Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Machabaeus
Ymir
Level 28
God Stats
6W - 3L
1,701 SR
Queue Stats
11W - 14L
1,657 Elo+
Party 3
Anubis
Anubis
Mystical8712
Anubis
Level 34
God Stats
3W - 1L
1,742 SR
Queue Stats
30W - 23L
1,571 Elo+
Party 4
Bellona
Bellona
NinjaSwordXI
Bellona
Level 37
God Stats
4W - 0L
1,824 SR
Queue Stats
65W - 41L
1,624 Elo+
Party 4
Apollo
Apollo
th3sp1d3r5
Apollo
Level 37
God Stats
4W - 2L
1,269 SR
Queue Stats
11W - 14L
1,657 Elo+
Party 3
Team Averages
Level 33
1,607 SR
1,602 Elo+

VS

Team Averages
Level 81
1,527 SR
1,435 Elo+
Da Ji
Da Ji
 
Da Ji
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Barto neto
Odin
Level 150
God Stats
19W - 25L
1,459 SR
Queue Stats
1,579W - 1,533L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
Maldrok
Cthulhu
Level 13
God Stats
5W - 2L
1,467 SR
Queue Stats
8W - 10L
1,361 Elo+
Party 2
Poseidon
Poseidon
NFreakForAll
Poseidon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,449 Elo+
Party 1
Neith
Neith
Suffokate_1
Neith
Level 67
God Stats
3W - 1L
1,707 SR
Queue Stats
119W - 150L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 0 / 3
6,778
616
4,374
7,387
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 1 / 3
5,821
529
1,266
4,609
2,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
12
6 / 0 / 4
7,094
645
7,541
6,351
2,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
NinjaSwordXI
Bellona
12
1 / 2 / 1
6,804
619
5,521
8,499
6,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
th3sp1d3r5
Apollo
10
4 / 1 / 0
6,202
564
5,275
6,148
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 5 / 0
5,404
491
2,531
9,401
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 1
6,605
600
5,886
9,420
5,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Maldrok
Cthulhu
8
2 / 1 / 0
5,562
506
2,300
5,729
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
NFreakForAll
Poseidon
10
0 / 5 / 0
5,461
496
2,636
5,813
2,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 2
5,038
458
4,710
5,397
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
4
4
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
3
6.5
L
Da Ji
 
Da Ji
1
5
0
0.2
L
1
2
1
0.75
W
0
1
3
1.5
L
Cthulhu
Maldrok
Cthulhu
2
1
0
2
W
Anubis
6
0
4
8
L
Poseidon
NFreakForAll
Poseidon
0
5
0
0
W
Bellona
NinjaSwordXI
Bellona
1
2
1
0.75
L
0
3
2
0.33
W
Apollo
th3sp1d3r5
Apollo
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,977
Damage
18,063
32,994
Taken
35,760
15,796
Mitigated
13,023
15,339
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,374
1,265
0
3,259
7,387
2,515
0
741
6,607
0
32,739
L
Da Ji
 
Da Ji
2,531
450
0
2,817
9,401
2,409
0
3,992
5,409
0
26,923
L
5,886
1,233
0
3,400
9,420
5,312
0
852
8,568
0
38,797
W
1,266
0
0
1,451
4,609
2,324
312
810
3,799
7,366
0
L
Cthulhu
Maldrok
Cthulhu
2,300
223
0
1,808
5,729
2,168
0
310
5,419
12,054
0
W
Anubis
7,541
611
0
4,491
6,351
2,674
855
2,154
4,197
40,296
0
L
Poseidon
NFreakForAll
Poseidon
2,636
341
0
756
5,813
2,108
0
2,697
3,116
29,576
0
W
Bellona
NinjaSwordXI
Bellona
5,521
1,945
111
3,262
8,499
6,860
73
0
7,488
0
40,574
L
4,710
2,125
0
1,594
5,397
1,026
0
956
4,441
0
25,458
W
Apollo
th3sp1d3r5
Apollo
5,275
3,795
0
2,765
6,148
1,423
342
1,280
4,868
0
43,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
28,070
332
Minions Killed
259
0
Camps Cleared
0
1,105,232
Distance Traveled
1,073,537
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,778
616
54
5
0
253,379
1
L
Da Ji
5,404
491
57
5
0
217,615
0
L
Odin
6,605
600
93
8
0
249,754
1
W
Ymir
5,821
529
13
1
0
210,694
0
L
Cthulhu
5,562
506
14
1
0
209,710
0
W
Anubis
7,094
645
84
8
0
198,501
1
L
Poseidon
5,461
496
50
5
0
208,143
0
W
Bellona
6,804
619
91
8
0
242,022
4
L
Neith
5,038
458
45
4
0
188,315
1
W
Apollo
6,202
564
90
8
0
200,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role