Player Matchup

Cerberus
Cerberus
GameboyX64
Cerberus
Level 89
God Stats
2W - 2L
1,626 SR
Queue Stats
87W - 102L
1,443 Elo+
Party 3
Neith
Neith
Just4Shiggles
Neith
Level 144
God Stats
58W - 45L
1,610 SR
Queue Stats
1,549W - 1,710L
1,408 Elo+
Party 1
Eset
Eset
WildMtDewMan
Eset
Level 159
God Stats
3W - 5L
1,416 SR
Queue Stats
694W - 849L
1,325 Elo+
Party 1
Achilles
Achilles
Yohenheim
Achilles
Level 69
God Stats
0W - 4L
1,347 SR
Queue Stats
72W - 81L
1,445 Elo+
Party 3
Ravana
Ravana
breezystorm2k
Ravana
Level 83
God Stats
1W - 2L
1,387 SR
Queue Stats
4W - 8L
1,461 Elo+
Solo
Team Averages
Level 109
1,477 SR
1,416 Elo+

VS

Team Averages
Level 134
1,523 SR
1,352 Elo+
Loki
Loki
DR-ZedDead
Loki
Level 106
God Stats
7W - 6L
1,526 SR
Queue Stats
96W - 107L
1,381 Elo+
Solo
Izanami
Izanami
THAIS_FRAINER
Izanami
Level 136
God Stats
1W - 1L
1,388 SR
Queue Stats
67W - 84L
1,415 Elo+
Party 2
Ra
Ra
deividfeistler
Ra
Level 151
God Stats
1W - 6L
1,419 SR
Queue Stats
35W - 55L
1,321 Elo+
Party 2
Hel
Hel
rei_do_trago
Hel
Level 126
God Stats
1W - 1L
1,553 SR
Queue Stats
12W - 16L
1,367 Elo+
Party 2
Ares
Ares
windmarques
Ares
Level 153
God Stats
3W - 0L
1,727 SR
Queue Stats
47W - 84L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GameboyX64
Cerberus
11
0 / 4 / 4
6,005
601
5,097
13,989
9,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 1
7,887
789
8,798
7,251
2,186
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 3
6,650
665
3,717
6,887
2,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Yohenheim
Achilles
11
0 / 4 / 3
5,868
587
4,454
10,812
8,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 5 / 3
6,010
601
2,315
7,426
3,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
7,931
793
9,417
3,605
1,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
15
3 / 0 / 8
8,370
837
7,425
5,410
2,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 0 / 11
8,865
887
8,174
4,591
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 12
8,001
800
6,479
6,292
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 13
8,458
846
5,811
12,180
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
4
Kills
17
17
Deaths
4
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
Cerberus
GameboyX64
Cerberus
0
4
4
0.5
L
3
1
1
3.5
W
Izanami
3
0
8
7
L
1
3
3
0.83
L
Achilles
Yohenheim
Achilles
0
4
3
0.38
L
0
5
3
0.3
W
6
0
11
11.5
W
2
1
12
8
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
37,306
46,365
Taken
32,078
26,127
Mitigated
20,195
8,656
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,417
1,690
781
731
3,605
1,774
124
1,588
1,951
0
22,002
L
Cerberus
GameboyX64
Cerberus
5,097
156
548
2,460
13,989
9,305
0
5,879
7,576
14,926
0
L
8,798
4,224
0
2,365
7,251
2,186
0
2,169
4,836
0
37,022
W
Izanami
7,425
5,147
0
1,715
5,410
2,058
1,668
1,287
4,083
0
33,017
L
3,717
352
182
763
6,887
2,289
2
3,346
3,273
23,447
0
L
Achilles
Yohenheim
Achilles
4,454
617
521
1,015
10,812
8,739
0
5,637
4,888
0
12,222
L
2,315
265
0
802
7,426
3,608
0
3,453
3,732
0
9,043
W
8,174
270
2,309
2,271
4,591
1,977
48
1,490
3,101
29,582
0
W
6,479
136
3,209
3,008
6,292
2,575
586
1,697
4,551
25,526
0
W
5,811
336
0
1,767
12,180
11,811
32
2,979
9,039
11,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,420
Gold Earned
41,625
203
Minions Killed
246
4
Camps Cleared
9
948,445
Distance Traveled
1,022,047
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,931
793
24
2
1
228,146
5
L
Cerberus
6,005
601
43
4
1
190,993
0
L
Neith
7,887
789
75
8
1
186,159
4
W
Izanami
8,370
837
73
7
2
176,147
0
L
Eset
6,650
665
52
5
1
167,876
1
L
Achilles
5,868
587
16
2
0
198,507
1
L
Ravana
6,010
601
17
2
1
204,910
2
W
Ra
8,865
887
64
6
4
218,964
2
W
Hel
8,001
800
76
8
2
215,177
1
W
Ares
8,458
846
9
1
0
183,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role