque
Xbalanque
Rixdar
Xbalanque
Level 85
God Stats
1W - 3L
1,296 SR
Queue Stats
283W - 275L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
5 / 3 / 21
9,190
919
5,758
10,105
5,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
AlkoRx2
Hades
16
7 / 2 / 19
9,845
985
10,373
10,659
10,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
15
7 / 2 / 15
9,879
988
9,848
7,520
3,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
KuzonGV
Jormungandr
15
4 / 3 / 24
9,767
977
3,232
15,435
13,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
13 / 3 / 15
10,630
1,063
15,977
12,673
7,334
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BarnC
Thor
15
6 / 8 / 2
9,460
946
9,257
12,706
5,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
Dantheman664587
King Arthur
12
0 / 9 / 5
7,096
710
2,040
12,408
4,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
LadyTC
Discordia
13
1 / 7 / 4
7,373
737
10,305
7,903
2,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 5
8,399
840
5,962
8,575
3,402
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Rixdar
Xbalanque
13
2 / 6 / 4
7,635
764
7,649
9,265
3,387
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
31
36
Kills
11
13
Deaths
36
94
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
3
21
5.17
W
Hades
AlkoRx2
Hades
7
2
19
8.25
L
Thor
BarnC
Thor
6
8
2
0.88
L
King Arthur
Dantheman664587
King Arthur
0
9
5
0.28
W
Kukulkan
7
2
15
7.25
W
Jormungandr
KuzonGV
Jormungandr
4
3
24
5.33
L
Discordia
LadyTC
Discordia
1
7
4
0.43
W
13
3
15
6.83
L
2
6
5
0.75
L
Xbalanque
Rixdar
Xbalanque
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,188
Damage
35,213
56,392
Taken
50,857
40,013
Mitigated
19,733
24,805
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,758
1,151
2,211
2,236
10,105
5,428
1,443
2,938
7,167
0
14,510
W
Hades
AlkoRx2
Hades
10,373
554
2,978
3,672
10,659
10,203
971
4,164
6,495
18,614
0
L
Thor
BarnC
Thor
9,257
1,098
88
1,145
12,706
5,532
0
5,179
7,354
0
18,305
L
King Arthur
Dantheman664587
King Arthur
2,040
545
127
1,236
12,408
4,672
0
7,414
4,872
0
8,624
W
Kukulkan
9,848
938
528
826
7,520
3,840
1,434
2,818
4,702
22,636
0
W
Jormungandr
KuzonGV
Jormungandr
3,232
1,375
1,372
4,274
15,435
13,208
793
2,585
12,850
8,676
0
L
Discordia
LadyTC
Discordia
10,305
599
416
384
7,903
2,740
0
3,272
4,382
23,150
0
W
15,977
3,330
2,274
4,434
12,673
7,334
1,039
3,762
8,911
0
23,075
L
5,962
648
130
930
8,575
3,402
0
3,016
5,416
12,227
0
L
Xbalanque
Rixdar
Xbalanque
7,649
3,131
810
1,304
9,265
3,387
0
4,572
4,575
0
14,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,311
Gold Earned
39,963
91
Minions Killed
73
0
Camps Cleared
0
1,070,694
Distance Traveled
783,943
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,190
919
15
2
0
224,591
2
W
Hades
9,845
985
18
2
0
212,554
0
L
Thor
9,460
946
16
2
0
140,756
0
L
King Arthur
7,096
710
10
1
0
166,172
0
W
Kukulkan
9,879
988
35
4
0
184,517
0
W
Jormungandr
9,767
977
7
1
0
199,070
0
L
Discordia
7,373
737
19
2
0
167,785
0
W
Bastet
10,630
1,063
16
2
0
249,962
0
L
Nox
8,399
840
12
1
0
130,886
0
L
Xbalanque
7,635
764
16
2
0
178,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role