Player Matchup

Baron Samedi
Baron Samedi
JnrDDDamage
Baron Samedi
Level 109
God Stats
3W - 1L
1,667 SR
Queue Stats
224W - 132L
1,625 Elo+
Party 1
Achilles
Achilles
mmSHENNA
Achilles
Level 117
God Stats
3W - 1L
1,564 SR
Queue Stats
273W - 167L
1,604 Elo+
Party 1
Charybdis
Charybdis
waltzy1969
Charybdis
Level 118
God Stats
5W - 2L
1,617 SR
Queue Stats
238W - 147L
1,611 Elo+
Party 1
Team Averages
Level 115
1,616 SR
1,613 Elo+

VS

Team Averages
Level 100
1,583 SR
1,395 Elo+
Thor
Thor
Prinz_A-_-
Thor
Level 68
God Stats
13W - 32L
1,371 SR
Queue Stats
190W - 237L
1,370 Elo+
Solo
Neith
Neith
REDZIK78
Neith
Level 127
God Stats
2W - 2L
1,486 SR
Queue Stats
4W - 4L
1,465 Elo+
Solo
Nu Wa
Nu Wa
sebits-sebabolfa
Nu Wa
Level 106
God Stats
0W - 1L
1,891 SR
Queue Stats
9W - 17L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JnrDDDamage
Baron Samedi
15
7 / 5 / 11
12,079
805
14,850
15,175
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
mmSHENNA
Achilles
17
12 / 5 / 9
13,066
871
16,286
18,039
16,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
waltzy1969
Charybdis
15
6 / 6 / 13
12,114
808
7,508
13,273
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 8
9,948
663
8,292
19,110
8,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
REDZIK78
Neith
14
4 / 11 / 6
10,323
688
9,688
15,095
5,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
9 / 5 / 7
11,568
771
14,463
11,230
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
25
Kills
16
16
Deaths
25
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JnrDDDamage
Baron Samedi
7
5
11
2.5
L
3
9
8
0.78
L
Neith
REDZIK78
Neith
4
11
6
0.64
W
Achilles
mmSHENNA
Achilles
12
5
9
3.3
L
9
5
7
2.5
W
Charybdis
waltzy1969
Charybdis
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,644
Damage
32,443
46,487
Taken
45,435
25,501
Mitigated
17,913
15,212
Healing
2,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JnrDDDamage
Baron Samedi
14,850
931
1,521
6,023
15,175
5,319
701
4,247
10,928
41,382
0
L
8,292
1,296
0
104
19,110
8,246
0
7,833
10,776
0
18,382
L
Neith
REDZIK78
Neith
9,688
3,318
0
447
15,095
5,441
612
5,827
8,931
0
30,030
W
Achilles
mmSHENNA
Achilles
16,286
4,531
197
4,594
18,039
16,722
149
6,219
10,587
12,878
25,929
L
14,463
5,184
117
1,433
11,230
4,226
897
4,015
6,969
49,020
0
W
Charybdis
waltzy1969
Charybdis
7,508
4,269
0
2,877
13,273
3,460
1,660
4,554
8,719
0
44,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
31,839
183
Minions Killed
103
7
Camps Cleared
4
705,873
Distance Traveled
596,103
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,079
805
57
4
1
212,374
0
L
Thor
9,948
663
16
1
4
200,411
0
L
Neith
10,323
688
30
2
0
180,864
0
W
Achilles
13,066
871
40
3
2
275,989
1
L
Nu Wa
11,568
771
57
4
0
214,828
0
W
Charybdis
12,114
808
86
6
4
217,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role