Player Matchup

Nox
Nox
Gold III
Heshai
Nox
Gold III
Level 82
God Stats
0W - 1L
1,870 SR
Queue Stats
17W - 16L
1,555 MMR
Party 1
Athena
Athena
Gold I
Trickstini
Athena
Gold I
Level 67
God Stats
2W - 2L
1,668 SR
Queue Stats
19W - 15L
1,841 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
ViperVenom
Tsukuyomi
Gold I
Level 64
God Stats
2W - 1L
1,775 SR
Queue Stats
19W - 15L
1,820 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 71
1,771 SR
1,739 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,720 SR
1,679 MMR
Sol
Sol
Platinum III
FridgeLord
Sol
Platinum III
Level 148
God Stats
2W - 0L
1,681 SR
Queue Stats
82W - 75L
1,786 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Kamata954
Ah Muzen Cab
Gold IV
Level 146
God Stats
10W - 2L
1,817 SR
Queue Stats
32W - 21L
1,632 MMR
Party 2
Sobek
Sobek
Platinum V
ZexeL99
Sobek
Platinum V
Level 156
God Stats
13W - 7L
1,661 SR
Queue Stats
72W - 61L
1,618 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Heshai
Nox
13
1 / 2 / 6
9,333
622
8,164
10,938
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Trickstini
Athena
11
2 / 9 / 4
9,355
624
7,040
23,821
28,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
ViperVenom
Tsukuyomi
14
5 / 9 / 2
10,195
680
22,092
19,907
10,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtioBastetGebGilgameshThoth

VS

Bans
AresGaneshaDiscordiaCerberusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 6
10,586
706
12,432
12,332
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Kamata954
Ah Muzen Cab
16
12 / 3 / 7
11,935
796
24,934
14,313
7,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
ZexeL99
Sobek
15
2 / 1 / 17
11,476
765
8,783
18,378
24,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
20
20
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
L
Nox
Heshai
Nox
1
2
6
2
W
Ah Muzen Cab
Kamata954
Ah Muzen Cab
12
3
7
5.17
L
Athena
Trickstini
Athena
2
9
4
0.44
L
Tsukuyomi
ViperVenom
Tsukuyomi
5
9
2
0.67
W
Sobek
ZexeL99
Sobek
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,296
Damage
46,149
54,666
Taken
45,023
44,014
Mitigated
37,007
7,802
Healing
18,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,432
3,973
0
5,457
12,332
5,136
469
3,559
8,470
34,749
3,019
L
Nox
Heshai
Nox
8,164
712
0
1,350
10,938
4,296
0
4,433
6,153
32,111
0
W
Ah Muzen Cab
Kamata954
Ah Muzen Cab
24,934
11,436
0
5,450
14,313
7,462
2,742
6,415
7,528
0
52,242
L
Athena
Trickstini
Athena
7,040
1,616
0
3,114
23,821
28,780
0
7,790
15,192
15,614
0
L
Tsukuyomi
ViperVenom
Tsukuyomi
22,092
4,912
445
2,893
19,907
10,938
29
8,034
11,289
0
41,832
W
Sobek
ZexeL99
Sobek
8,783
451
729
7,258
18,378
24,409
42
5,587
11,833
27,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,883
Gold Earned
33,997
146
Minions Killed
161
3
Camps Cleared
9
755,058
Distance Traveled
795,725
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,586
706
54
4
6
260,868
1
L
Nox
9,333
622
63
4
2
266,575
5
W
Ah Muzen Cab
11,935
796
73
5
1
260,774
0
L
Athena
9,355
624
33
2
0
228,143
4
L
Tsukuyomi
10,195
680
50
3
1
260,340
1
W
Sobek
11,476
765
34
2
2
274,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role