Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
MT4BZ
Hachiman
Level 112
God Stats
3W - 2L
1,234 SR
Queue Stats
327W - 277L
1,529 Elo+
Party 1
Set
Set
SainsburyLad
Set
Level 154
God Stats
4W - 2L
1,537 SR
Queue Stats
160W - 96L
1,671 Elo+
Party 1
Cerberus
Cerberus
SparklingEstus
Cerberus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 30L
1,602 Elo+
Party 1
Thanatos
Thanatos
WookiesEPC
Thanatos
Level 118
God Stats
6W - 2L
1,761 SR
Queue Stats
258W - 217L
1,605 Elo+
Party 1
Team Averages
Level 107
1,506 SR
1,581 Elo+

VS

Team Averages
Level 60
1,500 SR
1,497 Elo+
Susano
Susano
 
Susano
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
MikeGZ
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
SanTiaGoTTV
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,473 Elo+
Party 2
Charybdis
Charybdis
stoffx
Charybdis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 0 / 1
7,158
716
2,834
3,828
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
MT4BZ
Hachiman
12
5 / 0 / 1
6,723
672
10,524
6,169
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 8
6,491
649
6,788
6,454
2,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
8
0 / 1 / 7
5,500
550
1,660
4,346
1,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
WookiesEPC
Thanatos
12
8 / 1 / 4
6,716
672
6,462
7,308
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
3 / 4 / 0
5,485
549
5,301
8,442
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hel
 
Hel
9
0 / 7 / 2
5,073
507
1,718
5,958
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
MikeGZ
Cerberus
7
0 / 3 / 0
4,479
448
1,395
8,434
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 6 / 1
4,419
442
2,092
7,560
3,216
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
stoffx
Charybdis
7
0 / 4 / 0
4,400
440
2,235
6,131
487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
23
Kills
3
3
Deaths
24
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
1
6.5
L
Susano
 
Susano
3
4
0
0.75
L
Hel
 
Hel
0
7
2
0.14
W
Hachiman
MT4BZ
Hachiman
5
0
1
5.5
L
Cerberus
MikeGZ
Cerberus
0
3
0
0
W
4
1
8
8
L
0
6
1
0.08
W
Cerberus
0
1
7
3.5
W
Thanatos
WookiesEPC
Thanatos
8
1
4
10
L
Charybdis
stoffx
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,268
Damage
12,741
28,105
Taken
36,525
10,720
Mitigated
10,712
16,428
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,834
1,009
0
2,903
3,828
1,317
614
824
3,004
43,515
4,655
L
Susano
 
Susano
5,301
1,507
0
1,672
8,442
2,441
0
1,851
6,445
0
22,749
L
Hel
 
Hel
1,718
168
56
1,004
5,958
1,162
0
1,542
4,315
23,047
0
W
Hachiman
MT4BZ
Hachiman
10,524
5,827
0
2,846
6,169
1,452
0
1,367
4,802
0
48,848
L
Cerberus
MikeGZ
Cerberus
1,395
259
142
1,975
8,434
3,406
0
795
7,639
7,896
0
W
6,788
2,900
119
1,770
6,454
2,992
0
414
5,912
0
28,997
L
2,092
565
0
1,216
7,560
3,216
28
0
7,259
0
12,506
W
Cerberus
1,660
284
0
1,646
4,346
1,951
42
410
3,936
6,785
0
W
Thanatos
WookiesEPC
Thanatos
6,462
2,061
0
7,144
7,308
3,008
0
248
6,992
0
43,575
L
Charybdis
stoffx
Charybdis
2,235
1,318
0
1,403
6,131
487
0
0
6,131
0
16,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
23,856
338
Minions Killed
176
0
Camps Cleared
0
984,245
Distance Traveled
931,838
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,158
716
103
10
0
192,333
2
L
Susano
5,485
549
45
5
0
212,592
2
L
Hel
5,073
507
54
5
0
201,013
1
W
Hachiman
6,723
672
86
9
0
182,564
4
L
Cerberus
4,479
448
8
1
0
175,947
1
W
Set
6,491
649
61
6
0
201,697
1
L
Chaac
4,419
442
28
3
0
169,467
0
W
Cerberus
5,500
550
16
2
0
199,776
0
W
Thanatos
6,716
672
72
7
0
207,875
3
L
Charybdis
4,400
440
41
4
0
172,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role