Player Matchup

Chaac
Chaac
Lil Hxmpty
Chaac
Level 66
God Stats
0W - 2L
1,269 SR
Queue Stats
32W - 40L
1,356 Elo+
Party 1
Ra
Ra
PapaShrimp
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
lilDwheelz
Danzaburou
Level 62
God Stats
3W - 6L
1,322 SR
Queue Stats
10W - 14L
1,391 Elo+
Party 1
Team Averages
Level 64
1,364 SR
1,388 Elo+

VS

Team Averages
Level 87
1,543 SR
1,480 Elo+
Bacchus
Bacchus
Dytix4855
Bacchus
Level 63
God Stats
29W - 3L
1,481 SR
Queue Stats
66W - 51L
1,378 Elo+
Party 2
Zhong Kui
Zhong Kui
TheOn3Myth
Zhong Kui
Level 83
God Stats
29W - 7L
1,652 SR
Queue Stats
135W - 121L
1,481 Elo+
Party 2
Loki
Loki
redlashingINDY
Loki
Level 116
God Stats
10W - 9L
1,496 SR
Queue Stats
217W - 163L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 5 / 3
8,148
627
8,420
12,096
9,358
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

12
3 / 7 / 1
8,826
679
8,306
10,402
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
lilDwheelz
Danzaburou
10
0 / 7 / 3
7,683
591
6,307
10,358
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dytix4855
Bacchus
13
2 / 2 / 12
10,031
772
4,670
12,394
14,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
TheOn3Myth
Zhong Kui
15
10 / 0 / 6
10,648
819
14,729
11,721
8,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
7 / 2 / 7
10,175
783
10,541
8,533
4,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
19
19
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dytix4855
Bacchus
2
2
12
4
L
Chaac
1
5
3
0.5
L
3
7
1
0.5
W
Zhong Kui
TheOn3Myth
Zhong Kui
10
0
6
13
L
Danzaburou
lilDwheelz
Danzaburou
0
7
3
0.21
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,033
Damage
29,940
32,856
Taken
32,648
16,271
Mitigated
27,275
5,033
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dytix4855
Bacchus
4,670
585
712
2,722
12,394
14,540
470
3,834
8,560
13,981
0
L
Chaac
8,420
755
467
2,303
12,096
9,358
0
6,539
5,234
168
17,292
L
8,306
756
451
1,481
10,402
3,516
0
6,750
3,325
30,309
0
W
Zhong Kui
TheOn3Myth
Zhong Kui
14,729
2,725
626
4,914
11,721
8,421
1,202
3,172
8,549
49,153
0
L
Danzaburou
lilDwheelz
Danzaburou
6,307
2,283
0
331
10,358
3,397
0
6,223
3,970
0
20,587
W
10,541
2,347
0
1,212
8,533
4,314
414
1,974
6,559
0
40,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,657
Gold Earned
30,854
110
Minions Killed
164
3
Camps Cleared
9
628,171
Distance Traveled
713,370
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,031
772
22
2
0
238,073
0
L
Chaac
8,148
627
19
1
1
214,847
3
L
Ra
8,826
679
56
4
2
217,970
1
W
Zhong Kui
10,648
819
94
7
8
223,321
1
L
Danzaburou
7,683
591
35
3
0
195,354
3
W
Loki
10,175
783
48
4
1
251,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role