Player Matchup

Neith
Neith
JIMA2348
Neith
Level 121
God Stats
4W - 13L
1,277 SR
Queue Stats
442W - 434L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JosueElshido
Ah Muzen Cab
Level 105
God Stats
6W - 4L
1,693 SR
Queue Stats
477W - 505L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
KamFrmHeaven
Gilgamesh
Level 64
God Stats
7W - 3L
1,675 SR
Queue Stats
60W - 39L
1,352 Elo+
Party 1
Scylla
Scylla
OfficialCarter--
Scylla
Level 147
God Stats
3W - 1L
1,783 SR
Queue Stats
205W - 177L
1,527 Elo+
Party 1
Cerberus
Cerberus
XM_chepejpol_MX
Cerberus
Level 95
God Stats
7W - 3L
1,545 SR
Queue Stats
407W - 420L
1,497 Elo+
Party 2
Team Averages
Level 106
1,595 SR
1,469 Elo+

VS

Team Averages
Level 108
1,566 SR
1,496 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Lotus_Awakening
Camazotz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 203L
1,457 Elo+
Party 3
Nox
Nox
Stresyy
Nox
Level 67
God Stats
2W - 1L
1,830 SR
Queue Stats
195W - 188L
1,521 Elo+
Party 3
Charybdis
Charybdis
TylerOfDoom
Charybdis
Level 146
God Stats
13W - 14L
1,502 SR
Queue Stats
144W - 139L
1,488 Elo+
Solo
Mulan
Mulan
VDM348
Mulan
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 57L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JIMA2348
Neith
15
4 / 3 / 5
8,939
559
6,636
7,833
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
JosueElshido
Ah Muzen Cab
15
8 / 3 / 2
9,080
568
10,249
11,562
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
KamFrmHeaven
Gilgamesh
14
5 / 2 / 3
8,116
507
4,638
9,544
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 2 / 5
9,311
582
16,569
8,401
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
13
1 / 5 / 13
7,929
496
4,121
14,161
9,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 5 / 3
7,558
472
6,473
16,880
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
12
4 / 5 / 2
7,733
483
5,132
14,572
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
13
3 / 4 / 2
8,198
512
4,585
8,165
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
TylerOfDoom
Charybdis
13
3 / 4 / 4
8,523
533
9,258
9,773
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
VDM348
Mulan
12
2 / 7 / 0
7,530
471
9,354
14,681
6,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
25
Kills
15
15
Deaths
25
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
5
3
0.9
W
Neith
JIMA2348
Neith
4
3
5
2.17
W
Ah Muzen Cab
JosueElshido
Ah Muzen Cab
8
3
2
3
W
Gilgamesh
KamFrmHeaven
Gilgamesh
5
2
3
3.25
L
Camazotz
4
5
2
1
W
7
2
5
4.75
L
Nox
3
4
2
1
L
Charybdis
TylerOfDoom
Charybdis
3
4
4
1.25
L
Mulan
VDM348
Mulan
2
7
0
0.29
W
Cerberus
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,213
Damage
34,802
51,501
Taken
64,071
22,973
Mitigated
29,954
20,053
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,473
575
0
3,623
16,880
13,421
0
4,444
12,292
36,025
0
W
Neith
JIMA2348
Neith
6,636
1,715
0
2,901
7,833
2,786
1,347
602
7,231
0
59,886
W
Ah Muzen Cab
JosueElshido
Ah Muzen Cab
10,249
3,848
0
6,109
11,562
4,173
1,621
926
10,636
0
57,889
W
Gilgamesh
KamFrmHeaven
Gilgamesh
4,638
1,174
163
3,994
9,544
3,684
0
1,624
7,813
0
37,513
L
Camazotz
5,132
1,668
0
5,807
14,572
4,602
0
4,746
9,690
0
38,498
W
16,569
1,114
0
2,693
8,401
2,988
646
3,553
4,672
57,318
0
L
Nox
4,585
661
0
1,702
8,165
3,079
200
5,192
2,771
44,186
0
L
Charybdis
TylerOfDoom
Charybdis
9,258
5,085
0
1,666
9,773
2,594
201
3,009
6,718
0
52,502
L
Mulan
VDM348
Mulan
9,354
2,070
528
4,217
14,681
6,258
1,058
2,685
11,910
0
46,201
W
Cerberus
4,121
329
964
3,229
14,161
9,342
255
3,934
10,091
26,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,375
Gold Earned
39,542
481
Minions Killed
442
0
Camps Cleared
0
1,481,459
Distance Traveled
1,391,321
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,558
472
55
3
0
260,777
5
W
Neith
8,939
559
129
8
0
275,698
0
W
Ah Muzen Cab
9,080
568
102
6
0
269,001
3
W
Gilgamesh
8,116
507
74
5
0
358,396
0
L
Camazotz
7,733
483
79
5
0
307,852
2
W
Scylla
9,311
582
104
7
0
286,887
5
L
Nox
8,198
512
100
6
0
279,701
3
L
Charybdis
8,523
533
106
7
0
262,467
6
L
Mulan
7,530
471
102
6
0
280,524
4
W
Cerberus
7,929
496
72
5
0
291,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role