Player Matchup

Geb
Geb
DemonSlayer3LK
Geb
Level 26
God Stats
1W - 2L
1,335 SR
Queue Stats
2W - 5L
1,297 Elo+
Party 2
Thanatos
Thanatos
JFKizzler
Thanatos
Level 49
God Stats
6W - 4L
1,335 SR
Queue Stats
218W - 203L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
SgtPepe
Baron Samedi
Level 61
God Stats
5W - 3L
1,658 SR
Queue Stats
245W - 248L
1,478 Elo+
Party 1
Chiron
Chiron
Sirblanket
Chiron
Level 35
God Stats
2W - 1L
1,276 SR
Queue Stats
48W - 46L
1,468 Elo+
Party 2
Agni
Agni
wal2
Agni
Level 147
God Stats
34W - 24L
1,576 SR
Queue Stats
92W - 99L
1,420 Elo+
Solo
Team Averages
Level 64
1,436 SR
1,430 Elo+

VS

Team Averages
Level 66
1,486 SR
1,517 Elo+
Mulan
Mulan
AegisBeast7
Mulan
Level 27
God Stats
4W - 5L
1,686 SR
Queue Stats
33W - 37L
1,522 Elo+
Party 3
Sol
Sol
IICrazylI-
Sol
Level 42
God Stats
0W - 3L
1,706 SR
Queue Stats
21W - 28L
1,453 Elo+
Party 3
Charybdis
Charybdis
IceVybz-
Charybdis
Level 88
God Stats
1W - 2L
1,521 SR
Queue Stats
102W - 85L
1,573 Elo+
Party 3
Serqet
Serqet
YellingYeti101
Serqet
Level 48
God Stats
0W - 1L
1,290 SR
Queue Stats
92W - 81L
1,564 Elo+
Party 3
Khepri
Khepri
fogo78
Khepri
Level 124
God Stats
0W - 3L
1,228 SR
Queue Stats
114W - 131L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,783
410
2,404
13,340
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JFKizzler
Thanatos
17
9 / 4 / 4
11,094
584
13,907
17,411
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
SgtPepe
Baron Samedi
16
3 / 3 / 6
10,053
529
8,809
11,316
10,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Sirblanket
Chiron
16
2 / 3 / 3
9,484
499
9,003
16,083
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
wal2
Agni
18
6 / 1 / 2
11,914
627
13,408
10,969
3,866
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,268
488
11,035
18,036
11,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 3 / 3
8,648
455
8,970
9,647
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
IceVybz-
Charybdis
14
2 / 4 / 2
8,593
452
11,911
13,195
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
6 / 6 / 2
9,442
497
11,188
16,615
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
fogo78
Khepri
7
1 / 2 / 2
6,598
347
3,087
7,425
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
20
Kills
12
12
Deaths
20
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
0
1
1
0.5
L
2
3
3
1.17
L
Charybdis
IceVybz-
Charybdis
2
4
2
0.75
W
Thanatos
JFKizzler
Thanatos
9
4
4
2.75
W
Baron Samedi
SgtPepe
Baron Samedi
3
3
6
2
W
Chiron
Sirblanket
Chiron
2
3
3
1.17
L
6
6
2
1.17
L
Khepri
fogo78
Khepri
1
2
2
1
W
Agni
wal2
Agni
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,531
Damage
46,191
69,119
Taken
64,918
31,936
Mitigated
27,767
34,640
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,035
685
0
4,348
18,036
11,876
86
10,043
7,993
4,025
55,734
W
2,404
708
677
4,481
13,340
7,223
0
2,524
10,768
21,112
0
L
8,970
2,375
0
3,734
9,647
2,766
1,134
5,047
4,600
42,913
0
L
Charybdis
IceVybz-
Charybdis
11,911
4,910
0
3,832
13,195
3,269
114
2,323
10,872
0
65,681
W
Thanatos
JFKizzler
Thanatos
13,907
4,523
0
10,201
17,411
6,128
0
2,942
13,464
0
71,784
W
Baron Samedi
SgtPepe
Baron Samedi
8,809
1,039
762
3,505
11,316
10,002
1,008
4,042
6,545
49,936
0
W
Chiron
Sirblanket
Chiron
9,003
3,300
1,175
8,617
16,083
4,717
1,098
2,262
13,772
0
73,418
L
11,188
1,657
0
3,453
16,615
5,710
0
4,794
11,821
0
61,351
L
Khepri
fogo78
Khepri
3,087
171
344
2,076
7,425
4,146
0
2,414
5,011
11,867
0
W
Agni
wal2
Agni
13,408
412
241
4,981
10,969
3,866
3,056
1,692
8,845
84,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,328
Gold Earned
42,549
521
Minions Killed
443
0
Camps Cleared
0
1,748,089
Distance Traveled
1,597,327
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,268
488
123
6
0
337,932
0
W
Geb
7,783
410
37
2
0
354,240
1
L
Sol
8,648
455
89
5
0
329,613
1
L
Charybdis
8,593
452
111
6
0
346,571
0
W
Thanatos
11,094
584
99
5
0
381,685
8
W
Baron Samedi
10,053
529
84
4
0
345,669
8
W
Chiron
9,484
499
129
7
0
338,002
5
L
Serqet
9,442
497
105
6
0
384,298
4
L
Khepri
6,598
347
15
1
0
198,913
3
W
Agni
11,914
627
172
9
0
328,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role