Player Matchup

Loki
Loki
Dr Prof Loki
Loki
Level 113
God Stats
31W - 19L
1,574 SR
Queue Stats
59W - 40L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
Dr Prof Sinz
Sylvanus
Level 68
God Stats
7W - 9L
1,647 SR
Queue Stats
91W - 96L
1,409 Elo+
Party 2
Artemis
Artemis
Emotionszz
Artemis
Level 13
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 2
Merlin
Merlin
HypeRican
Merlin
Level 83
God Stats
0W - 1L
1,648 SR
Queue Stats
117W - 116L
1,422 Elo+
Party 2
Hun Batz
Hun Batz
Zachattackbro
Hun Batz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 130L
1,432 Elo+
Party 2
Team Averages
Level 75
1,558 SR
1,386 Elo+

VS

Team Averages
Level 68
1,550 SR
1,459 Elo+
Sylvanus
Sylvanus
AirForceDiplomat
Sylvanus
Level 28
God Stats
1W - 1L
1,743 SR
Queue Stats
20W - 31L
1,314 Elo+
Party 1
Persephone
Persephone
Azronical
Persephone
Level 47
God Stats
2W - 3L
1,358 SR
Queue Stats
27W - 29L
1,442 Elo+
Party 3
Baron Samedi
Baron Samedi
BestChoLoL
Baron Samedi
Level 29
God Stats
33W - 22L
1,621 SR
Queue Stats
46W - 43L
1,488 Elo+
Party 3
Izanami
Izanami
Devo
Izanami
Level 121
God Stats
37W - 28L
1,524 SR
Queue Stats
697W - 737L
1,537 Elo+
Party 1
Arachne
Arachne
JetTheCat
Arachne
Level 115
God Stats
28W - 23L
1,503 SR
Queue Stats
558W - 524L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,610
478
7,028
12,011
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Dr Prof Sinz
Sylvanus
13
2 / 3 / 5
8,405
467
4,193
14,174
12,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Emotionszz
Artemis
10
0 / 6 / 0
6,509
362
1,255
6,425
612
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
HypeRican
Merlin
14
3 / 9 / 6
8,418
468
10,602
12,558
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Zachattackbro
Hun Batz
15
7 / 7 / 3
9,465
526
10,352
14,627
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 12
9,838
547
2,505
14,265
13,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Azronical
Persephone
13
3 / 8 / 5
9,387
522
8,963
12,576
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
BestChoLoL
Baron Samedi
18
1 / 1 / 5
11,158
620
6,169
9,668
5,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Devo
Izanami
20
10 / 1 / 2
12,705
706
12,157
12,737
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
JetTheCat
Arachne
19
17 / 1 / 4
12,604
700
16,351
19,122
10,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
14
Kills
31
31
Deaths
14
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
3
12
2
W
Persephone
Azronical
Persephone
3
8
5
0.69
W
Baron Samedi
BestChoLoL
Baron Samedi
1
1
5
3.5
W
Izanami
Devo
Izanami
10
1
2
11
L
2
6
1
0.42
L
Sylvanus
Dr Prof Sinz
Sylvanus
2
3
5
1.5
L
Artemis
Emotionszz
Artemis
0
6
0
0
L
Merlin
HypeRican
Merlin
3
9
6
0.67
W
Arachne
JetTheCat
Arachne
17
1
4
19
L
Hun Batz
Zachattackbro
Hun Batz
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,430
Damage
46,145
59,795
Taken
68,368
27,963
Mitigated
38,814
11,665
Healing
31,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,505
748
1,095
4,630
14,265
13,931
653
5,162
8,719
20,512
0
W
Persephone
Azronical
Persephone
8,963
668
0
2,550
12,576
3,888
379
4,092
8,041
34,747
0
W
Baron Samedi
BestChoLoL
Baron Samedi
6,169
615
0
4,870
9,668
5,366
233
629
9,015
65,089
0
W
Izanami
Devo
Izanami
12,157
9,209
0
6,075
12,737
5,183
2,979
1,384
11,327
0
131,719
L
7,028
1,320
0
2,016
12,011
5,338
0
4,347
7,654
0
46,523
L
Sylvanus
Dr Prof Sinz
Sylvanus
4,193
1,159
1,062
4,380
14,174
12,711
375
3,192
10,876
21,980
0
L
Artemis
Emotionszz
Artemis
1,255
913
0
169
6,425
612
0
123
6,302
0
15,610
L
Merlin
HypeRican
Merlin
10,602
856
0
1,410
12,558
4,242
301
5,547
6,634
45,020
0
W
Arachne
JetTheCat
Arachne
16,351
12,824
0
12,337
19,122
10,446
46
2,739
16,269
0
103,662
L
Hun Batz
Zachattackbro
Hun Batz
10,352
2,924
0
2,628
14,627
5,060
0
3,721
10,692
0
62,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
55,692
361
Minions Killed
557
0
Camps Cleared
0
1,599,094
Distance Traveled
1,807,162
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,838
547
34
2
0
325,680
2
W
Persephone
9,387
522
67
4
0
334,130
0
W
Baron Samedi
11,158
620
132
7
0
333,835
4
W
Izanami
12,705
706
203
11
0
344,291
5
L
Loki
8,610
478
70
4
0
341,155
1
L
Sylvanus
8,405
467
46
3
0
308,119
0
L
Artemis
6,509
362
36
2
0
280,045
0
L
Merlin
8,418
468
97
5
0
311,363
4
W
Arachne
12,604
700
121
7
0
469,226
1
L
Hun Batz
9,465
526
112
6
0
358,412
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role