Player Matchup

Skadi
Skadi
ShinigamiSoul01
Skadi
Level 60
God Stats
4W - 0L
1,732 SR
Queue Stats
114W - 149L
1,452 Elo+
Solo
Thor
Thor
lissinhoBR
Thor
Level 13
God Stats
3W - 2L
1,771 SR
Queue Stats
3W - 3L
1,746 Elo+
Party 2
Anubis
Anubis
xMaximosMPXX
Anubis
Level 69
God Stats
1W - 0L
1,645 SR
Queue Stats
3W - 7L
1,389 Elo+
Party 2
Team Averages
Level 47
1,716 SR
1,529 Elo+

VS

Team Averages
Level 49
1,565 SR
1,503 Elo+
Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Animesbaku
Terra
Level 5
God Stats
1W - 2L
1,695 SR
Queue Stats
1W - 2L
1,624 Elo+
Party 1
Jing Wei
Jing Wei
Pinguini2k18
Jing Wei
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 3
11,364
710
15,048
8,880
2,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 4 / 5
10,556
660
6,146
7,894
2,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
14
1 / 6 / 7
9,955
622
12,498
9,380
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 4 / 6
10,006
625
8,661
9,782
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
13
4 / 4 / 6
10,563
660
3,631
17,127
16,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Pinguini2k18
Jing Wei
13
2 / 5 / 8
9,685
605
6,258
11,420
2,772
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
13
Kills
11
11
Deaths
13
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
4
6
2
L
Terra
4
4
6
1.75
L
Jing Wei
Pinguini2k18
Jing Wei
2
5
8
1.2
W
8
1
3
9.5
W
4
4
5
1.63
W
Anubis
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,692
Damage
18,550
26,154
Taken
38,329
9,850
Mitigated
21,889
1,849
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,661
342
0
431
9,782
2,480
0
3,601
6,181
39,920
0
L
Terra
3,631
429
1,490
4,504
17,127
16,637
210
6,585
10,542
6,270
0
L
Jing Wei
Pinguini2k18
Jing Wei
6,258
4,335
0
1,765
11,420
2,772
668
2,639
8,781
0
33,350
W
15,048
4,625
0
250
8,880
2,993
404
3,992
4,888
0
46,941
W
6,146
1,948
0
237
7,894
2,687
0
4,069
3,825
0
22,523
W
Anubis
12,498
74
353
1,009
9,380
4,170
397
4,857
4,523
44,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,875
Gold Earned
30,254
200
Minions Killed
147
7
Camps Cleared
4
764,726
Distance Traveled
782,541
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,006
625
64
4
2
240,327
4
L
Terra
10,563
660
12
1
0
263,474
4
L
Jing Wei
9,685
605
71
4
2
278,740
9
W
Skadi
11,364
710
94
6
4
298,586
5
W
Thor
10,556
660
33
2
3
251,667
1
W
Anubis
9,955
622
73
5
0
214,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role