Player Matchup

Odin
Odin
A-WVLL
Odin
Level 149
God Stats
0W - 2L
1,640 SR
Queue Stats
74W - 69L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
Chase the XP
Sylvanus
Level 139
God Stats
4W - 4L
1,651 SR
Queue Stats
357W - 333L
1,566 Elo+
Solo
Medusa
Medusa
PurplePianta
Medusa
Level 106
God Stats
3W - 2L
1,667 SR
Queue Stats
240W - 265L
1,530 Elo+
Solo
Rama
Rama
RocketSM
Rama
Level 94
God Stats
2W - 2L
1,603 SR
Queue Stats
219W - 204L
1,600 Elo+
Solo
Nu Wa
Nu Wa
TheRaginCage
Nu Wa
Level 159
God Stats
1W - 1L
1,556 SR
Queue Stats
157W - 131L
1,551 Elo+
Party 1
Team Averages
Level 129
1,623 SR
1,557 Elo+

VS

Team Averages
Level 103
1,589 SR
1,543 Elo+
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BustyShota
Sobek
Level 53
God Stats
3W - 0L
1,894 SR
Queue Stats
10W - 9L
1,550 Elo+
Party 2
Skadi
Skadi
Chodyssius
Skadi
Level 114
God Stats
1W - 0L
1,457 SR
Queue Stats
29W - 18L
1,577 Elo+
Party 2
Erlang Shen
Erlang Shen
Jaeyoonyo0o0o0o
Erlang Shen
Level 86
God Stats
1W - 1L
1,593 SR
Queue Stats
26W - 15L
1,589 Elo+
Party 2
Hun Batz
Hun Batz
SadisticLego
Hun Batz
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
A-WVLL
Odin
15
3 / 5 / 7
8,994
750
6,941
21,204
16,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Chase the XP
Sylvanus
16
3 / 4 / 6
9,701
808
13,817
14,382
16,046
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
4 / 10 / 8
9,807
817
12,144
13,875
3,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
17
6 / 5 / 7
10,385
865
15,537
15,345
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 5 / 6
9,270
773
23,062
10,967
3,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
1 / 3 / 26
9,819
818
8,426
17,373
19,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
15
2 / 2 / 15
9,579
798
5,155
17,324
18,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
18
11 / 5 / 15
11,543
962
19,634
16,721
6,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Jaeyoonyo0o0o0o
Erlang Shen
17
6 / 5 / 19
10,319
860
19,993
21,963
14,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
SadisticLego
Hun Batz
18
9 / 4 / 14
11,287
941
15,208
14,343
10,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
118
19
Kills
29
29
Deaths
19
34
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
3
26
4.67
L
Odin
A-WVLL
Odin
3
5
7
1.3
W
Sobek
2
2
15
4.75
L
Sylvanus
Chase the XP
Sylvanus
3
4
6
1.5
W
Skadi
11
5
15
3.7
W
Erlang Shen
Jaeyoonyo0o0o0o
Erlang Shen
6
5
19
3.1
L
Medusa
4
10
8
0.8
L
Rama
6
5
7
1.9
W
Hun Batz
SadisticLego
Hun Batz
9
4
14
4
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,501
Damage
68,416
75,773
Taken
87,724
45,061
Mitigated
69,906
27,570
Healing
36,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,426
4,236
8,326
7,803
17,373
19,353
430
7,836
9,537
0
19,160
L
Odin
A-WVLL
Odin
6,941
1,156
1,120
6,600
21,204
16,561
183
1,962
18,832
270
8,920
W
Sobek
5,155
345
1,106
3,616
17,324
18,540
40
7,374
9,583
10,666
0
L
Sylvanus
Chase the XP
Sylvanus
13,817
1,777
7,959
5,209
14,382
16,046
600
690
13,524
23,700
0
W
Skadi
19,634
9,844
2,306
3,255
16,721
6,701
1,792
7,496
9,225
0
44,222
W
Erlang Shen
Jaeyoonyo0o0o0o
Erlang Shen
19,993
8,688
1,723
6,186
21,963
14,524
2,111
6,667
15,296
0
33,704
L
Medusa
12,144
4,384
21
339
13,875
3,745
0
493
13,051
0
21,708
L
Rama
15,537
12,013
547
4,732
15,345
5,312
969
1,158
13,926
0
23,124
W
Hun Batz
SadisticLego
Hun Batz
15,208
2,785
860
1,160
14,343
10,788
474
7,776
6,567
0
33,443
L
23,062
4,247
270
773
10,967
3,397
325
852
9,917
45,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,157
Gold Earned
52,547
110
Minions Killed
151
0
Camps Cleared
0
989,174
Distance Traveled
1,173,501
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,819
818
24
2
0
253,040
5
L
Odin
8,994
750
5
0
0
193,874
0
W
Sobek
9,579
798
12
1
0
243,418
0
L
Sylvanus
9,701
808
18
2
0
221,368
0
W
Skadi
11,543
962
53
4
0
195,507
0
W
Erlang Shen
10,319
860
21
2
0
235,013
0
L
Medusa
9,807
817
29
2
0
193,155
1
L
Rama
10,385
865
25
2
0
170,129
1
W
Hun Batz
11,287
941
41
3
0
246,523
2
L
Nu Wa
9,270
773
33
3
0
210,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role