Player Matchup

Ymir
Ymir
Itz_the_Dit
Ymir
Level 61
God Stats
19W - 19L
1,467 SR
Queue Stats
74W - 86L
1,354 Elo+
Party 2
Neith
Neith
JustSayMacklunky
Neith
Level 105
God Stats
8W - 3L
1,522 SR
Queue Stats
66W - 79L
1,365 Elo+
Party 2
Bellona
Bellona
StoneyTony42O
Bellona
Level 53
God Stats
9W - 4L
1,601 SR
Queue Stats
99W - 94L
1,485 Elo+
Solo
Nike
Nike
el_papucho_xd
Nike
Level 109
God Stats
32W - 33L
1,493 SR
Queue Stats
519W - 546L
1,376 Elo+
Solo
Izanami
Izanami
t1m3 w0rn b3ar
Izanami
Level 124
God Stats
337W - 329L
1,473 SR
Queue Stats
401W - 443L
1,401 Elo+
Solo
Team Averages
Level 90
1,511 SR
1,396 Elo+

VS

Team Averages
Level 85
1,450 SR
1,395 Elo+
Neith
Neith
Go2sLeep-Tj
Neith
Level 37
God Stats
9W - 6L
1,565 SR
Queue Stats
109W - 126L
1,319 Elo+
Solo
Hercules
Hercules
MeRc3LeS_KiLleR_
Hercules
Level 103
God Stats
22W - 19L
1,524 SR
Queue Stats
658W - 720L
1,388 Elo+
Party 1
Ra
Ra
Zangetsyou
Ra
Level 83
God Stats
5W - 8L
1,386 SR
Queue Stats
315W - 349L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
bipina1
Kuzenbo
Level 82
God Stats
0W - 2L
1,307 SR
Queue Stats
305W - 374L
1,396 Elo+
Party 1
Nemesis
Nemesis
jony_em
Nemesis
Level 118
God Stats
13W - 12L
1,468 SR
Queue Stats
112W - 92L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
4,193
839
1,126
4,146
1,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 1 / 1
3,731
746
1,769
3,054
783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
5
1 / 2 / 0
3,574
715
892
4,025
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 1 / 0
3,727
745
80
2,806
1,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 2 / 0
3,513
703
1,179
2,424
603
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,468
494
321
533
42
Mace

Mace

+10
Physical Power

2
0 / 0 / 0
2,639
528
0
150
42
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
4 / 1 / 0
3,795
759
1,046
2,153
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
bipina1
Kuzenbo
6
2 / 2 / 0
3,617
723
1,131
4,111
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
jony_em
Nemesis
6
1 / 0 / 2
3,734
747
1,719
2,460
536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
7
7
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
1
2
2
W
2
1
1
2.5
L
0
0
0
0
W
Bellona
1
2
0
0.5
L
4
1
0
4
L
Kuzenbo
bipina1
Kuzenbo
2
2
0
1
W
0
1
0
0
L
Nemesis
jony_em
Nemesis
1
0
2
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,046
Damage
4,217
16,455
Taken
9,407
6,460
Mitigated
3,167
5,675
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
321
222
0
14
533
42
0
34
499
0
633
W
1,126
680
877
1,006
4,146
1,954
255
242
3,904
9,468
0
W
1,769
1,094
106
340
3,054
783
739
889
2,165
0
8,939
L
0
0
0
0
150
42
0
0
150
0
1,774
W
Bellona
892
484
0
1,590
4,025
1,977
0
351
3,674
0
11,237
L
1,046
130
98
756
2,153
415
0
0
2,153
13,635
0
L
Kuzenbo
bipina1
Kuzenbo
1,131
531
0
1,112
4,111
2,132
0
1,092
3,019
7,175
0
W
80
0
0
1,095
2,806
1,143
793
0
2,806
0
16,116
L
Nemesis
jony_em
Nemesis
1,719
833
0
1,425
2,460
536
0
0
2,460
0
11,026
W
1,179
765
97
564
2,424
603
342
695
1,729
0
15,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,738
Gold Earned
16,253
142
Minions Killed
73
0
Camps Cleared
0
456,091
Distance Traveled
346,138
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,468
494
0
0
0
17,014
0
W
Ymir
4,193
839
21
4
0
87,116
1
W
Neith
3,731
746
20
4
0
91,602
2
L
Hercules
2,639
528
8
2
0
33,073
0
W
Bellona
3,574
715
32
6
0
108,874
1
L
Ra
3,795
759
27
5
0
94,989
0
L
Kuzenbo
3,617
723
8
2
0
92,705
0
W
Nike
3,727
745
34
7
0
88,486
0
L
Nemesis
3,734
747
30
6
0
108,357
1
W
Izanami
3,513
703
35
7
0
80,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role