Player Matchup

Fenrir
Fenrir
FTT409
Fenrir
Level 107
God Stats
9W - 6L
1,771 SR
Queue Stats
349W - 315L
1,572 Elo+
Party 2
Odin
Odin
brohiemian
Odin
Level 125
God Stats
13W - 8L
1,641 SR
Queue Stats
113W - 78L
1,653 Elo+
Party 2
Kukulkan
Kukulkan
jasonator48
Kukulkan
Level 104
God Stats
2W - 1L
1,834 SR
Queue Stats
243W - 196L
1,593 Elo+
Party 2
Team Averages
Level 112
1,749 SR
1,606 Elo+

VS

Team Averages
Level 106
1,369 SR
1,459 Elo+
Da Ji
Da Ji
InorganicSmile
Da Ji
Level 144
God Stats
1W - 2L
1,287 SR
Queue Stats
535W - 519L
1,494 Elo+
Party 1
Hera
Hera
Omghollywoodant
Hera
Level 105
God Stats
115W - 84L
1,559 SR
Queue Stats
740W - 784L
1,443 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tupactapuss
Cu Chulainn
Level 68
God Stats
2W - 2L
1,260 SR
Queue Stats
18W - 16L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FTT409
Fenrir
13
9 / 1 / 8
8,374
837
5,855
6,607
3,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 1 / 9
7,792
779
5,977
9,295
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
jasonator48
Kukulkan
12
6 / 2 / 8
8,185
819
7,859
5,589
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,678
668
4,560
6,962
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 5 / 2
6,039
604
4,164
5,429
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Tupactapuss
Cu Chulainn
9
1 / 9 / 2
6,777
678
4,232
12,813
6,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
20
Kills
4
4
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FTT409
Fenrir
9
1
8
13
W
2
6
1
0.42
W
1
5
2
0.4
W
Cu Chulainn
Tupactapuss
Cu Chulainn
1
9
2
0.22
L
5
1
9
9.5
L
Kukulkan
jasonator48
Kukulkan
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,691
Damage
12,956
21,491
Taken
25,204
10,721
Mitigated
11,380
2,616
Healing
1,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FTT409
Fenrir
5,855
513
0
191
6,607
3,413
0
1,713
4,894
0
20,852
W
4,560
796
0
540
6,962
3,123
0
2,195
4,511
0
9,326
W
4,164
1,164
0
246
5,429
1,503
0
1,325
3,962
13,257
0
W
Cu Chulainn
Tupactapuss
Cu Chulainn
4,232
976
117
775
12,813
6,754
0
4,583
7,933
0
13,690
L
5,977
1,710
487
1,891
9,295
5,476
406
2,165
7,130
0
20,280
L
Kukulkan
jasonator48
Kukulkan
7,859
800
0
47
5,589
1,832
277
826
4,763
28,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,351
Gold Earned
19,494
111
Minions Killed
59
7
Camps Cleared
2
587,479
Distance Traveled
481,336
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,374
837
27
3
2
205,690
1
W
Da Ji
6,678
668
17
2
1
159,864
3
W
Hera
6,039
604
24
2
0
179,671
1
W
Cu Chulainn
6,777
678
18
2
1
141,801
0
L
Odin
7,792
779
33
3
3
204,657
1
L
Kukulkan
8,185
819
51
5
2
177,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role