Player Matchup

Zeus
Zeus
Silver II
Styrie
Zeus
Silver II
Level 78
God Stats
0W - 3L
1,660 SR
Queue Stats
31W - 49L
1,278 MMR
Solo
Ares
Ares
Silver I
cheeseplaster
Ares
Silver I
Level 115
God Stats
3W - 6L
1,441 SR
Queue Stats
24W - 36L
1,153 MMR
Party 2
Xbalanque
Xbalanque
Gold V
diachyloncancer
Xbalanque
Gold V
Level 122
God Stats
0W - 2L
1,281 SR
Queue Stats
23W - 31L
1,380 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,461 SR
1,271 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,442 SR
1,203 MMR
Geb
Geb
Gold IV
CuzzBub
Geb
Gold IV
Level 107
God Stats
3W - 1L
1,481 SR
Queue Stats
87W - 78L
1,310 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
DingleMyBerrys2
Gilgamesh
Silver I
Level 85
God Stats
4W - 2L
1,303 SR
Queue Stats
65W - 60L
1,024 MMR
Party 1
Scylla
Scylla
Gold V
Flandy1
Scylla
Gold V
Level 89
God Stats
10W - 3L
1,542 SR
Queue Stats
67W - 57L
1,276 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Styrie
Zeus
11
1 / 9 / 2
8,750
583
9,108
11,601
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 2
9,914
661
7,801
16,600
20,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
diachyloncancer
Xbalanque
12
1 / 6 / 1
8,978
599
10,920
12,418
6,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AphroditeBastetHeimdallrArtioKumbhakarna

VS

Bans
AchillesDanzaburouGaneshaMedusaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
1 / 1 / 9
10,127
675
7,327
13,358
13,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
DingleMyBerrys2
Gilgamesh
13
5 / 2 / 7
10,094
673
11,294
12,721
9,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Flandy1
Scylla
16
10 / 1 / 5
11,047
736
16,540
7,711
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
16
16
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Geb
1
1
9
5.5
W
Gilgamesh
DingleMyBerrys2
Gilgamesh
5
2
7
4.25
W
Scylla
Flandy1
Scylla
10
1
5
12.5
L
Zeus
Styrie
Zeus
1
9
2
0.22
L
2
1
2
3
L
Xbalanque
diachyloncancer
Xbalanque
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,829
Damage
35,161
40,619
Taken
33,790
31,720
Mitigated
26,642
4,916
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
7,327
864
0
3,995
13,358
13,704
196
5,821
7,537
26,123
0
W
Gilgamesh
DingleMyBerrys2
Gilgamesh
11,294
2,336
0
2,600
12,721
9,895
0
6,894
5,827
0
21,838
W
Scylla
Flandy1
Scylla
16,540
891
0
2,830
7,711
3,043
868
4,717
2,994
46,927
0
L
Zeus
Styrie
Zeus
9,108
807
0
629
11,601
4,968
468
5,937
5,664
33,073
0
L
7,801
597
0
3,032
16,600
20,529
151
9,284
7,316
19,265
0
L
Xbalanque
diachyloncancer
Xbalanque
10,920
3,781
0
1,255
12,418
6,223
0
8,999
3,419
0
35,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,642
Gold Earned
31,268
142
Minions Killed
130
5
Camps Cleared
8
780,788
Distance Traveled
864,121
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,127
675
37
2
2
301,187
4
W
Gilgamesh
10,094
673
21
1
2
276,620
0
W
Scylla
11,047
736
72
5
4
286,314
5
L
Zeus
8,750
583
50
3
3
240,822
3
L
Ares
9,914
661
20
1
0
277,667
0
L
Xbalanque
8,978
599
72
5
2
262,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role