Player Matchup

Da Ji
Da Ji
AlissonChief
Da Ji
Level 107
God Stats
7W - 5L
1,486 SR
Queue Stats
432W - 436L
1,493 Elo+
Solo
Raijin
Raijin
CaptainKrackman
Raijin
Level 64
God Stats
5W - 2L
1,679 SR
Queue Stats
133W - 115L
1,561 Elo+
Party 1
Olorun
Olorun
Lannory
Olorun
Level 109
God Stats
5W - 1L
1,552 SR
Queue Stats
133W - 109L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
NUFF-SAID10
Zhong Kui
Level 119
God Stats
6W - 7L
1,418 SR
Queue Stats
244W - 238L
1,543 Elo+
Party 1
Ganesha
Ganesha
Racotaco0807
Ganesha
Level 106
God Stats
9W - 9L
1,590 SR
Queue Stats
439W - 465L
1,481 Elo+
Solo
Team Averages
Level 101
1,545 SR
1,520 Elo+

VS

Team Averages
Level 120
1,512 SR
1,518 Elo+
Apollo
Apollo
Carlos45361
Apollo
Level 97
God Stats
1W - 2L
1,623 SR
Queue Stats
75W - 70L
1,569 Elo+
Party 2
Cupid
Cupid
MikeyBShootin3s
Cupid
Level 122
God Stats
1W - 4L
1,274 SR
Queue Stats
154W - 162L
1,495 Elo+
Solo
Vulcan
Vulcan
Rickson117
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,470 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ludox0
Tsukuyomi
Level 160
God Stats
0W - 2L
1,586 SR
Queue Stats
100W - 111L
1,547 Elo+
Party 2
Ah Puch
Ah Puch
tetteness
Ah Puch
Level 159
God Stats
43W - 35L
1,577 SR
Queue Stats
1,586W - 1,699L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 7
11,053
737
7,131
11,478
5,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 5 / 8
11,167
744
18,381
10,144
4,212
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Lannory
Olorun
20
9 / 4 / 9
12,734
849
11,439
13,965
7,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
NUFF-SAID10
Zhong Kui
18
3 / 4 / 12
11,050
737
12,055
13,775
9,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Racotaco0807
Ganesha
18
0 / 3 / 20
11,496
766
11,162
21,175
32,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
6 / 7 / 5
10,340
689
8,683
14,903
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
3 / 3 / 10
10,926
728
7,333
12,478
3,741
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
Rickson117
Vulcan
15
1 / 6 / 10
9,167
611
10,582
11,803
3,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ludox0
Tsukuyomi
18
5 / 7 / 11
10,769
718
12,322
15,373
10,710
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
tetteness
Ah Puch
17
5 / 3 / 11
11,033
736
13,349
9,055
3,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
67
26
Kills
20
20
Deaths
26
56
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
W
7
5
8
2.2
L
Apollo
6
7
5
1.21
W
Olorun
Lannory
Olorun
9
4
9
3.38
L
3
3
10
2.67
W
Zhong Kui
NUFF-SAID10
Zhong Kui
3
4
12
2.25
W
Ganesha
Racotaco0807
Ganesha
0
3
20
3.33
L
Vulcan
Rickson117
Vulcan
1
6
10
1
L
Tsukuyomi
ludox0
Tsukuyomi
5
7
11
1.5
L
Ah Puch
tetteness
Ah Puch
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,168
Damage
52,269
70,537
Taken
63,612
59,092
Mitigated
26,089
28,143
Healing
18,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,131
500
2,103
2,787
11,478
5,968
1,444
3,347
8,131
0
13,748
W
18,381
784
1,268
1,942
10,144
4,212
0
4,017
6,127
35,326
0
L
Apollo
8,683
5,589
1,141
3,672
14,903
4,991
0
13,424
1,479
0
14,895
W
Olorun
Lannory
Olorun
11,439
5,703
1,491
4,974
13,965
7,299
1,935
6,117
7,848
34,467
0
L
7,333
3,883
1,643
3,740
12,478
3,741
378
10,626
1,852
0
21,765
W
Zhong Kui
NUFF-SAID10
Zhong Kui
12,055
540
528
3,476
13,775
9,283
1,793
4,452
9,323
26,599
0
W
Ganesha
Racotaco0807
Ganesha
11,162
311
2,447
7,127
21,175
32,330
381
5,998
15,177
34,694
0
L
Vulcan
Rickson117
Vulcan
10,582
6,726
653
1,387
11,803
3,585
0
10,274
1,529
25,988
0
L
Tsukuyomi
ludox0
Tsukuyomi
12,322
3,385
511
867
15,373
10,710
0
11,795
3,578
0
28,823
L
Ah Puch
tetteness
Ah Puch
13,349
632
870
3,556
9,055
3,062
0
6,918
2,137
23,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,500
Gold Earned
52,235
184
Minions Killed
140
0
Camps Cleared
0
1,246,047
Distance Traveled
1,254,862
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,053
737
27
2
0
245,500
0
W
Raijin
11,167
744
32
2
0
252,005
2
L
Apollo
10,340
689
14
1
0
245,655
2
W
Olorun
12,734
849
79
5
0
231,610
4
L
Cupid
10,926
728
40
3
0
240,122
0
W
Zhong Kui
11,050
737
44
3
0
239,021
0
W
Ganesha
11,496
766
2
0
0
277,911
2
L
Vulcan
9,167
611
34
2
0
242,793
0
L
Tsukuyomi
10,769
718
28
2
0
255,257
4
L
Ah Puch
11,033
736
24
2
0
271,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role