Player Matchup

The Morrigan
The Morrigan
DeyGoDank
The Morrigan
Level 38
God Stats
0W - 1L
1,305 SR
Queue Stats
62W - 96L
1,284 Elo+
Solo
Artio
Artio
HaiHai22_SHARP
Artio
Level 86
God Stats
1W - 1L
1,586 SR
Queue Stats
123W - 157L
1,243 Elo+
Party 2
Arachne
Arachne
Roboppy_649
Arachne
Level 81
God Stats
3W - 4L
1,413 SR
Queue Stats
108W - 137L
1,237 Elo+
Party 2
Team Averages
Level 68
1,435 SR
1,255 Elo+

VS

Team Averages
Level 72
1,294 SR
1,267 Elo+
King Arthur
King Arthur
Big Bad Hero
King Arthur
Level 120
God Stats
10W - 7L
1,467 SR
Queue Stats
75W - 82L
1,374 Elo+
Party 1
Tiamat
Tiamat
BigNickelz
Tiamat
Level 29
God Stats
1W - 1L
1,212 SR
Queue Stats
16W - 22L
1,300 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WM Qahnaarin WM
Tsukuyomi
Level 66
God Stats
3W - 1L
1,204 SR
Queue Stats
7W - 16L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DeyGoDank
The Morrigan
15
4 / 11 / 4
12,927
588
16,527
21,938
9,080
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 1 / 7
14,333
652
19,013
36,026
47,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
Roboppy_649
Arachne
15
5 / 8 / 4
13,428
610
19,519
32,884
17,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Big Bad Hero
King Arthur
17
9 / 3 / 10
14,783
672
33,300
33,111
44,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
BigNickelz
Tiamat
17
6 / 2 / 10
14,080
640
19,159
20,028
19,523
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
WM Qahnaarin WM
Tsukuyomi
15
5 / 9 / 10
13,632
620
24,739
23,418
10,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
14
Kills
20
20
Deaths
14
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Big Bad Hero
King Arthur
9
3
10
4.67
W
Tiamat
BigNickelz
Tiamat
6
2
10
5.5
L
The Morrigan
DeyGoDank
The Morrigan
4
11
4
0.55
L
5
1
7
8.5
L
Arachne
Roboppy_649
Arachne
5
8
4
0.88
W
Tsukuyomi
WM Qahnaarin WM
Tsukuyomi
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,059
Damage
77,198
90,848
Taken
76,557
73,371
Mitigated
74,684
35,317
Healing
27,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Big Bad Hero
King Arthur
33,300
5,251
991
9,302
33,111
44,784
280
12,730
20,381
0
75,899
W
Tiamat
BigNickelz
Tiamat
19,159
3,574
1,957
10,191
20,028
19,523
776
11,180
8,848
54,717
0
L
The Morrigan
DeyGoDank
The Morrigan
16,527
3,346
1,173
3,574
21,938
9,080
162
2,917
18,813
41,418
4,717
L
19,013
2,520
3,789
16,789
36,026
47,181
111
8,218
27,808
49,862
0
L
Arachne
Roboppy_649
Arachne
19,519
10,840
0
9,992
32,884
17,110
0
8,779
24,105
0
42,138
W
Tsukuyomi
WM Qahnaarin WM
Tsukuyomi
24,739
9,398
439
4,613
23,418
10,377
1,578
9,733
13,685
0
66,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,688
Gold Earned
42,495
181
Minions Killed
255
4
Camps Cleared
5
1,101,759
Distance Traveled
1,123,237
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,783
672
82
4
0
393,163
6
W
Tiamat
14,080
640
89
4
2
380,716
5
L
The Morrigan
12,927
588
75
3
2
287,762
1
L
Artio
14,333
652
48
2
1
422,154
6
L
Arachne
13,428
610
58
3
1
391,843
0
W
Tsukuyomi
13,632
620
84
4
3
349,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role