Player Matchup

Artemis
Artemis
He4rtlessDemons
Artemis
Level 100
God Stats
4W - 9L
1,329 SR
Queue Stats
158W - 182L
1,418 Elo+
Party 2
Zhong Kui
Zhong Kui
V1pEr xK
Zhong Kui
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
152W - 150L
1,518 Elo+
Solo
Olorun
Olorun
jcarr3
Olorun
Level 155
God Stats
3W - 4L
1,545 SR
Queue Stats
134W - 142L
1,444 Elo+
Party 2
Vamana
Vamana
mgt999
Vamana
Level 121
God Stats
1W - 2L
1,320 SR
Queue Stats
212W - 227L
1,422 Elo+
Party 2
Cliodhna
Cliodhna
xxluis16
Cliodhna
Level 64
God Stats
4W - 3L
1,476 SR
Queue Stats
92W - 116L
1,405 Elo+
Party 2
Team Averages
Level 97
1,434 SR
1,441 Elo+

VS

Team Averages
Level 88
1,566 SR
1,440 Elo+
Ra
Ra
DeadstrokeMine
Ra
Level 118
God Stats
5W - 6L
1,545 SR
Queue Stats
314W - 276L
1,470 Elo+
Party 1
Chaac
Chaac
Main_BadBunny
Chaac
Level 63
God Stats
2W - 1L
1,777 SR
Queue Stats
200W - 175L
1,416 Elo+
Party 1
Kuzenbo
Kuzenbo
Morenitop19
Kuzenbo
Level 22
God Stats
6W - 8L
1,469 SR
Queue Stats
26W - 27L
1,407 Elo+
Party 3
Fenrir
Fenrir
PabloNeitor30
Fenrir
Level 127
God Stats
3W - 5L
1,531 SR
Queue Stats
302W - 298L
1,485 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
noncholas07_KYZ
Ah Muzen Cab
Level 110
God Stats
0W - 2L
1,508 SR
Queue Stats
136W - 137L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,578
541
3,899
6,396
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
V1pEr xK
Zhong Kui
13
5 / 1 / 7
8,413
601
9,729
11,670
9,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
jcarr3
Olorun
13
9 / 6 / 3
8,776
627
13,496
12,475
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
mgt999
Vamana
12
4 / 2 / 3
7,659
547
6,960
9,944
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
xxluis16
Cliodhna
12
5 / 4 / 7
7,985
570
6,862
9,176
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 6
8,029
574
8,267
9,786
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 3
6,758
483
6,827
11,637
7,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Morenitop19
Kuzenbo
8
0 / 4 / 2
5,411
387
2,598
8,895
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 6 / 8
7,308
522
9,289
12,569
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
noncholas07_KYZ
Ah Muzen Cab
10
2 / 7 / 2
6,175
441
4,799
9,681
2,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
25
Kills
14
14
Deaths
26
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
4
6
2.25
W
2
1
5
4.5
L
2
5
3
0.7
L
Kuzenbo
Morenitop19
Kuzenbo
0
4
2
0.25
L
4
6
8
1.33
W
Zhong Kui
V1pEr xK
Zhong Kui
5
1
7
8.5
W
Olorun
jcarr3
Olorun
9
6
3
1.75
W
Vamana
mgt999
Vamana
4
2
3
2.75
L
Ah Muzen Cab
noncholas07_KYZ
Ah Muzen Cab
2
7
2
0.43
W
Cliodhna
xxluis16
Cliodhna
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,946
Damage
31,780
49,661
Taken
52,568
25,995
Mitigated
27,398
19,183
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,267
1,016
456
2,867
9,786
3,694
208
4,867
4,835
42,676
0
W
3,899
1,741
0
802
6,396
1,971
714
2,016
4,380
0
38,067
L
6,827
670
0
3,093
11,637
7,673
0
2,591
8,663
2,707
28,023
L
Kuzenbo
Morenitop19
Kuzenbo
2,598
785
24
1,676
8,895
8,539
0
3,737
5,090
11,016
0
L
9,289
2,282
0
3,221
12,569
4,550
0
4,770
7,647
0
30,228
W
Zhong Kui
V1pEr xK
Zhong Kui
9,729
1,058
1,436
4,175
11,670
9,632
107
2,257
9,413
45,051
0
W
Olorun
jcarr3
Olorun
13,496
7,183
456
5,537
12,475
5,139
2,000
4,538
7,937
45,310
6,368
W
Vamana
mgt999
Vamana
6,960
3,229
0
4,551
9,944
6,304
201
1,593
8,351
0
34,794
L
Ah Muzen Cab
noncholas07_KYZ
Ah Muzen Cab
4,799
2,217
0
753
9,681
2,942
0
5,279
4,360
0
26,566
W
Cliodhna
xxluis16
Cliodhna
6,862
905
0
2,226
9,176
2,949
0
1,367
7,809
0
33,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
33,681
352
Minions Killed
258
0
Camps Cleared
0
1,223,372
Distance Traveled
1,307,266
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,029
574
88
6
0
285,622
2
W
Artemis
7,578
541
72
5
0
219,928
6
L
Chaac
6,758
483
70
5
0
264,671
2
L
Kuzenbo
5,411
387
13
1
0
246,214
3
L
Fenrir
7,308
522
49
4
0
288,875
4
W
Zhong Kui
8,413
601
79
6
0
249,932
4
W
Olorun
8,776
627
78
6
0
239,311
2
W
Vamana
7,659
547
65
5
0
245,315
0
L
Ah Muzen Cab
6,175
441
38
3
0
221,884
0
W
Cliodhna
7,985
570
58
4
0
268,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role