Player Matchup

Atlas
Atlas
ConstableCat
Atlas
Level 58
God Stats
4W - 2L
1,745 SR
Queue Stats
10W - 8L
1,554 Elo+
Party 3
Da Ji
Da Ji
Preymos
Da Ji
Level 82
God Stats
0W - 1L
1,224 SR
Queue Stats
15W - 11L
1,546 Elo+
Party 3
Ra
Ra
RaspyCuck
Ra
Level 149
God Stats
0W - 2L
1,434 SR
Queue Stats
40W - 26L
1,576 Elo+
Party 3
Artemis
Artemis
farfalla1
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
mechahittler5544
Ratatoskr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 3
Team Averages
Level 64
1,481 SR
1,492 Elo+

VS

Team Averages
Level 68
1,448 SR
1,475 Elo+
Neith
Neith
AlphaPreacher
Neith
Level 55
God Stats
40W - 37L
1,372 SR
Queue Stats
172W - 220L
1,393 Elo+
Party 1
Xing Tian
Xing Tian
Dxcoolio
Xing Tian
Level 18
God Stats
8W - 8L
1,436 SR
Queue Stats
15W - 20L
1,365 Elo+
Party 1
Bastet
Bastet
GoRideaWave
Bastet
Level 41
God Stats
8W - 8L
1,435 SR
Queue Stats
79W - 73L
1,532 Elo+
Party 2
Odin
Odin
hurricaneblh
Odin
Level 87
God Stats
1W - 1L
1,296 SR
Queue Stats
133W - 127L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
iSapphic
Baron Samedi
Level 137
God Stats
18W - 9L
1,702 SR
Queue Stats
350W - 292L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,367
455
5,559
10,968
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Preymos
Da Ji
10
2 / 5 / 1
6,670
476
5,390
8,924
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 7 / 1
6,313
451
5,504
10,485
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
farfalla1
Artemis
8
0 / 7 / 2
5,408
386
8,780
7,927
2,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
7
1 / 4 / 0
5,135
367
1,967
5,228
1,899
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 2
7,857
561
6,351
8,749
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
Dxcoolio
Xing Tian
10
1 / 1 / 9
6,394
457
2,696
10,843
6,615
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
15
8 / 1 / 4
8,575
613
8,931
10,309
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
7 / 1 / 3
8,725
623
6,909
8,455
4,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
iSapphic
Baron Samedi
14
3 / 0 / 8
8,199
586
10,358
10,068
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
27
27
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
L
1
4
1
0.38
W
Xing Tian
Dxcoolio
Xing Tian
1
1
9
5.5
W
Bastet
8
1
4
10
L
Da Ji
Preymos
Da Ji
2
5
1
0.5
L
0
7
1
0.07
L
Artemis
farfalla1
Artemis
0
7
2
0.14
W
7
1
3
8.5
W
Baron Samedi
iSapphic
Baron Samedi
3
0
8
7
L
Ratatoskr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,200
Damage
35,245
43,532
Taken
48,424
18,560
Mitigated
23,008
5,993
Healing
22,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,351
2,207
0
3,812
8,749
2,867
3,118
1,698
6,995
0
38,261
L
5,559
2,739
0
741
10,968
7,882
0
2,946
7,934
15,086
0
W
Xing Tian
Dxcoolio
Xing Tian
2,696
346
386
2,819
10,843
6,615
48
3,009
7,772
6,029
0
W
Bastet
8,931
1,861
0
5,419
10,309
3,640
18
2,900
7,297
0
53,732
L
Da Ji
Preymos
Da Ji
5,390
1,370
0
1,734
8,924
2,976
0
2,011
6,795
0
23,285
L
5,504
215
203
1,705
10,485
3,731
0
4,928
5,514
40,363
0
L
Artemis
farfalla1
Artemis
8,780
3,675
174
754
7,927
2,072
46
3,271
4,610
0
25,628
W
6,909
2,008
0
2,983
8,455
4,505
494
243
7,940
627
53,296
W
Baron Samedi
iSapphic
Baron Samedi
10,358
763
1,126
6,077
10,068
5,381
149
2,823
7,051
60,522
0
L
Ratatoskr
1,967
321
0
682
5,228
1,899
0
57
4,796
0
9,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,893
Gold Earned
39,750
216
Minions Killed
396
0
Camps Cleared
0
1,217,921
Distance Traveled
1,352,907
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,857
561
84
6
0
230,988
2
L
Atlas
6,367
455
16
1
0
269,471
2
W
Xing Tian
6,394
457
7
1
0
273,131
0
W
Bastet
8,575
613
103
7
0
319,249
2
L
Da Ji
6,670
476
51
4
0
278,550
0
L
Ra
6,313
451
87
6
0
242,556
1
L
Artemis
5,408
386
44
3
0
226,776
2
W
Odin
8,725
623
101
7
0
279,032
4
W
Baron Samedi
8,199
586
101
7
0
250,507
3
L
Ratatoskr
5,135
367
18
1
0
200,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role