Player Matchup

Ares
Ares
FELON-oN-dE-AVES
Ares
Level 29
God Stats
42W - 35L
1,518 SR
Queue Stats
44W - 38L
1,420 Elo+
Party 1
Amaterasu
Amaterasu
HASHTAGSWAGG0100
Amaterasu
Level 38
God Stats
26W - 16L
1,581 SR
Queue Stats
58W - 51L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
cotoncandy
Nu Wa
Level 123
God Stats
0W - 2L
1,445 SR
Queue Stats
59W - 53L
1,418 Elo+
Party 1
Team Averages
Level 63
1,515 SR
1,418 Elo+

VS

Team Averages
Level 85
1,566 SR
1,488 Elo+
Amaterasu
Amaterasu
Benihimeh
Amaterasu
Level 160
God Stats
13W - 12L
1,719 SR
Queue Stats
732W - 537L
1,640 Elo+
Party 2
Olorun
Olorun
R0bedWarri0r
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,408 Elo+
Party 2
Cliodhna
Cliodhna
Thirty2inch
Cliodhna
Level 70
God Stats
18W - 19L
1,478 SR
Queue Stats
35W - 43L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,978
665
4,465
16,217
14,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
11
2 / 9 / 0
7,725
644
4,477
11,304
7,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
12
1 / 7 / 3
8,184
682
8,338
11,178
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Benihimeh
Amaterasu
15
11 / 0 / 10
10,594
883
15,436
14,433
11,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
13
5 / 2 / 11
9,266
772
8,497
9,593
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
Thirty2inch
Cliodhna
13
6 / 2 / 10
9,191
766
6,923
6,796
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
22
22
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Benihimeh
Amaterasu
11
0
10
16
L
1
6
2
0.33
L
Amaterasu
2
9
0
0.22
W
Olorun
5
2
11
5.25
W
Cliodhna
Thirty2inch
Cliodhna
6
2
10
5.5
L
Nu Wa
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,280
Damage
30,856
38,699
Taken
30,822
25,796
Mitigated
17,508
2,655
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Benihimeh
Amaterasu
15,436
7,797
0
7,759
14,433
11,065
486
4,319
10,114
0
45,922
L
4,465
267
0
2,577
16,217
14,281
0
2,761
12,893
11,057
0
L
Amaterasu
4,477
1,316
0
78
11,304
7,431
0
3,060
8,013
0
11,783
W
Olorun
8,497
3,685
993
4,430
9,593
3,914
1,280
5,749
3,844
40,116
4,022
W
Cliodhna
Thirty2inch
Cliodhna
6,923
595
0
1,005
6,796
2,529
562
3,322
3,474
0
24,485
L
Nu Wa
8,338
1,159
0
0
11,178
4,084
0
1,835
8,958
36,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,887
Gold Earned
29,051
77
Minions Killed
165
2
Camps Cleared
10
495,046
Distance Traveled
697,722
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,594
883
56
5
5
248,693
3
L
Ares
7,978
665
10
1
0
173,864
1
L
Amaterasu
7,725
644
12
1
0
137,636
0
W
Olorun
9,266
772
79
7
3
218,574
1
W
Cliodhna
9,191
766
30
3
2
230,455
5
L
Nu Wa
8,184
682
55
5
2
183,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role