Player Matchup

Ymir
Ymir
FusionCrane7
Ymir
Level 117
God Stats
5W - 6L
1,499 SR
Queue Stats
353W - 326L
1,438 Elo+
Party 2
Scylla
Scylla
Jwidder
Scylla
Level 105
God Stats
3W - 0L
1,542 SR
Queue Stats
44W - 45L
1,385 Elo+
Party 3
Charybdis
Charybdis
Sight2DaBlind
Charybdis
Level 128
God Stats
18W - 20L
1,513 SR
Queue Stats
194W - 191L
1,474 Elo+
Party 2
Hercules
Hercules
cantstoptheban
Hercules
Level 87
God Stats
1W - 2L
1,265 SR
Queue Stats
89W - 100L
1,492 Elo+
Party 3
Gilgamesh
Gilgamesh
wolverine0622
Gilgamesh
Level 123
God Stats
2W - 2L
1,535 SR
Queue Stats
53W - 59L
1,396 Elo+
Solo
Team Averages
Level 112
1,471 SR
1,437 Elo+

VS

Team Averages
Level 49
1,525 SR
1,390 Elo+
Bastet
Bastet
ALANWASBORN526
Bastet
Level 136
God Stats
5W - 8L
1,552 SR
Queue Stats
141W - 144L
1,381 Elo+
Solo
Kukulkan
Kukulkan
JJHAMMER4
Kukulkan
Level 49
God Stats
1W - 2L
1,731 SR
Queue Stats
105W - 98L
1,433 Elo+
Party 1
Chang'e
Chang'e
RavioliKermi
Chang'e
Level 11
God Stats
0W - 3L
1,318 SR
Queue Stats
10W - 22L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
UndoubledFox
Cthulhu
Level 24
God Stats
7W - 9L
1,464 SR
Queue Stats
36W - 49L
1,381 Elo+
Party 1
Izanami
Izanami
YoAllex
Izanami
Level 27
God Stats
4W - 3L
1,559 SR
Queue Stats
76W - 85L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,823
582
2,774
7,889
3,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Jwidder
Scylla
11
1 / 1 / 1
6,053
605
2,634
3,871
1,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Sight2DaBlind
Charybdis
10
4 / 0 / 0
6,009
601
4,688
3,777
1,003
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
11
4 / 0 / 3
6,418
642
4,554
6,859
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
wolverine0622
Gilgamesh
11
3 / 0 / 2
6,598
660
3,453
4,279
1,556
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,224
522
3,667
6,060
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
JJHAMMER4
Kukulkan
10
0 / 3 / 0
5,500
550
1,643
4,454
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
RavioliKermi
Chang'e
8
0 / 3 / 0
4,724
472
711
5,082
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
UndoubledFox
Cthulhu
7
0 / 4 / 0
4,673
467
1,955
7,414
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
YoAllex
Izanami
8
0 / 0 / 0
5,029
503
3,684
3,887
851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
12
Kills
1
1
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
0
4
2
L
Kukulkan
JJHAMMER4
Kukulkan
0
3
0
0
W
Scylla
Jwidder
Scylla
1
1
1
1.5
L
Chang'e
RavioliKermi
Chang'e
0
3
0
0
W
Charybdis
Sight2DaBlind
Charybdis
4
0
0
4
L
Cthulhu
UndoubledFox
Cthulhu
0
4
0
0
L
Izanami
YoAllex
Izanami
0
0
0
0
W
Hercules
4
0
3
5.5
W
Gilgamesh
wolverine0622
Gilgamesh
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,103
Damage
11,660
26,675
Taken
26,897
9,994
Mitigated
9,916
8,698
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,667
692
0
2,180
6,060
1,786
0
1,465
4,595
0
24,198
W
2,774
647
1,209
2,747
7,889
3,632
144
1,593
6,296
21,508
0
L
Kukulkan
JJHAMMER4
Kukulkan
1,643
166
0
250
4,454
1,360
384
1,169
3,285
32,605
0
W
Scylla
Jwidder
Scylla
2,634
286
0
1,476
3,871
1,231
416
929
2,942
35,403
0
L
Chang'e
RavioliKermi
Chang'e
711
66
104
1,738
5,082
2,793
0
0
5,082
16,481
0
W
Charybdis
Sight2DaBlind
Charybdis
4,688
3,319
0
1,503
3,777
1,003
582
503
3,274
0
33,136
L
Cthulhu
UndoubledFox
Cthulhu
1,955
476
0
1,044
7,414
3,126
0
1,652
5,762
7,142
0
L
Izanami
YoAllex
Izanami
3,684
3,201
0
500
3,887
851
0
1,122
2,765
0
34,341
W
Hercules
4,554
1,829
0
1,345
6,859
2,572
0
879
5,980
0
36,787
W
Gilgamesh
wolverine0622
Gilgamesh
3,453
700
0
418
4,279
1,556
0
628
3,651
0
30,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,901
Gold Earned
25,150
312
Minions Killed
243
0
Camps Cleared
0
1,019,597
Distance Traveled
983,827
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,224
522
49
5
0
233,261
3
W
Ymir
5,823
582
29
3
0
185,464
3
L
Kukulkan
5,500
550
72
7
0
182,669
4
W
Scylla
6,053
605
77
8
0
200,086
5
L
Chang'e
4,724
472
38
4
0
174,946
0
W
Charybdis
6,009
601
69
7
0
183,920
0
L
Cthulhu
4,673
467
12
1
0
197,733
2
L
Izanami
5,029
503
72
7
0
195,218
2
W
Hercules
6,418
642
60
6
0
237,415
6
W
Gilgamesh
6,598
660
77
8
0
212,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role